The rule for TO Camo and Camo are as follows: During their Active Turn, troopers with CH: TO Camouflage may revert to the TO Camouflaged state by expending one Entire Order while outside enemy LoF. Similar rules apply for Impersonation and Holo echo. Is it possible to coordinate troopers with these different skills to regain these states since it seems no actual skill is declared, but rather it just consumes the entire order and that's it.
You are declaring the use of the Camo skill to re-gain the Camo state, or the TO Camo skill to re-gain the TO Camo state. I don't think you would be able to mix and match different skills in a Coordinated order, as that goes against the basic definition of what a Coordinated Order does. Much like how you can Coordinate the dropping of 4 mines, but not 2 mines and 2 E/Maulers.
@8vius No, unfortunately not as they are different Skills. What works however is Coordinating a TO troop and a Camo troop to both reenter regular Camo (not Camo and TO). This is possible because TO Camo also includes the lower levels.
But, you can coordinate dropping 2 mines and 2 E/Maulers. They're just different weapons, and they also deploy in the camouflaged state, your opponent doesn't know what they are.
No, you can't. There is no generic skill of "Use Deployable Equipment" and you have to all declare the same skill.
Where do people get this from? Since the skill is not TO Camo but rather Camouflage and Hiding (CH), TO is just a superior level, in any case you'd declare CH and both would go to the state they're allowed to.
Skill Level 2 is separate from Skill Level 3, or else anyone with any level of the CH skill would have all Levels.
No, you're not. Recamouflaging isn't even mentioned in the Skill, just in the State. All you're doing is declaring an unnamed Entire Order Skill.
Are all unnnamed skills the same? Can you recover camo and holoecho both with different models in the same Coordinated Order?
Well that is exactly my question, according to @ijw it is possible. Would still be nice to get an official statement, but coming from him is the closest we might get to that.
Upon reviewing again you are actually right on the Mines and E/Maulers not being able to coordinate. They have their separate skills.
I would really prefer that we have generic skills like "Deploy Equipment" and "Regain Marker State" in the game. It would make this cleaner, and Coordinating skills would be more consistent. This half-and-half thing is quite annoying.
Just so we're clear @ijw, you can coordinate order units to enter different marker states simultaneously?