That seems like the most likely scenario, with the "standard" citizen of Japan simply having traded a bad upper class for a bad upper class.
Nah they traded an exploitative upper class that didn't care about them for an uncaring upper class that exploits them... Which was available at adepticon... Edit: great minds @A Mão Esquerda
Feel your pain @TotalGee, I just bought the Kitsune model about a month before the announcement and now I'll never have a chance to use her as anything other than a proxy for a Ninja which is a real shame since she is one of the primary models / characters that made me branch out into Yu Jing and I was excited to try her out (and I'm not going to start a separate JSA army just to use her). I'm relatively new to Yu Jing and picked up both Red Veil and Beyond Red Veil a few months back. Seems disingenuous on the part of CB to launch Red Veil and attract new players to the Yu Jing faction (which included the promise of JSA troops at the time) generate sales and then do this shortly afterwards. Luckily I only bought Kitsune prior to the announcement although this whole debacle has definitely reduced my enthusiasm to paint up my Yu Jing and get them on the table. I'm still going to stick with Yu Jing since there are a lot of other great and exciting parts of the remaining faction - I'll just need to rely on the brute force angle rather than an elegant ninja lady (maybe I'll try out the Hac Tao missile launcher instead).
Yes, but storm has been referring to the book for quite some time now when most people haven't got a chance to read it and all the info people have to go by is what's been communicated through the release hype attempts. It's downright annoying.
Yu Jing were never the "evil faction" in the fluff, this is some out of fluff narrative players in the campaigns created for themselves and somehow convinced themselves it is canon, it is not and it should never be treated as anything than bad fun fiction, for example last campaign Tohaa were accused of the things the Triumvirate did something canonically nobody knows, neither Humans nor Tohaa. The "useless" thing also comes from the campaigns and their performance, not a thing that is depicted on the fluff. Yet, the campaigns may have affected the fluff in some parts, but not to the narrative direction the players role played them. I will say it many times the role play most players and generals did in the campaigns is low quality and includes so many out of character knowledge that is impossible to even be considered canon, so stop treating it like that.
No matter how many times you repeat things, falsehoods keep being falsehoods, Psycho... this doesn't work like Trumpist post-truth where something becomes truth if you repeat it long enough
I felt the same way. I'm still going to eventually finish/expand my Orges down the road but the End Times was pretty disheartening to someone who has followed GW for a long time. At least 40k is now moving along in the lore/story but that can be good or bad from a person's point of view. Agreed. I think it will turn out for better in the end.
If you look back at Japan before the late 1800's it seems that history is doom to repeat itself in some fashion for the Japanese. Now we will wait to see how long it will take for the Bushi doctrine to push the masses to rebelling again.
Red Veil released in August 2016. It's been a year and a half. And Beyond Red Veil didn't contain a single Japanese unit. Literally the only thing in either box JSA players could take is the Red Veil Ninja. Two fancy boxes with nothing for JSA, then you complain JSA gets a fancy box?
Not complaining about JSA getting a new box at all - happy that JSA got some love. Just wanted to comment that one of the main units that made me join Yu Jing is no longer playable by me (unless I start JSA which I have no intention of doing).
I mean, CB has shown us some already. You've just decided to explain it away in some of the most far-fetched way I've seen since I was in school being witness to bullies pulling "stop hitting yourself" trick on someone hapless ones. But I'd rather leave that for that cancer of a thread, what was it intended to be, April speculation? Yeah, that one.
Why not? This is the attitude I find the strangest in the thread. I started with vanilla but quickly moved to JSA because I wanted my Domaru, Ninja and bikes to feel like competitive options in every game and Domaru were pretty much unplayable in vanilla because they were outclassed to hard by basically everything else. So much of JSA has only ever been really decent in JSA, it's strange how so many people don't feel like it's an option to me.
