I just started Tohaa (began playing in June) and I'm experimenting with lists and what I like now that I've decided on Tohaa. I played this list at a tournament and a few other games, so 5-6 plays in total. Since I don't usually know which mission I will be playing (we either random roll up a mission in Comlog or end up playing Highly Classified / Countermeasures) I tried to bring a flexible list. Tohaa ────────────────────────────────────────────────── GROUP 1 10 2 SUKEUL HMG, D-Charges / Pistol, Breaker Pistol, Knife. (1.5 | 35) KAMAEL Paramedic (Medikit) Combi Rifle / Pistol, Knife. (0 | 14) MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) GAO-RAEL Sniper Rifle / Pistol, CCW. (1 | 31) KAMAEL Paramedic (Medikit) Combi Rifle / Pistol, Knife. (0 | 14) MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, DA CCW. (0 | 13) NIKOUL Viral Sniper Rifle / Pistol, Knife. (1.5 | 28) KAMAEL Lieutenant Combi Rifle / Pistol, Knife. (0 | 12) CHAKSA AUXILIAR (Baggage, Sensor) Heavy Flamethrower / Pistol, CCW. (0 | 10) CHAKSA AUXILIAR (Baggage, Sensor) Heavy Flamethrower / Pistol, CCW. (0 | 10) GROUP 2 5 1 SUKEUL Missile Launcher, Light Shotgun / Pistol, Breaker Pistol, Knife. (1.5 | 36) KAELTAR (Chain of Command) Light Shotgun, Flash Pulse + 2 SymbioMates / Pistol, Electric Pulse. (0.5 | 21) MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13) KRIIGEL Submachine Gun, Phero-Booster / Viral Pistol, Knife. (0 | 24) CLIPSOS (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 25) 6 SWC | 299 Points Open in Infinity Army The job of the Sukeul HMG / Kamael Para / Makaul triad is to go to the mid-field and drop a big fat problem for my opponent to deal with and hopefully damage my opponent's weaker orders. The D-Charges and Paramedic loadouts can let me do some objectives depending on what classifieds / mission shows up. The job of the Gao-Rael / Kamael Para / DA Makaul is to take out difficult targets (ODD, TO, Smoked, AC2). I will usually activate this triad after something scary reveals itself. The job of the Nikoul is to look threatening and absorb enemy orders. Sometimes to shoot something if I think mimetism/viral sniper are the way to remove a threat (e.g. Phoenix). If he dies after absorbing a fair number of orders I think it was worth it and I'm not sad. Did get gibbed in a single order one time, though... The Kamael Lieut hides or runs up and swaps into a broken Triad. The baggage guys are camo defense (sensor) with flamers for any would-be rambo units. The Sukeul ML / Kaeltar / Makaul have the job of back line defense because the ML is awesome but only at long ranges. If I get rushed by a fireteam (happened once) the shotgun templates can do work. The Kriigel is an area denial tool that is non-impetuous. Nobody without stealth wants to run up and face a DT roll to isolate. The Phero-booster I used just once against a Caliban to make it easier to hit later. The Clipsos is supposed to pop up, assassinate mid-field threats at close range, do easy objectives, and go into suppressive fire in an annoying spot. What do you bring, and more importantly, how do you play those models / what jobs do you give them?