It should be added something like "one by one", as @HarlequinOfDeath said. However, if you cannot deploy a Minion Adjacent to another one, you...
Right. It seems that a Door is missing to get access to A06.
It should be read: You could consider as it were: [ATTACH]
You all just have to tell us when you find out this sort of thing, and we'll do our best to fix them. Thank you! :wink:
Well, here I'm back again! I'm sorry about the delayed answer, but I've been on holiday. should read: In Spanish a "once" was added to harp on...
It should. I'm noting down this question to fix it. Thank you! :wink:
Don't worry about it. Nobody was born knowing all. :wink:
If there's no way to get any profit from doing it, I see no problem to make it happen.
Even. The Effects don't take into account who is imposing the State on your Allies.
Thanks to you for playing our game! :wink:
They are not the same, so Tactics referring to Scoring Zones do not affect Scoring Spaces at all. :wink:
La 2. :wink:
There once was a project in Tabletopia: [ATTACH] But not enough time to work on it. Maybe one day...
Exactly. You only draw a Tactic at the end of the Round if you sent to the Infirmary to any Aristo except Táowù. In other words, Táowù does not...
You must consider you are flipping all the State tokens at the same time. Not one by one. As @HarlequinOfDeath said, Side Effects is intended to...
Yes, you have to. :wink:
It was Crossover Assault. And we hadn't enough time to show all, so we decided to give an overall view, for Aristeia! players and for newbies.
Yeah, of course. A campaign-style game is possible when evolving your team/franchise. The point about hero dummies who evolve 'from zero to hero'...
Certainly, it is that way... There's something written, kept in our fridge...
Unviable in Aristeia! Unless we create the path, with no options. It'd be the only way to sure some kind of "balance". :thinking_face: