So holoprojector says: REMEMBER The presence of troopers in Holoprojector L1 state is considered Private Information. This also includes the Special Skills they have and their weapons and pieces of Equipment, too. However, in Holoprojector L1 state the Hackable Characteristic is considered Open Information when the trooper is inside the Hacking Area of an enemy. And hacking says: Hacking Devices and Hacking Programs: Characteristics Hacking Devices and their suite of Hacking Programs obey a series of general rules: They automatically identify whether a figure—but not a Marker—inside the Hacker's Hacking Area is targetable by a specific Hacking Program. So which takes precedence? If I walk my Ayyar projected as a barid KHD into enemy hacker ZoC do I just say that he is hackable or do I have to say which programs work on my secret Ayyar? Bonus question as it says just the hackable characteristic is revealed does a holo LI hacker (who does not have the hackable characteristic) say anything at all?
I have seen this before with things like camo markers. I remember it being resolved with "you have to declare it as hackable(if asked) but they have to guess with the program they use. If the target is not valid, it is a burned order.' Like it says, the HACKABLE characteristic is open information, not what or why it has that.
Yup, this came up a few months ago and petered out without a conclusion. I'll add it to my "Rules needing a ruling" thread. Here's a link to the old thread for people to peruse until it gets taken down.
Remember that HP1 is not a Marker State. So there is no rule overriding rule conundrum here. So, if a HI disguised as LI walk inside a Hacking Area... 1) The HP1 rule makes you disclose the Hackable Trait of the "so called" LI 2) The Hacking Device rule makes you declare the list of Hacking Programs your model can be affected by. The RAW way to do it should be your opponent asking "Do this apply? And this? And this?" answering Y/N to probably all the list. The fastest and cleanest way to do it is declare "This is a HI". The only REAL problem there is how to manage when a HI disguised as LI walk near to a Hacker disguised as not-Hacker (Knight of the Holy Sepulcre vs KanRen Hacker, just to say one).
A reminder; open information is any information your opponent is entitled to, this information you must volunteer, not wait for it to be asked. Also a reminder that Hackable trait is a defined thing and what makes HI be targetable by Carbonite etc.
Assassin Hayyar is an HoloN2 IP, the only other hackable troop with HoloN2 in Haqquislam would be a Hacker Specops. Anyway, if it is hackable you can always ARO a Carbonite. Of course, what you call a Real Problem is quite paradoxical: regardless of which player is active, neither knows the other miniature is Hackable/hacker, so none volunteers the information. I'd go the salomonic route, and say that if any reveals itself the ARO/second order might have to be rectonned, like the problm with the miniatures passing by mines just in the border of their template.
Hmm...this would make for some funny courtesy lists. "Why do three of your basic LI linetroops have the hackable trait?" lol
No, the hackable characterstic of a marker is Open Information only once any of the markers is inside the enemy's hacking area (even if expanded because an enemy hacker is inside the ZoC of a repeater allied with the holotroop).