I'd just like to point out that the Non-Aligned Armies are about to kick converting in the Infinity game as a whole into high gear in a way that...
Yeah, I'm beginning to realize why everyone takes vanilla these days to simulate Shasvastii plus a crutch for whatever they are missing (visors,...
I looooove the support options in Starco. 2 decent hackers in 300 isn't hard at all. And Riot Grrl Missile Launchers are one of the most annoying...
The thing about a link with two purposes (at different ranges, even better) is that the opponent can take out the ones who support the long-range...
@Aemaru : What? The version just above has both a Speculo Killer and 2 Noctifers (ML, Spitfire). @Scactha and Aemaru, good point. Maybe I'll...
@Scactha , I see what you're saying about order balance in certain groups, and now I see how the Shrouded and the Noctifers can balance together....
I like it mostly, but the groupings of orders are a little odd. I'm not a fan of all order groups being below 8. Bumping the Q-drones up to the...
So, now that we've seen a change in their CC abilities (and weaponry) but little change in the ranged abilities (other than addition of...
I am mildly tempted by the idea of dropping 6 AD troops in the first turn, like so: [SPOILER]
3-4 (converted) Yuan Yuan, Rui Shi, Brawler MSV2, and whatever else. I'll be using an Al-Fasid for long-range HMG sweeping I think, because that...
The Noctifer looks good but costs SWC, which I'm short on here. Also, going on offense with an Lt. the last turn, I would fear the Aswang a bit...
Decent ARO piece in non-guided form, with Smart ammo for only 0.5 SWC and 2 points more. Seems like a good purchase if you have that spare change...
Oh, and it would be cool to see Shas use Sensor instead of visors. Maybe they're not so great at visual sight, but have other (probably gross)...
A Shikami-like nasty Shas CC unit would be interesting and thematic: a froggy super-mobile close-combat killer besides the Speculo. Ot...
So I'm thinking about taking Shasvastii to the Interplanetario. There are several reasons, but mostly I both love them and enjoy playing weird,...
Of course this goes against the blanket simplicity that CB tends to apply in rules these days... but it would make a really cool table-specific...
Good points. Okay, how about if you declare Jump, your falls are then half-damage? Much more interesting and encourages Jump in risky situations,...
This is brilliant. Conversions like this will help Infinity catch up to the kind of awesome we see in other games' minis-surgery forums. Keep it...
What if the DAM from a fall was walked back to, say, 5 per MOV increment? Wouldn't that still be some decent risk but allow low-height jumps/falls...
Aha, I had missed this bit (because my troops always just die when they fall): "If the ARM Roll is failed, the trooper loses 1 point from its...