Hello, I would like to know what you think of the following list: Achilleus ────────────────────────────────────────────────── 10 PATROCLUS (ODD: Optical Disruptor) Spitfire, Nanopulser, Smoke Grenades / Pistol, EXP CCW. (1.5 | 57) NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 27) NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 27) PROXY Mk.1 Doctor (MediKit) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 10) PROXY Mk.2 MULTI Sniper Rifle, Nanopulser / Pistol, Knife. (1.5 | 24) PROXY Mk.5 (Forward Observer) 2 Submachine Guns, Nanopulser, E/M Grenades / Pistol, Knife. (0 | 10) NETROD . (0 | 4) NETROD . (0 | 4) DASYU MULTI Sniper Rifle, Nanopulser / Pistol, Knife. (1.5 | 42) DASYU Boarding Shotgun, Nanopulser, Antipersonnel Mines / Pistol, Knife. (0 | 34) DEVA Lieutenant Combi Rifle, Nanopulser + Devabot / Pistol, Knife. (0 | 27) DEVABOT Heavy Flamethrower / Electric Pulse. (4) SCYLLA Hacker (Killer Hacking Device UPGRADE: Maestro) Boarding Shotgun, Nanopulser + 2 Devabots Charybdis / Pistol, E/M CC Weapon. (0.5 | 34) DEVABOT CHARYBDIS Heavy Flamethrower / Electric Pulse. (7) 6 SWC | 300 Points Open in Infinity Army
I think, you should avoid net rods in a 10 order list. Also shy away from hidden deployment. I love Patroclus - but rarely run him without Achilles. I think, the dasyu is a waste, unless its a specialist or sniper.
Very same. Netrods are good in a 15-orders list, not really in a 10-orders one. You can't be sure you'll effectively start the game with 10 orders, you may very well have a netrod fail it's landing and be destroyed, or be placed in such a position your opponent will kill it as soon as his turn start. Plus they are useless beside giving an order, whereas a lamedh has a flashpulse. If you're taking a marut you'll likely won't have choice and will end with netrods, but else avoid them if possible. Dasyus are very good, through expensives. Since you take a mk2 sniper, you should rather pick one specialist dasyu (khd or fo are very good loads), and dump the other to upgrade your netrods. You may for example replace your dasyu sniper by a spitfire msv-2 deva, so that you now have a really good midfield fighter who can do perfectly fine with Patroclus (he has smoke :) ) Achilleus ────────────────────────────────────────────────── 10 PATROCLUS (ODD: Optical Disruptor) Spitfire, Nanopulser, Smoke Grenades / Pistol, EXP CCW. (1.5 | 57) NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 27) NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 27) PROXY Mk.1 Doctor (MediKit) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 10) PROXY Mk.2 MULTI Sniper Rifle, Nanopulser / Pistol, Knife. (1.5 | 24) DASYU Hacker (Killer Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 37) PROXY Mk.5 (Forward Observer) 2 Submachine Guns, Nanopulser, E/M Grenades / Pistol, Knife. (0 | 10) DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife. (1 | 33) SCYLLA Hacker (Killer Hacking Device UPGRADE: Maestro) Boarding Shotgun, Nanopulser + 2 Devabots Charybdis / Pistol, E/M CC Weapon. (0.5 | 34) DEVABOT CHARYBDIS Heavy Flamethrower / Electric Pulse. (7) DEVA Lieutenant (Sensor) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24) LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8) LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8) 5.5 SWC | 299 Points Open in Infinity Army I had to downgrade something to fit all, for i was 1 pt short. I choose the deva Lt for: 1. it was the only lt choice, so the opponent will know it whatever it's loading 2. you didnt had anything to deal with camo. Now you have both a msv2 spitfire and a sensor. 3. remember lamedhs come with sniffer, meaning you don't even have to move your Lt to use sensor. Lamedhs also have repeater, so with Scylla's own bots, you'll have a BIG covererage - and 2 killer hackers to use it. Scylla has a special synergy with cybermask and repeaters. The opponent cannot use a repeater as long as it is IMP-2. You can, but it will reveal the repeater, and only it, meaning you can be a huge threat without your opponent being able to use it against you. Nomad's nightmare :)
Thank you for the comments! Regarding the first comment I also love the Achilleus - Patroclus tandem but I prefer them in Steel Phalanx. Their ability to Duo is invaluable. (Although I do trade this for Posthumans and minelayer Nagas...) I never played Dasyus (hence I am asking for feedback) but a TO camo trooper using his Boarding Shotgun in surprise shot mode in +6 range looks to me more than frightening... That is -9 modifier to my opponent and a +6 for me. Well this looks good on paper only. I understand common knowledge suggest quite the opposite. Regarding the comment on refraining from hidden deployment, the list was intended as a misdirection list inspired by the Kansas City Shuffle. I planned to field Patroclus as three Dakini Paramedics on one half of the field, Nagas midfield, the Posthumans and the Deva on the other half of the field giving the impression they are covering the flank and Achilleus is expected to land on the other half of the field. This would hopefully distract my enemy hoarding ARO pieces, heavy hitters, hackers and anti-TAG weaponry on the side Patroclus is fielded. And then I field (hopefully surprising my enemy) Scylla on the other side. And then hope she will wreak havoc in my first turn. (Chances are pretty high she will consume almost all the order pool. This leaves Patroclus in a reserve/backup role. But when Scylla goes down, he can step up and finish the game.) Regarding the lack of MSV2+ you are absolutely right, that is one gaping hole in the list I am pretty nervous to think of. Side note: In case I go second, I can use Alert! to activate my troopers in hidden deployment late in my opponent's turn granting me two additional orders for my first turn. Regarding Netrods I always thought I should field at least one of them if I field Posthumans. They are extremely cheap (enabling me to field expensive-as-Hell Dasyus) and may contribute 2 orders (once all my Posthumans went down). Am I mistaken? Again thank you for the comments! I understand the list is... Well... Not viable...
Remember that your HD can use their own order to act, so that if you plan to use it from turn 1 you won't lose any order. It's different from AD who use that very order to land. You can also deploy them in marker state, you can even downgrade them to standard CH if you really want to give your opponent some heavy headaches ^^ Dasyu are good, but in my opinion theyr role is mostly taken by nagas, who are cheaper and nearly as effective, and the mk2 (shouldn't need to tell why). I end up taking dasyu only when i've reached full AVA for the nagas and i still want more.
After a little bit of tinkering around (trying to take your comments into account as much as I could) I ended up with this list: Achilleus ────────────────────────────────────────────────── 10 PATROCLUS (ODD: Optical Disruptor) Spitfire, Nanopulser, Smoke Grenades / Pistol, EXP CCW. (1.5 | 57) NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 27) NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 27) PROXY Mk.1 Doctor (MediKit) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 10) PROXY Mk.5 (Forward Observer) 2 Submachine Guns, Nanopulser, E/M Grenades / Pistol, Knife. (0 | 10) NETROD . (0 | 4) DASYU Hacker (Killer Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 37) DASYU (Forward Observer) Combi Rifle, Nanopulser, Antipersonnel Mines / Pistol, Knife. (0 | 36) DEVA Lieutenant Combi Rifle, Nanopulser + Devabot / Pistol, Knife. (0 | 27) DEVABOT Heavy Flamethrower / Electric Pulse. (4) SCYLLA Hacker (Killer Hacking Device UPGRADE: Maestro) Boarding Shotgun, Nanopulser + 2 Devabots Charybdis / Pistol, E/M CC Weapon. (0.5 | 34) DEVABOT CHARYBDIS Heavy Flamethrower / Electric Pulse. (7) AGÊMA Marksman MULTI Sniper Rifle / Pistol, Knife. (1.5 | 30) 4.5 SWC | 299 Points Open in Infinity Army What are your thoughts?
Which mission do you plan to use your list for ? Depending on how much specialist you need, replacing one naga minelayer by a specialist one would be a good idea. Also, how do you plan to use it ? What are Scylla, Patroclus and the Agema job in your mind ? How do you plan to use them ? This being said, here are some comments : - You bring an agema but nothing to put down smoke. Without it, you will often shoot twice on 13's against an ARO on 12. This will rapidly end up with your sniper dead. - You took two dasyus but removed the mk2. You should replace one of the dasyus by a mk2 AHD and use the remaining point to take a basic specialist (thorakitai FO, daikini paramedic) or a myridon chain rifle to smoke your agema. - On a global level, you are lacking a true heavy hitter. Patroclus is good but not resilient enough to act as your only strong attack piece. Scylla help but not enough. If you plan to use this list on direct op scenario you will be a little to weak on the aggression. On special op you should be OK.
