BS Attack has always been extremely valuable and have been costed as such. For years, it was considered a 'tax' on PanO being +BS faction. N5 has made a lot of great improvements which has made the game better balanced. The fireteam changes has made solo operators more viable. Units are much more mobile. HI is now a cost break. Hacking is solid, important, but not overwhelming. This is the first time in many many editions than PanO has been considered strong. Let them have their moment.
Lmao, only PanO players could be so braindead to consider above average BS as tax. Please CB nerf all my OP factions with this terrible terrible BS tax, all my YJ Haqq and Aleph need to gwt more expensive by getting 14s and 15s in their BS to be more balanced.
Back before Swiss and HT were almost identical, with HT having a slight edge (justifiably so, being a HI faction). I like it how CB made the units more different now, and both perfectly viable at what they do. The tax wasn't "above average BS". It was the lack of smoke, secondary weapons, decent hacking, cost-effective specialist and midfield - basically, PanO was pigeonholed into "Shooting faction" slot and didn't get any - or at best very few - of the tools other factions had access to. And when those factions' shooting game got better with every edition and faction rework, PanO was looking dull in comparison. Now the situation is much more equal in this respect.
My gripe is more that they they are the same cost. +1 B is great but the Swiss +1 SD is clearly better. Almost all of what my opponent killed was in his ARO! Lets face it, it doesn't matter if you are hit by two missiles. One is sufficient to kill most. The Hac Tao HMG is better because of NCO. But it costs more and I don't think NCO is worth more than BS15.
Sometimes +1 BS is what makes the difference, sometimes it's being able to use that additional order on this particular unit. Also, HT gets to use Surprise Attack if it's being used in the active turn. He and Swiss are geared for different tactics, at least when we're talking about ML's
I'm not knocking on it. I just want the Hac Tao to be a bit cheaper than the Swiss. If not cheaper, than better in other areas. How about giving them all a better CC and weapon? The Swiss got that one option no one uses. I think that's another case of the sculptor not knowing the troop and they give it rules to make up for it.
During the update some units changed form +1B to +1SD and get a bit cheaper during the process. It looks like CB values +1B more then +1 SD. Which is kinda true bc you can actualy do more damage with +1B. The crux is, that +1 SD has value in both active and reactive turn. Just see Swiss as an reactive piece and the Hac Tao as an active one. But - both are 60 pts. Swiss has a side arm (LSG), a bigger template and a better ccw, BS+1, WIP-1 and CC -4 so the most significant value is better for the same price.
The Swiss is both. +2 B is just more body parts. 1 missile is enough to kill most on the table. Hac Tao is a little better against TAGs. The BS is significant. WIP and CC hardly come into play. If they are in CC it's usually against something much better than either of them. The Swiss can even hit on 21 with the LSG. I don't think the size of the template matters for either of them. They are likely going to be using on a Ninja or something that's coming at them in CC. Not a group that's spread out.
Everything matters, even the size of the template that makes it unusable if the attacker closing in is properly placed. For me both units have a defined dichotomy Hac Tao been an offensive unit and Swiss Guard been an ambush unit, what they both share is the need for a model to exist. And yes, +1B should be regarded higher as it can be split in contrast with +1SD.
Good point. You can split burst but I'd rarely, if ever do that. It's then one burst each and you are more likely to miss at least one of them. Especially against Mim-6. If I can do it with no negatives and the enemy is at even more, then yes I'd do it. But that scenario is rare.