Great minds think alike, say the brits... I play Aleph and I'm starting Syennan. They surely have some movement shenanigans that are quite scary. The addition of the new models make them not just mobile... incredibly so and I absolutely LOVE it! These "cavalry" pieces with a certain Drizzt Do'Urden "je ne sais quoi" (for the lovers of the Forgotten Realms) are just amazing: Neumoros scouts that place themselves 12 (with an 11 charge range, not usable together, but still...), Camuflage (3 strides from a piece of scenery) and Disarm are a pretty punishing combo and to top it all up... Vulnerable switch on a (stressed) 2red 3orange dice... reminds me of the Shadows of the Yew Abrilete: your signature should be repeated over and over again (Dedalus fall...)