Definitely more comms would help. A monthly article written by a dev about anything, like design musings, tactics, painting, a battle report,...
Wow. I was today years old when I found out that the entire reinforcement model line and rules concept was designed to balance GMLs. Edit: Also,...
I agree with all of your observations except this. There's no limit on NCO, it's just a perk. In IA, I could see some value for some incidental...
I picked up my box at my FLGS on friday.
I've found personally that nearly everything IA can do these days White banner does a little better. There are little things like the Daoying I...
Going back a few pages, I really like the idea of a GML shot "spending" the targeted state on the model as a way of making it less efficient. And...
There's always some stories, but the bulk of it has always been encyclopedia style facts. Granted, I haven't read a codex in at least 10 years.
Infinity is the first place I've encountered ONLY pov fluff. It's new to me. Every other game has been mostly objective fluff.
Infinity fluff is a little unique compared to any other games. The vast majority of it is personal anecdotes of characters, so they are always...
Then why didn't they write it differently in order to make them more interesting? Edit: To clarify, You said that NA2 reinforcements are the way...
I don't think they're complaining about the profile per se, but the model implies much more cc prowess. The profile is great, the model is cool,...
Just responding to PS stating the reason all of NA2 have boring reinforcements is lore.
Too bad CB doesn't have the ability to write new lore to justify it. I wish they had more control over the lore, instead of the other people that...
NBW definitely needs some work. They need to re-think what they want it to do. "good at cc" should be covered by martial arts, if you want a skill...
In other games I've played, being lower points is used to determine things like wins in a draw, turn order and other significant impacts to the...
I just want to second the suggestion of updating the command token use, at the very least for smaller games or with a 1 combat group immunity or...
The whole complaint was that not enough points were removed compared to other units though.
Check. Mods know nothing more than us.
No, you said that units with FD are still deploying forwards when they come in as reinforcements, so they don't need their cost reduced. That...
By that logic, all units without fd or infiltration should be more expensive as a reinforcement