First things first: thank you for the comments! I intended this list as an all comer list. The list contains 5 specialist; that I believe is not bad for a 10-man list. But I agree changing one minelayer naga for a FO would be a good idea in button pushing missions. Agema's intended job would be camo hunting. (Patroclus can actually smoke him up.) Regarding the game plan that is summed up in my previous post. After tricking my opponent into thinking this is an Achilleus list, I intend to move Scylla upfield in my first turn and murder squishy troopers hurting my opponent's order base. After the order base is crippled, I intend to send Patroclus hunting. If I took out one of the Dasyus, I would give out Patroclus. (A good player will probably figure out anyway that the three Dakini Paramedic is one Patroclus, but I want to try this.) Indeed I also feel that the list is a bit light regarding hitting power. The original list had a bit more punch but lacked MSV2... I am still afraid that the list is just not viable...
Starting with two Dasyu in hidden deployment may cripple you orders reserve. Consider dropping one. The sniper I think it's redundant. Enviado desde mi SM-J330FN mediante Tapatalk
Most opponents will count your points and quickly realize you have less than 230 points on the table. As your opponent know you have only one group, it's not very hard to guess the group of 3 daikini is likely a fake and is in truth Patroclus
That will not solve the puzzle for them because a Patroclus (57 points) is roughly the same cost as three Dakini Paramedics (3*15=45 points)...
Nope. That's the very reason I stick to 2 Dasyus! Indeed at the beginning of my turn I will have to put holoecho markers next to the Dakinis. By this time my opponent will understand the three Dakinis are one Patroclus. But by this time he already (mis)deployed his army. That is the intention!
In theory yes, but in practice no. If your opponent count your order thinking the daikini are daikini they will count 10 orders on the table (which should mean everything is deployed) but only 215 points (2 dasyus are in hidden deployment + 12 points difference between 3 daikini paramedic and patroclus)(which shows everything is not deployed). From there, it's not hard to guess that the 85 missing points are a pair of HD/AD troops (+ maybe the mk2) and that your 3 daikini are a fake (2 of your visible trooper are a fake to hide your HD/AD model and only the daikini come in three)
Indeed by the very time I start my turn Patroclus is revealed. But he is not revealed during deployment. More importantly as long as I do not deploy my last trooper, my opponent will have a very good reason to assume Achilleus is incoming. Lots of Dakini Paramedics (maybe Patroclus?) on one side of the field, DZ guardians and flankers on the other. And a big gaping hole in the points spent. In case my opponent sees this, he will deploy the heavy hitters on this side of the field allowing Scylla and Charybdis to rampage on the other side of the field. In case my opponent hoards hackers on the side Patroclus is deployed they will be staring blankly at the non-hackable guy coming at them. The key is tricking my opponent into misdeploying his army. A bad deployment can easily ruin a game. My opponent will realise what is going on but not before it's too late. (Well, I hope so!)
I'd be more surprised, if an opponent didn't bring AD/HD surprises, than if he did. Holding 85 pts back is a huge advantage, as an opponent has no means of guessing whether he should be fearing rooftop TO snipers or spitfire Garudas running down his flank. That said, I'd advise against the double dasyu in your main group. Their main advantage is the HD surprise, but if it comes at the expense of gimping an offensive piece like Patroclus by 20%, then your gimmick comes at a steep price. I'm much more a fan of holding 'sleeper' dasyu in a second group, then bringing them in for the late game surprise shore up losses. - Three things, that I'm not fond of in the list is; that you've got too many heavy hitters, and too few order monkeys. Holding Patroclus back for smoking an Agema is just too menial a task for a 57 pt. model, who wants to get up the field. The list also has pitiful range with a single spitfire and a single MSR, so beyond the 16" line it will really struggle in FTF. Finally there is no way of dealing with MSV2 beyond a straight sniper duel with the Agema, no Eclipse or White Noise to cover an advance or return fire.. And then there is a net rod, and with a 10 order list, you really need to be able to rely on every little order.