Charge of the valkyrie and disengagement

Discussion in 'Rules' started by Arkhos94, Apr 13, 2018.

  1. Arkhos94

    Arkhos94 Well-Known Member

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    Valkyrie is in contact with lunah

    1 She passes her disengagement roll, moves on the hex next to her, still in contact with lunah

    2 She passes her disengagement roll, moves on her original hex, still in contact with lunah

    3 She passes her disengagement roll, moves on the hex next to her (the same as point 1), still in contact with lunah

    4 She use charge of the valkyrie, does she it with 3 orange dices ?

    Scondary question regarding disengagement, I'm not sure I understand correctly :
    1) I roll one hit and my opponent one shield : do I disengage ? (I think no but I want to be sure)
    2) I roll two hits and my opponent one shield : do I disengage ?
    3) I roll two hits and my opponent one shield and one hit : do I disengage and take one wound ?
     
  2. -V-

    -V- A! Team member
    CB Staff

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    She's spent 3MP, then, she rolls :+::,::,::,: when performing Charge of the Valkyrie.

    Every :1: in your opponent's roll nullifies one :2: from yours. So, if the Result contains at least one :2: you succeed and you get disengage. If there's none, you don't succeed and you fail Disengage Check. So:

    1) No, you don't.
    2) Yes, you do.
    3) Yes, you do. And you don't take any:4: 'cos only during an Attack the remaining :2: transform into :4: to the opponent.

    :wink:
     
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  3. Roadrunner7431

    Roadrunner7431 Well-Known Member

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    Interesting "circle charge" of Valkyrie by her spending MP but staying in contact with her target. Of the Aristos so far this is probably only going to be effective against Lunah and possibly Gata who have only :.: for Brawn. Gata's initiative of 7 would most probably allow her to activate early and disengage herself from a Valkyrie adjacent to her.
     
  4. Fathi Amirmoez

    Fathi Amirmoez Active Member

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    Yeah, Valkyrie can have some... interesting "Charges".

    I assume you're meaning like this?
    [​IMG]

    It's more optimal (as it triggers less Disengage rolls) for her to do this, space permitting:

    [​IMG]
     
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  5. Roadrunner7431

    Roadrunner7431 Well-Known Member

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    I like the idea of Wild Bill calling square dance steps for Valkyrie. "Bow to your partner- Bow to your corner!"
     
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  6. Arkhos94

    Arkhos94 Well-Known Member

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    More or less, but only with two hex : Valkyrie moved to hex 1 (near Lunah) to hex 2 (near Lunah) then back to hex 1 then back to hex 2.

    Your second proposal seems more efficent, I will keep it in mind
     
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