Accidentally shooting a friendly designated target

Discussion in '[Archived]: N3 Rules' started by kinginyellow, Mar 14, 2019.

  1. kinginyellow

    kinginyellow Well-Known Member

    Joined:
    Dec 19, 2017
    Messages:
    809
    Likes Received:
    630
    So this was asked in the rumble questions thread by another gent and I thought it was interesting enough to pose to all of you.

    A friendly model starts its order in base to base with with an enemy designated trooper. An enemy trooper sees this order and shoots the opposing trooper. Sadly he misses because of the -6 for engagement, and kills the designated target.

    Did the enemy trooper just shoot a civilian to death, ending up losing the game?
     
  2. DukeofEarl

    DukeofEarl Well-Known Member

    Joined:
    Nov 27, 2017
    Messages:
    1,444
    Likes Received:
    1,385
    I'm going to say no based on this form the Designated Target rule in the ITS PDF.

    "In some scenarios, the enemy HVTs are considered enemy troopers instead of Neutral Civilians, so they can be targeted by Attacks."
     
    chromedog likes this.
  3. DukeofEarl

    DukeofEarl Well-Known Member

    Joined:
    Nov 27, 2017
    Messages:
    1,444
    Likes Received:
    1,385
    It would be a jerk way to deny them the datatracker bonus points provided the enemy unit doesn't wound the DT too.
     
  4. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    6,040
    Likes Received:
    7,179
    You say 'jerk' I say 'All praise to the dice gods!'
     
    FatherKnowsBest and DukeofEarl like this.
  5. Triumph

    Triumph Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    5,750
    Likes Received:
    6,521
    ....

    *expands Kuang Shi tactics*

    In all seriousness probably needs to be some ruling against this or Kuang Shi and Gaki are going to be really stupid on these missions with "tactical asset denials" after you score your own kill with a Datatracker.
     
    Xeurian, DukeofEarl and Pierzasty like this.
  6. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    6,040
    Likes Received:
    7,179
    Fuck Decap is badly designed.
     
  7. kinginyellow

    kinginyellow Well-Known Member

    Joined:
    Dec 19, 2017
    Messages:
    809
    Likes Received:
    630
    sorry, if you end up shooting your own designated target, while it may be an enemy trooper to them, it still is a civilian from your point of view, so you shot a civilian, right?
     
    jimbo slice likes this.
  8. inane.imp

    inane.imp Well-Known Member

    Joined:
    Jan 28, 2018
    Messages:
    6,040
    Likes Received:
    7,179
    Probably. It's a little grey though.
     
    Hecaton likes this.
  9. HarlequinOfDeath

    HarlequinOfDeath Tha Taskmastaaa
    Warcor

    Joined:
    Dec 14, 2017
    Messages:
    1,128
    Likes Received:
    1,194
    Since the Designated Target is an enemy trooper for your opponent but it is still your HVT for you and a civilian for that purpose, that attack becomes invalid. However, the question is, if you are allowed to shoot into the close combat at all, since you could hit the civilian. This would be the same thing like templates where you have the chance to wound the civilian.
     
    DukeofEarl likes this.
  10. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,066
    Likes Received:
    15,369
    Define "deny bonus" here. Killing a civilian results in losing the game, losing all objective points and giving your opponent 2 extra points. As long as your opponent has sourced at least 3 points elsewhere, that's a major victory to them, and a dead Designated Target probably means they already have those 3 other points.
     
    pakohbadajoz likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation