Robert Shepherd has made a long video in English about the winners' lists of the Cancon & Colder Than Carbonite 2025 tournaments. Infinity N5 Tournament Top Table List Review - CanCon & Colder Than Carbonite 2025 Today we're looking at the lists that clashed in the top rankings of each of the first major N5 events (that I know of) - CanCon 2025 in Canberra, Australia and Colder than Carbonite 2025 in Edmonton, Canada. We'll look at two different head-to-heads, four different factions and six different lists as we look at different ways of approaching list building for the events. #### Liste Steel Phalanx Liste Steel Phalanx 1 ────────────────────────────────────────────────── GROUP 11 / 1 AGAMEMNON AP Heavy Machine Gun, Heavy Flamethrower(+1B) / AP + DA CC Weapon(PS=5). (1.5 | 65) KARKATA . (0 | 3) DACTYL (Engineer, Deactivator) Combi Rifle, Flammenspeer, D-Charges ( | GizmoKit) / Breaker Pistol(+1B), CC Weapon. (0 | 19) NETROD . (0 | 6) NETROD . (0 | 6) AJAX FTO MULTI Rifle, Nanopulser, Smoke Grenades / AP Heavy Pistol, EXP CC Weapon(PS=4). (0 | 39) PHOENIX Heavy Rocket Launcher, Nanopulser / Heavy Pistol, DA CC Weapon(PS=5). (1.5 | 32) THAMYRIS (Hacker, Minelayer) Pitcher, Pulzar, Flash Pulse(+1B), Cybermine / Assault Pistol, CC Weapon. (0.5 | 21) MYRMIDON OFFICER (Lieutenant) AP Submachine Gun, Nanopulser, Eclipse Grenades / Pistol, DA CC Weapon(PS=5). (0 | 25) PROBOT (Deactivator, Repeater) ( ) / PARA CC Weapon(-3). (0 | THORAKITES (Forward Observer) Submachine Gun, E/Mitter, Pulzar, Flash Pulse / Pistol, CC Weapon. (0 | 13) GROUP 24 / 1 WARCOR (360º Visor) Flash Pulse ( ) / Stun Pistol, PARA CC Weapon(-3). (0 | 3) K2 AUXILIAR FTO E/Marat, Flash Pulse(+1B) / Breaker Pistol(+1B), PARA CC Weapon(-6). (0 | 11) LAMEDH Rebot Flash Pulse / PARA CC Weapon(-3). (0 | 7) LAMEDH Rebot Flash Pulse / PARA CC Weapon(-3). (0 | 7) ATALANTA (Surprise Attack [-3], Hidden Deployment) MULTI Sniper Rifle ( | TinBot: Discover ) / Pistol, CC Weapon. (1.5 | 38) 5 SWC | 300 Points gr4Nc3RlZWwtcGhhbGFueAEggSwCAQEACgCGOgEBAACCaAECAACCUwEBAACCUwEBAACCYgEBAACCYAEBAACCZAEDAACCWQEEAACCVAEBAACCWAEGAAIBAAUAMgEBAACHQAEBAACCUQEBAACCUQEBAACCXQEBAA%3D%3D #### Liste Hassassin Bahram Liste Hassassin Bahram ────────────────────────────────────────────────── GROUP 1 7 / 1 / 1 MUTTAWI'AH Chain Rifle, Jammer / Pistol, CC Weapon. (0 | 6) GHULAM (Lieutenant [+1 Command Token]) Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 15) GHULAM (NCO) Rifle, Grenade Launcher, Smoke Grenade Launcher / Pistol, CC Weapon. (1 | 15) KAMEEL (Deactivator, Repeater) ( ) / PARA CC Weapon(-3). (0 | BARID (Hacker, Killer Hacking Device [UPGRADE: Trinity (-3)]) Rifle, Pitcher ( ) / Breaker Pistol, CC Weapon. (0 | 14) BARID (Hacker, Killer Hacking Device [UPGRADE: Trinity (-3)]) Rifle, Pitcher ( ) / Breaker Pistol, CC Weapon. (0 | 14) LEILA SHARIF (Hacker) Shock Marksman Rifle, E/M Mine, D-Charges / Breaker Pistol, CC Weapon. (0 | 22) ÁYYĀR (BS Attack [+1B]) AP Rifle, E/Mitter / Viral Pistol(+1B), CC Weapon. (0 | 40) GROUP 21 ÁYYĀR (BS Attack [+1B]) AP Rifle, E/Mitter / Viral Pistol(+1B), CC Weapon. (0 | 40) SUNDUQBUT (Neurocinetics [+1B]) Viral Rifle, Chain Rifle / Pistol, CC Weapon. (0 | 45) SUNDUQBUT (Neurocinetics [+1B]) Viral Rifle, Chain Rifle / Pistol, CC Weapon. (0 | 45) FANOUS REMOTE Flash Pulse / PARA CC Weapon(-3). (0 | 7) FIDAY Boarding Shotgun, Smoke Grenades / Pistol, DA CC Weapon. (0 | 23) MUTTAWI'AH Chain Rifle, Jammer / Pistol, CC Weapon. (0 | 6) 1 SWC | 300 Points gZIQaGFzc2Fzc2luLWJhaHJhbQEggSwCAQEACACBVAEDAACBLQETAACBLQEOAACBTgEBAACBUQECAACBUQECAACDUQEBAACDCwEBAAIBAAYAgwsBAQAAhjYBBQAAhjYBBQAAgT4BAQAAgTgBBAAAgVQBAwA%3D Liste d'armée Kestrel 1 ────────────────────────────────────────────────── GROUP 11 HETKARI MULTI Red Fury, E/Marat / Breaker Pistol, CC Weapon(PS=6). (1.5 | 48) FIREFLY (Minelayer) Submachine Gun, Panzerfaust, D-Charges, AP Mine, Armed Turret (Marksman R.) / Pistol, CC Weapon. (0 | 24) GRIFFIN Feuerbach, Pulzar / Pistol, CC Weapon. (1.5 | 38) BIPANDRA (Tactical Awareness) Combi Rifle, Nanopulser ( | MediKit [+1B]) / Pistol, CC Weapon. (0 | 25) FENNEC (Triangulated Fire, Minelayer) Thunderbolt(+1B), Shock Mine / Pistol, CC Weapon. (0 | 14) FENNEC (Triangulated Fire, Minelayer) Thunderbolt(+1B), Shock Mine / Pistol, CC Weapon. (0 | 14) FENNEC Combi Rifle / Pistol, CC Weapon. (0 | 10) BANSHEE (Hacker, Killer Hacking Device) Submachine Gun, Pulzar(+1B), D-Charges ( ) / Pistol, CC Weapon. (0 | 23) BEASTHUNTERS (Surprise Attack [-3], Camouflage, Forward Deployment [+8"]) Heavy Flamethrower(+1B), Panzerfaust, AP Mine / Pistol, DA CC Weapon(PS=5). (0 | 17) JACKAL (Infiltration, Minelayer) Boarding Shotgun, E/M Grenade Launcher, Shock Mine / Boarding Pistol, CC Weapon. (0.5 | 11) GROUP 21 SCARECROW (Hacker, Killer Hacking Device) Submachine Gun, Nanopulser, D-Charges ( ) / Silenced Pistol, CC Weapon. (0 | 27) YAMABUSHI (Camouflage [1 Use]) Chain Rifle, Tactical Bow, Shock Mine / Heavy Pistol, DA CC Weapon(PS=4). (0 | 16) MAGISTRATE (Lieutenant, Strategos L1) Combi Rifle, Nanopulser / Heavy Pistol, Stun Pistol(+1B), CC Weapon. (0 | 19) JACKAL FTO (Booty) Light Rocket Launcher / Boarding Pistol, CC Weapon. (0 | 6) MULEBOT (Deactivator, Repeater) ( ) / PARA CC Weapon(-3). (0 | 3.5 SWC | 300 Points axZrZXN0cmVsLWNvbG9uaWFsLWZvcmNlASCBLAIBAQAKAIcTAQIAAIcRAQUAAIcSAQMAAC4BAgAAhwsBBQAAhwsBBQAAhwsBAQAAhw8BBAAAhiIBBAAAhxUBBQACAQAFAIcUAQMAAIcgAQQAAIcMAQUAAIcVAQIAACYBAQA%3D #### Liste 2 : Unmasking, Decapitation Liste d'armée Kestrel 2 ────────────────────────────────────────────────── GROUP 11 CRUX KNIGHT FTO MULTI Marksman Rifle(PS=5), Drop Bears, D-Charges / MULTI Pistol, DA CC Weapon(PS=5). (0 | 46) BIPANDRA (Tactical Awareness) Combi Rifle, Nanopulser ( | MediKit [+1B]) / Pistol, CC Weapon. (0 | 25) FIREFLY (Minelayer) Submachine Gun, Panzerfaust, D-Charges, AP Mine, Armed Turret (Marksman R.) / Pistol, CC Weapon. (0 | 24) MACHINIST Combi Rifle, D-Charges ( | Deployable Cover) / Pistol, CC Weapon. (0 | 16) PALBOT PARA CC Weapon(-3). (0 | 3) BEASTHUNTERS (Surprise Attack [-3], Camouflage, Forward Deployment [+8"]) Heavy Flamethrower(+1B), Panzerfaust, AP Mine / Pistol, DA CC Weapon(PS=5). (0 | 17) MAGISTRATE (Chain of Command) Combi Rifle, Nanopulser / Heavy Pistol, Stun Pistol(+1B), CC Weapon. (0 | 21) JACKAL FTO (Booty) Light Rocket Launcher / Boarding Pistol, CC Weapon. (0 | 6) JACKAL FTO (Booty) Submachine Gun, Panzerfaust / Boarding Pistol, CC Weapon. (0 | 6) FUGAZI DRONBOT Flash Pulse / PARA CC Weapon(-3). (0 | 7) GROUP 21 TIKBALANG (Lieutenant [+1 Order]) Heavy Machine Gun, Heavy Flamethrower, Shock Mine / AP CC Weapon(PS=5). (1.5 | 73) CRABBOT . (0 | 3) FIREFLY (Minelayer) Submachine Gun, Panzerfaust, D-Charges, AP Mine, Armed Turret (Marksman R.) / Pistol, CC Weapon. (0 | 24) JACKAL (Infiltration, Minelayer) Boarding Shotgun, E/M Grenade Launcher, Shock Mine / Boarding Pistol, CC Weapon. (0.5 | 11) TECH-BEE Adhesive Launcher Rifle, Flash Pulse ( | Deployable Repeater) / Pistol, PARA CC Weapon(-3). (0 | 9) MULEBOT (Deactivator, Repeater) ( ) / PARA CC Weapon(-3). (0 | 2 SWC | 296 Points axZrZXN0cmVsLWNvbG9uaWFsLWZvcmNlASCBLAIBAQAKAIcXAQQAAC4BAgAAhxEBBQAADwEIAAAlAQEAAIYiAQQAAIcMAQMAAIcVAQIAAIcVAQEAABMBAQACAQAFACEBBAAAhxEBBQAAhxUBBQAAg6cBAgAAJgEBAA%3D%3D #### Liste 1 : Firefight, Decapitation Liste tohaa 1 firefight, decapitation ────────────────────────────────────────────────── GROUP 1 4 / 2 GREIF-OP (Surprise Attack [-3], Impersonation [IMP-2]) Combi Rifle, D-Charges / Breaker Pistol(+1B), CC Weapon. (1 | 20) TAQEUL (Lieutenant [+1 Order]) Combi Rifle, Nanopulser, PT: Endgame, PT: Mirrorball / Pistol, CC Weapon. (0 | 33) KAAURI Sentinel (Minelayer) Submachine Gun, Nanopulser(+1B), E/M Mine / Pistol, PARA CC Weapon(-6). (0 | 11) KAAURI Sentinel (Minelayer) Submachine Gun, Nanopulser(+1B), E/M Mine / Pistol, PARA CC Weapon(-6). (0 | 11) DIPLOMATIC (Specialist Operative]) Nanopulser, Flash Pulse, PT: Eraser / Pistol, CC Weapon. (0 | 5) LIBERTO (Minelayer) Light Shotgun, Shock Mine / Pistol, CC Weapon. (1 | GROUP 29 SUKEUL Heavy Machine Gun, D-Charges / Pistol, Breaker Pistol(+1B), CC Weapon. (1.5 | 33) KOSUIL (Engineer) K1 Combi Rifle, D-Charges, AP Mine ( | GizmoKit) / Pistol, CC Weapon. (0 | 27) KRIIGEL Breaker Combi Rifle, Grenade Launcher, PT: Eraser, PT: Mirrorball / Viral Pistol, CC Weapon. (0.5 | 22) SUKEUL Missile Launcher, Light Shotgun / Pistol, Breaker Pistol(+1B), CC Weapon. (1.5 | 34) KAELTAR (Chain of Command) Light Shotgun, Flash Pulse, SymbioBomb ( | SymbioMate) / Pistol, PARA CC Weapon(-3). (0.5 | 21) TAQEUL (Chain of Command) Viral Combi Rifle, Nanopulser, PT: Endgame, PT: Mirrorball / Pistol, CC Weapon. (0 | 40) KAELTAR