Models, or profiles? Or army lists? I'm surprised to see Lunokhod and Tsyklon Sputniks gone from Corregidor - they were part of it since N2 (and since I own two of each, I'm personally affected, if they disappear). Ravenseye is also gone, along with Ruby Monday. At least in the "old" Corregidor, which is now "Deep Space Division", apparently. We also have no data on how will the old units of this sectorial change with the update. And some of them are likely to be altered. The "new" Corregidor sub-sectorial (Surface Division) gets some old toys, and apparently all the new ones. The new units seems interesting. albeit the voices I hear are not enthsiastic about the Territorials. Nb. no Lunokhods and Tsyklons here, either. All that being said, we don't see unit AVA, we don't see what changes will be there for old units, and we don't see the final versions of the lists. So, no hard data on how is Corregidor - in both its incarnations - going to look once Mazebraker lands. Plus since we're here - I play two more armies that can be appfected by the changes to Corregidor: StarCo (essentially Corregidor and a few friends under a mercenary flag) and Qapu Khalqi (which, granted ,has 3 CJC units since its inception, and save for Iguana, they aren't very relevant... but this can potentially change, if these units get altered - or if CB decides to give QK more corregidor units). Bottom line: it is too early to tell. Insuficient data. Plus, of course, CB could give a damn about old hands like myself, and communicate the changes more clearly. But they don't - they are building the hype around the shiny new stuff. I got used to that over the years. No money in that for them, and it was never their style, to have clear, straightforward communications.
See, I see the new stuff as a chance to try some of the weaker old stuff. The Vigilante finally allows a camo shell game for Corregidor with makes Camo morans viable. You can also use the vigilante mine at the front of your deployment zone with a intruder HMG so the Intruder is not so obvious. The Shifta CoC or Territorial ENG seemed designed to provide the Gecko Bros a great specialist to draft along. I also like how the Coyote and Bearcat are giving us some decent toolbox hackers so we don't need to feel pressured to use Jazz all the time. The only thing missing would be Wildcats getting updated to get Albedo to give them a defined role.