When you use a skill, you declare it.
Even if in Marker state
I recall a video where Bostria explained that High Command was a skill related to a "syncronized" model Cho can bring on the mission.
But my copy...
First Move/Jump uses the first MOV value.
Second Move/Jump uses the second MOV value.
The rules are badly written, but this is the right way to...
I read this posts and there is only one thing i can say.
If you are facing a Hacker with high BTS and in a fireteam protected by a Tinbot, why...
Don't you dare to be reasonable here...
If the target is out of range, the attack fails. Where is the problem?
Just at the end of the page?
Skullbuster+ is (if I remember the rerms) a Demon. A demon is not launched, is always active. So, every time you roll ANOTHER program, you get...
He is clearly putting on leather gloves to avoid to leave any fingerprints on your dead body!
What do you need more that this rule step by step breakdown?
There are rules, there is a relevant FAQ, there is the explanation.
Just remember that Discover + Shot is allowed via FAQs
Intuitive Attack is labelled as Attack.
Any response with an Attack or a Dodge is a FtF roll.
I just realized I misread your previous post.... >_<
Are you sure those skill are not all labelled as Attacks?
Whenever the two skills involved are listed as Attack, you get a FtF roll.
Or when Attack vs Dodge or Comms Attack vs Reset. Always FtF.
1) It depends. A Trooper in marker state can be prone (you put a Prone marker beside it to disclose the SX information).
An equipment in Camo...
Don't forget ABHs.
And Joan, Ko Dali, Nurkias...
Oh. and Musashi!
Man, I hate all those promo models! Better keep them out of the table!...
Do you remember that you can use whatever model you want as a proxy?
And ITS models have a standard release?
And Aristeia models usable in N4 have...
the number of groups is open info, so there is no way to surprise anyone