Probably the only decent change is the app adjustments. You can now set units like HD or CJ to an unassigned status, reducing the chance of...
I think most people play Infinity to enjoy the gameplay, not to take a reading comprehension test. And even if we set aside cases where the rule...
The rules for Mines only have them triggering, rather than declaring a BS Attack. That is understandable. However, I fully support adding this...
There are several possible ways to interpret this FAQ: 1.During the Impetuous Phase, if an Impetuous Troop is activated, it cannot enter the...
Sometimes I honestly wonder if the people writing the FAQ even play the game.
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I suggest simply ignoring this FAQ. This is a discussion I had on Discord earlier....
[ATTACH] I tried it, and I’m having the same issue too. Some individual VH units are indeed exceptionally strong offensively, but extending that...
I agree with your point. One of the reasons VH is generally considered too strong is its excessive movement speed. But in fact, I think the...
I'm pretty disappointed with this update. Aside from adding Specs—a mechanic that won't even be used in official tournaments—there aren't any...
ITS 17 final statistics [ATTACH] [ATTACH]
Stealth determines whether an enemy can declare an ARO when you are inside their ZOC. It has nothing to do with whether the unit is Hackable.
Observation of the Army Lists 1.VH Is Not a Must-Have There are frequent calls on social media to nerf VH. In fact, neither the champions nor the...
If Player A declares Cautious Movement, Player B cannot declare an ARO.
Simply put, Cautious Movement originally requires checking LOF and ZOC at both the start and end. But because of Stealth, you only need to check...
[ATTACH] From a design intent perspective, "Stealth" takes priority over "Cautious Movement" This sentence also indirectly supports this, because...
[ATTACH] The latest FAQ allows vaulting. Furthermore, it's virtually impossible to perform an actual, physically accurate parabolic measurement....
[ATTACH] You need to pair this rule with "CAUTIOUS MOVEMENT". Cautious Movement normally requires staying outside the enemy's LOF & ZOC. Stealth...