Haven't played any reinforcements yet, but from reading other people's feedback: Would it be good to remove the rule that Reinforcement always...
It seems like there is a contradiction in the Reinforcement rules with regards to moving a commlink trooper to the reinforcement group on the turn...
Does the entire template need to be in Zoc when using mirrorball (as white noise)? Or is it only the center of the template that is required to be...
Make U-turn a real U-turn: If the U-turn hacker wins, have the missile hit the GML bot or another target decided by the U-turn hacker. High risk,...
The GML mechanic is one of the reason why I've stopped playing the game. Another is the power creep. A third is the ease of alpha striking....
Just watched Vaulsc second video on the subject, where he says that going to a system where an attack has to be the second short skill would cause...
I thought a FAQ would answer questions. Not create them.
With N4 a lot of troops got cheaper AND better. Avatar being one example. Additionally the increase of troops with extra orders or troops...
While I support @Diphoration on his suggestion (so much cleaner), I think the whole discussion is a smoke screen to distract us from the real...
Alpha strike is a major drawback and problem for the game. This suggestion is interesting. Another way would be to remove all extra order rules...
Unfortunately I agree. The power creep in N4 has had a terrible effect on the game imo. It is now way too easy to perform a devastating alpha...
This is my goto core link: Kornak LT+1 order (why else play Morats), Suryat HRL, Vanguard paramedic, Vanguard K1 sniper, Vanguard hacker. That's...
You need to succeed a PH roll to get the dodge-move. So some risk for potential reward.
In my opinion fireteam rules are not the main issue the game currently has. Right now, the active player is in such an advantage that I'd be...
So then ARO baiting is still a thing despite their intentions to remove it?
Could we please get a clarification on whether the following entry in the total cover rules is intended: "If the target is in Total Cover, the...
I haven't tried it, but I think it's a great idea. I think it would improve game balance.
Spotlight+guided missiles will take care of it. That said, I agree with you, but I don't find it more broken than...
But if the Dog warrior chooses Dodge, the reactive trooper has lost his ARO. Then the dodge move can take the Dog warrior into silhouette contact...
Which is why they get a -6 to BS. So you are ok with having different reactive possibilities depending on if the opponent is 8 or 8.1 inches away?