Now, I don't quite agree that the Chain Rifle profile is any more underpriced compared to any of the other units that players love to spam in this...
Kuang Shi aren't underpriced, they are overpriced. Look at the stats and the BSG and you'll see what I mean. (Basically, many guns are a bit...
Do not understand me wrong, there will always be a need to generate regular orders and I do not think it is productive to try and invent problems...
No no, Kill Team in terms of down-sized rule set, not in skirmish scale. Granted that GW's rule sets are always very prone to add on a lot of...
Which part is it you want me to explain? How I think a HI-centred sectorial is possible or how my experience of IA has been a consecutive series...
I'd argue the E/Mitter isn't unique at all. It's a slightly different Contender, and it's still yet another direct-fire non-template weapon in a...
If they took a Standard format approach, then the Infinity S1 would contain only the most recent wave of sectorials for each faction. They'd also...
Edit: re-read it. That is what the rules mean by "2 turns". Lasts this turn and the next player's turn in full. Gotcha and Stratuscloud are two...
A bunch of weapons would need an adjustment down in points, but not unreasonable IMO!
Order. I meant order :) Although I think illuminatohaa has Stratusclouds that lasts two turns.
I'd not be surprised if they had even more sweeping changes: drop CC fully, have only one Hacking program, drop BTS stat and all BTS weapons,...
It's kind of funny, for me it's been the exact opposite experience. From the onset I was convinced a full HI sectorial was possible without making...
This would provide them with an interesting challenge. There's a few units where the individual profiles are sufficiently close in utility to each...
Since Chain of Command is a specialist skill, this is not a unique feature to the KHD profile, mind you.
From what I can tell, a previously deployed smoke template, for example, is still a Zero Visibility Zone for Ko Dali - MSV 2 lets her draw LOF...
Yup. And up walls if it has Climb+. Just remember that with Super-Jump you need to end movement fully supported. You typically don't get very far...
http://infinitythewiki.com/en/Zero_Visibility_Zone Visibility Conditions and AD: Combat Jump You cannot use AD: Combat Jump nor place the Landing...
Jumping is the only way to move a model without having the base fully supported in any situation. Vaulting is very special, but you still move...
It's meant to be Stun ammo only, so Army is simply wrong in this case. Do note that if Army was correct, then Stun Mode would function...
I would put it slightly more elaborately than that; The problem is that since his profiles do not offer anything critically needed for the...