It's not necessarily whether those profiles/units were 'best' in JSA, just that they brought certain ways to play with them. With the loss of Domaru, Aragato, Haramaki and Oniwaban, our close ranged/melee troops are basically non-existent, particularly HI-wise. Cranes are about the only unit vaguely appropriate. We no longer have a CC focus (which, while awful in N2, and still pretty crappy considering the CC tax we deal with on the Chinese units, was still something pretty cool to have) because our CC-capable units have been gutted. Domaru were fun; I enjoyed running them in Vanilla alongside my Invincibles and other HI; and JSA was not a sectorial I particularly enjoyed because of its limited focus/range of options. I can't speak for the others who say they won't pick up JSA, but I won't be because it's simply not a full on playstyle that I want to invest in. With vanilla YJ I could drop my Domaru into a list and support them with various other units (Guilang, Daofei, etc) that JSA lacked that meant I could tailor a list to how I wanted to play. That's pretty much always been the biggest draw of vanilla lists in basically any faction. Domaru Spitfires were awesome. They might not have the firepower of a Zuyong HMG, but what they did provide was a forward pressure unit that could leverage either a good BS weapon (BS12 Spitfire vs a BS13 HMG is pretty damn close, and the Spitfire is a better forward mobility weapon) or utilise dense terrain and their scary CC power. Bunch of warbands threatening a flank? Rush the Domaru over there and suddenly that flank is far more secure. Basically, vanilla YJ provided plentiful synergies, or at least useful combinations, that were perfectly decent and combined with the variety that that would enable, it made vanilla lists much more enjoyable to build (for me).
Yep, they've just did what they wanted ignoring the posible outcome or the repercussion of their choices to the Yujing community/players Point number 1, Oficial background Yujing had sent a frigate to investigate "la Forja"... we had to play defensive on the frigate all the 1st wave and lost it to tohaa somehow and then we should be playing defense on an embassy from here (there were some serious investigation options over the board) On the second wave they give us a secondary objective in the O-12/Aleph node... Achieving that objective was hard and exhausting, we lost the 1st office of the embassy but we achieve the objective when no other faction could (no mention to this achievement) 3rd wave the rest of the factions begin on raiding the embassy. Why the hell are they doing this on the first place? what's the interest on yujing's embasy on the brink of an invasion? when Yujing was playing defense all along the campaign due to campaign set up? The YJ comunity said, "let's evacuate the embassy", let them raid it and let's protect the humanity From the EC, let's deal with the raiders with Law afterwards. Soooo, yujing wasn't on wotan to stop the combined army and to hurt the nomads (for zurong powerplant fiasco) Yujing was in wotan to protect an embassy from the rest of the human factions raiding... CB has given an inconsistent background for the campaign with a thick maneuverability, and then they ignore yujing player choices but they give oficial background to the results of the factions that raided the embassy without motive... Pretty solid background and choices for CB Point nº2. The guilt is for the players for not play arround, as hard or as committed with the setup and get results. Yet, bad things happen but no mention tho the things done/wanted by yujing players.That's rather unfair. Just ignore the community and let's do what suits our interests. All this Uprising thing was pretty encouraging for a faction that was eating dirt for the last 2 years. Let's beat the crap out of the Yujing community. 3rd point, the development of the uprising There were plenty of ways to take this secession into play. Some of them: Bring IA first. Then, begin a period for the conflict inside the ITS season, then a couple of months later publish Uprising and the JSA box Release the JSA box. Begin a global campaign were JSA can play NA2 and other factions can support them while playing their own narratives. Then on the end announce the uprising and the results of the campaign affect the territories controlled by JSA and Yujing (inside their narrative) Make A rebel JSA army different to the Yujing one (maybe with some defections inside the yujing one) They've just did it with a butcher knife because they've panned Japanese resculpts on the 1st quarter of 2018 and they wanted a big repercussion on media. The other minor reason could be the fact that they had too much stuff to put inside CPn3, so they needed to split the contents in two books. But, The fact that they keep selling the "you didn't play all those JSA profiles on vanilla anyway" argument is what infuriates YJ players the most. It shows almost no consideration. The frustrated players need encouraging and sweet words, not condescension, radio silence and placebo solutions! That are my points EDIT: We should try to redirect all this frustration towards the next campaign. We must try our best in it, and maybe, we could manage somehow to reach CBs eyes and ears and regain some of our pride.
It's not because I don't like them, I'm sure people who already have a large number of JSA will play the new faction - I just have limited time to paint and play and I've only recently started YJ as it is.
Keep calC [QUOTE="Mc_Clane, post: 53098, member: 215"EDIT: We should try to redirect all this frustration towards the next campaign. We must try our best in it, and maybe, we could manage somehow to reach CBs eyes and ears and regain some of our pride.[/QUOTE] I'm a bit fascinated how people are convinced that some rather random campaign, which is build mostly on generation of web traffic and gathering statistical data of casual playing, are the right way to "better tomorrow". Good for you... for real.