You dont need to check if you see 1s. That's the whole point :-)
No problem at all, I rather have it contested than uncontested, to see if my suggestion holds. Thank you! @Calculation: Maybe as the active...
Why do you need to check it before rolling, you can check it after as well.
I recognise that the arguments here are mostly emotional value vs practical value - both being valid though. I'm okay with reading them, but it...
Many BS aren't something everyone knows by heart of every model. Most people calculate things general odds like mimetism/msv, cover and range as a...
@dipharation: looks good to me.
Bs 2 vs BS 3 Old System 1vs1=tie 1vs2=B hit 1vs3=B crit 2vs1=A crit 2vs2=A crit 2vs3=tie 3vs1=B hit 3vs2=B hit 3vs3=B crit 2 ties 3 B hit 2 A...
You are free not to discuss if you are not interested in the topic.
I think 5% per die of not having to calculate is a huge gain.
Ah, too bad. Thank you though.
If you have a table of chances for succeeding in the old rules and want to convert it to the new rules: Write a 1 instead of the Skill Value that...
I think your flaw comes that you calculate vs a set number rather than all the results the opponent can roll. An Example Both have a BS3 to make...
Rolling on BS 14: Old System: 13 sides (1-13) hit, 14 is a crit New System 13 sides (2-14) hit, 1 is a crit The number of sides are the same to...
Ah ok. Sorry for the repost. Was there a reasoning behind making it different?
Ok, I think I understand what you mean, but I don't think that the odds change. Imagine it like this: With BS 14 the numbers on the die 1-13 from...
My group just noticed, that when having a higher burst value with a medikit, the rules differ between CodeOne and N4. CodeOne: If, due a Special...
@Success Values over 20: could stay the same: if your result is over 20, you crit.
I am not sure if I can follow you. Can you give a numerical example?
@calculation: sure, yu have to calculate mods, but only if you dont roll a 1. This way you can start rolling: if 1 then dont have to calculate the...
For sure, some adaption will have to be done, but overall I think it's a good idea for the game. Especially when beginning it's easier to remember.