Tja - I like most of the Spec Op models. The Chandra looks very nice but for her I have good proxys (old Chandra SO and PH MK3 - the bot can be a newer Yudbot) - dilemma. Similar for YJ. According to the video the spec up rules are with the spec ball is not what I like. Too much video game style. I hoped for a expirience pts system. The SO haris feels better, depending on the way it actualy works. I am excited to see the campaign and a little bit afraid the it will be half baked. Ionn seems to be a breach maker. BS-3 only work in FtF? I like the models, even if the human form is a bit overpacked with stuff. But I could only play him in JSA/Shinden ... I would like to see him in White Banner.
I’m loving the look of all the spec ops and their little pals. Interesting that CA gets 4 different spec ops. They could have just done the Nexus. CA sells I guess. I’m looking forward to the Stormo O-12 spec op. I’m not sure we have ever seen one for them. I think the chances of them doing a Tohaa spec-op is slim to none even though they get one. Ionn looks like a lot of fun! I wish the JSA got the smoke version though. I don’t understand why they don’t give them much smoke. There are only two expensive characters and a bad BS remote. But I’m mostly looking forward to using him in my O12/Starmada. Him with Hippolyta or Shona is going to be brutal!
CA will have rules for 4 different spec-ops. Bostria said that they are not sure if they will make 4 sets for CA. So we will see, if they make them in the future. We heard from one of the testers on the discord, that team- ops mode is really fun and it helps weak factions to be more competetive. Also from what we saw Spec ops will have like only a few different options to choose from and it will costs points and swc, so it looks to me more balanced than previous version.
I get that story-wise there’s human, shass, morat, and whatever nexus is, but I also can’t help but think it’s just a way to sell more CA. As if they haven’t had enough figures yet lol. Speaking of new figures. Here's the updated new figure release list. Ionn Bann is the first O-12 this year and the first Tohaa in many years! Yeah he's not Tohaa himself but it's still something added to the force! I also think some could do something to make the figure look like a Tohaa bioweapon/creature? That could be pretty cool. Figure Release up to September 2026 Aleph: 8 Release, 18 Figures (K2 Auxiliars, Thamyris, Mazebreaker, Beyond Maze, Ruby Monday, Optimate Maximus, Tarkshyas) CA: 8 Releases, 17 Figures (Alpha Expansion pack, Skyhound, Stingers, Sartroids, Beta Expansion pack, Ruby Monday, Drakios team, Ionn Bann) Nomads: 4 Release, 16 Figures (Riot Grrls, Mazebreaker, Beyond Maze, Ruby Monday, Gecko Squadron) YJ: 7 Releases, 13 Figures (Gui Feng Xi, Kuang Shi, ISS Delta set, Yu Jing Beasthunter, Sun Tze, Ninjas, Taowu) PanO: 3 Release, 6 Figures (Kestrel Expansion Delta, Ruby Monday, Optimate Maximus) Ariadna: 3 Release, 6 Figures (Ariadna Support Pack, SAS, Ionn Bann) JSA: 3 Release, 5 Figures (Ruby Monday, Ninjas, Ionn Bann) NA2: 2 Release, 3 Figures (Ninjas, Taowu) Haqqislam: 1 Release, 1 Figure (Haytham) O-12: 1 Release, 2 Figures (Ionn Bann) Tohaa: 1 Release, 2 Figures (Ionn Bann)
I do not consider Ioann as Tohaa release. I guess it was not intended so, Tohaa here is just along for the ride. Bostria said, ask for that, so I definitely ask. CB, make tohaa back again! Make a figure for the specops (but please keep the faction original visual style, it was really cool as hell). Bring the Errant Fleets to save the day! More viral rifles, bioconstructs, tentacles and pheroware:)
Tohaa could totally be the “bio-monster” faction. They have a bit in CA but they can really push it in Tohaa. There’s already the Kerail. They can do more that’s similar. How about a flip of the Gorgos and Chaksa, where the little guy is the controller of the TAG/Monster! Also, in the story, all of the Tohaa are currently “trapped” in the humans sphere. What does that mean? Are they claiming an area for themselves? Are they all split up amongst humans? What worlds are they common on? Paradiso? Concilium? Are they now using local fauna for bio-experiments? Are they “Raising” others species?
https://o12podcast.substack.com/p/interplanetario-seminar-picture-dump Some nice pics of the actual special ops news.
I’m liking the Spec Ops more than before. It’s a lot simpler and thankfully less things you can add on. For now. I’m glad you now need to pay SWC for their weapons as well. No more big weapons for free. There are a few skills and you can only pick one and if you take team, they can’t take the same ones. Edit: I think i heard two you can pick but still can't duplicate in a team. Looks like they are also going to do like I wanted and stats are going to be different based on the faction. The PanO example has it starting at BS13, WIP12. The Yu Jing one might be the opposite with BS12 and WIP13. I hope they have something more since I think just about every other spec op is going to have the same. Maybe ARM3 instead of 2. Though I doubt the HI version will be better than ARM4. I hope they don’t give it better CC! Leave that to JSA. Haqq we know would be WIP14. Ariadna could be better PH or Dodge +3, O12 BTS6, etc. I’m guessing skills might be the same for most with Shock Imm and Terrain Total. But some could be Stealth instead like Shasvastii. I’m not sure if the chart of skills and equipment will be different for factions. They seem generic to all factions. Only the Wildparrot in the SpecBall is a “PanO” thing.
While the painted Spec Ops are very nice to watch I still have my doubts that it will have a big impact to the game. You pay for an extra haris with an Orc and Bag Mahri like MI and a REM. You can modify the choosen profile in certain degree and buy some computer game loot box in game to further gear them up vs you opponent. I still miss a experince system for a campaign here. I will be an optional mod in ITS I would guess. Thats it. Fot the campaign it maybe interesting. For competive play? Time will tell.