Sorry I should have already made this. We already know what's coming out for October and maybe some of Nov and December like more Spec Ops. So any thoughts on other things for November and December? The Optimates and Yaksha? Probably more CA of some flavor. I think ISS, JSA, and Corregidor have been forgotten and probably not going to see anything new for a while. They are probably working on the 7th PanO force lol.
I hope not, and I am a PanO player. It would be nice if CB release miniatures for the new profiles. And SWC options for existing miniatures. But one can only hope.
I hope not, and I am a PanO player. It would be nice if CB release miniatures for the new profiles. And SWC options for existing miniatures. But one can only hope.
We know November releases and I don't think there will be much more (only the special Ashcroft mini of the year available during the Black Friday on CB webstore). For December for sure : - Kaizoku Spec-Ops - Husam Spec-Ops - Stormo Spec-Ops Most likely : - Box of 2 Yadu + Shakti.(as the renders were revealed) - Shindenbutai Action pack (as KFC is released in November) You can add one or two Essential in there and you have a very stacked month.
...you're kidding, but with what's coming, you'll wish you hadn't. In any case, I'd kill to get Kyra or the other missing OSS models on the table. Really confused to see the perfectly aesthetically pleasing and entirely pointless Yadu get a resculpt before them.
Updated new release list. Aleph on top makes some sense but with the re-do Imperial Service, they should have more. Even though Next Wave was last year CA, as usual, is still near the top. Nomads makes some sense. Haqqislam is F’d. NEW Figure Release up to November 2026 Aleph: 9 Release, 21 Figures (K2 Auxiliars, Thamyris, Mazebreaker, Beyond Maze, Ruby Monday, Optimate Maximus, Tarkshyas, Team Ops) CA: 9 Releases, 20 Figures (NW Alpha Expansion pack, Skyhound, Stingers, Sartroids, NW Beta Expansion pack, Ruby Monday, Drakios team, Ionn Bann, Nexus 7 Spec Ops) Nomads: 6 Release, 19 Figures (Riot Grrls, Mazebreaker, Beyond Maze, Ruby Monday, Gecko Squadron, Team Ops) YJ: 8 Releases, 16 Figures (Gui Feng Xi, Kuang Shi, ISS Delta set, Yu Jing Beasthunter, Sun Tze, Ninjas, Taowu, Gui Feng Spec Ops) PanO: 4 Release, 9 Figures (Kestrel Expansion Delta, Ruby Monday, Optimate Maximus, Indigo Spec Ops) Ariadna: 5 Release, 12 Figures (Ariadna Support Pack, SAS, Ionn Bann, Team Ops) JSA: 3 Release, 5 Figures (Ruby Monday, Ninjas, Ionn Bann) NA2: 2 Release, 3 Figures (Ninjas, Taowu) O-12: 1 Release, 2 Figures (Ionn Bann) Tohaa: 1 Release, 2 Figures (Ionn Bann) Haqqislam: 1 Release, 1 Figure (Haytham)
Im sorry, but what do you mean "youll wish you hadnt"? Haqqislam is sitting here with nothing this year and you are hinting at more PanO soon? Im baffled
I think slightly negative humor with a jab at CB going for what sells and too much focus on the “space marines” of infinity. I have no idea why they have ignored Haqqislam for so long but I think some of it is that they are not as popular as others. PanO, Combined, and Nomads seem to be the biggest sellers. But I don’t know if it’s because they play well, have good backstory, or the figures are cool. But then JSA also sells well from what they have said, but they seem to ignore them too. They are also one of the harder factions to play too. But that can be changed if they wanted to.
They seem to need a reason to focus on faction. Be it a new sectorial launch, a two player box, a book or a army box re-release like ISS. But at the moment we miss out out much Haq. In my area they are popular, but people are a bit boring, because they see not much stuff came out for them. Apart from he flyers that are both powerful. Pan O seems to be a faction that bring a lot of people into the game. Relativ easy to start and to handle, while powerful. Haq is more a tricky pony and JSA need some patience and good postitioning. You can play all factions straight in the face. They have the tools but Haq has a lot of nice combos that worked nicely toghether but a are not easy to compose. CA/NW are the shiny (and boring in my opinion) boys at the moment.
Word on the street is that MO is due for another update. I think the problem with their constant updates/reworks stems from the obvious fact that they are popular with the ex-40k crowd for their obvious Sphess Mehrines fantasy fulfillment. Unfortunately for that group, while MO can be very strong as a faction (and they are extremely strong already right now) in all their fluctuations, they've always still had to deal with the fact that you have to play Infinity. Competent play means having to reconcile with the fact that the Space Marine fantasy is not necessarily what Infinity is mean to play like most of the time. You wind up with a lot of bad Infinity players committed to the bit and refusing to adapt and improve beyond a narrow idea of what they think the faction is meant to do in their head. They get fed up and disillusioned with losing, and eventually leave the game. It's a similar problem to what JSA used to have before Shindenbutai came along to lower the barrier of entry. Unfortunately, encouraging players to develop, learn, and expand their mode of play beyond a poorly pre-conceived notion of what it should be is far more difficult than just flattening the ground floor for baseline level play and overtuning them.