...but what's wrong with Alephs Marut - surely everyone likes giant anime rabbits with MSV2 and high heels ;-^ [ATTACH]
"Is the game getting too complex?" Christ, yes. and the nested rules thing is nuts. every deep game has the same basic idea of a few fairly...
some sort of default solution like this makes sense and have it announced before the event.
Interesting idea could be worth proxying in s8 silhouette and spoofing in an army cost to see how it works. Youd think it’d need a hell of a lot...
Cb are like the bad schoolteacher of tabletop gaming theyve explained it once and it’s our fault for not understanding ;)
Sorry if you feel attacked spleen I was just making fun of how you said your idea. You made it sound like one group can decide they have the best...
No ones saying the rulebook isn’t broken but I don’t think you mean this unless youre happy for MY playgroup to decide “the best gameplay” for...
Yeah that’s how we play it bc we thought it fits with the way other shooting works (ok it’s usually throwing but w/e)
Were so far off the reservation on this one it’s not even funny ;)
A bit off topic we’ve been playing smoke taking whatever time we want to sight it out for putting down a small market then we put down the smoke...
I think some people do want that because they said if the “rules are deeply flawed” they should decide how to play them I don’t agree and like i...
Yeah but we know all that now don’t we You can get to the top if it’s lower than your first mov minus your base width If you can’t make it then...
:) yeah but I mean we’re all trying to make it make sense and there’s all this talk about free horizontal movement and no it’s not free all...
Yeah but like @Daniel Darko says people cant be open minded and its obvious that people here cant tell the difference between what the rules say...
Correct me if wrong but vaulting allows for scenery that’s lower than the silo but how is it lower if the trooper is now flat to the wall ? You’re...
Nice. So were all clear about climbing scenery thats higher than the units mov minus its base width. Can someone explain whether its true the base...
"traversing terrain less than a basewidth wide" Ok so well measure all the vertical movement but hecatons right the rules dont allow us to make...
No psychoticstorm doesnt say that we CAN'T apply the vault rule but just because its handy doesnt mean we can assume its correct especially when...
If the dev team cant remember how they were supposed to play a basic rule on scenery made by cb make then the old wolf is right
Seems about right. So if your first MOV is 10 and the wall is 10 high and no parapet then you get your base widths forward movement? And yeah if...