Light Shotgun, Flash Pulse, SymbioBomb ( | SymbioMate) / Pistol, PARA CC Weapon(-3). (0 | 15) CHAKSA AUXILIAR FTO (Sensor, Baggage) Heavy Flamethrower(PS=5) ( ) / Pistol, CC Weapon(PS=7). (0 | 10) CHAKSA AUXILIAR FTO (Sensor, Baggage) Heavy Flamethrower(PS=5) ( ) / Pistol, CC Weapon(PS=7). (0 | 10) 6 SWC | 300 Points gyEFdG9oYWEBIIEsAgEBAAYAhRIBBAAAgyEBjCAAAIMXAQEAAIMXAQEAAIKSAQIAAIT7AQQAAgEACQCDFgGL3gAAguoBieMAAIUbAQIAAIMWAYvgAACCzwEDAACDIQGMHgAAgs8BAQAAgo8BBAAAgo8BBAA%3D #### Liste 2 : Acquisition, Unmasking Liste d'armée tohaa 2, acquisition, unmasking ────────────────────────────────────────────────── GROUP 1 3 / 2 SUKEUL K1 Sniper Rifle / Pistol, Breaker Pistol(+1B), CC Weapon. (1.5 | 29) KAELTAR (Chain of Command) Light Shotgun, Flash Pulse, SymbioBomb ( | SymbioMate) / Pistol, PARA CC Weapon(-3). (0.5 | 21) CHAKSA AUXILIAR FTO (Sensor, Baggage) Heavy Flamethrower(PS=5) ( ) / Pistol, CC Weapon(PS=7). (0 | 10) DIPLOMATIC (Specialist Operative]) Nanopulser, Flash Pulse, PT: Eraser / Pistol, CC Weapon. (0 | 5) LIBERTO (Minelayer) Light Shotgun, Shock Mine / Pistol, CC Weapon. (1 | GROUP 210 SUKEUL Heavy Machine Gun, D-Charges / Pistol, Breaker Pistol(+1B), CC Weapon. (1.5 | 33) TAQEUL (Chain of Command) Combi Rifle, Nanopulser, PT: Endgame, PT: Mirrorball / Pistol, CC Weapon. (0 | 34) KAMAEL (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 14) TAAGMA (Multispectral Visor L2) VIRAL Sniper Rifle ( ) / Pistol, CC Weapon. (1.5 | 24) KUMOTAIL Combi Rifle, D-Charges / Pistol, CC Weapon. (0 | 21) KAELTAR Light Shotgun, Flash Pulse, SymbioBomb ( | SymbioMate) / Pistol, PARA CC Weapon(-3). (0 | 15) TAQEUL (Lieutenant [+1 Command Token]) Viral Combi Rifle, Nanopulser, PT: Endgame, PT: Mirrorball / Pistol, CC Weapon. (0 | 39) KOSUIL (Engineer) K1 Combi Rifle, D-Charges, AP Mine ( | GizmoKit) / Pistol, CC Weapon. (0 | 27) CHAKSA AUXILIAR FTO (Sensor, Baggage) Heavy Flamethrower(PS=5) ( ) / Pistol, CC Weapon(PS=7). (0 | 10) CHAKSA AUXILIAR FTO (Sensor, Baggage) Heavy Flamethrower(PS=5) ( ) / Pistol, CC Weapon(PS=7). (0 | 10) 6 SWC | 300 Points gyEFdG9oYWEBIIEsAgEBAAUAgxYBi98AAILPAQMAAIKPAQQAAIKSAQIAAIT7AQQAAgEACgCDFgGL3gAAgyEBjB0AAIKGAQcAAIUYAQQAAIKOAQEAAILPAQEAAIMhAYwkAACC6gGJ4wAAgo8BBAAAgo8BBAA%3D
The tactical awarness podcast on GMG did an episode on the conclusion of Colder than Carbonite. Tactical Awareness S3 Ep## - Colder than Carbonite - Canadian Satellite RESULTS Welcome back to TACTICAL AWARENESS - a Canadian podcast about Corvus Belli's flagship sci-fi war game; Infinity N5. Join our hosts Ash, Owen and Dan for a brand new ITS edition of Infinity! Were back with a recap of Canadian nationals Satellite Tournamet: COLDER THAN CARBONITE 2025 Owen - Hassassins (Deux Listes) defense ────────────────────────────────────────────────── GROUP 1 9 / 1 / 1 LASIQ VIRAL Sniper Rifle / Pistol, CC Weapon. (1 | 27) LASIQ VIRAL Sniper Rifle / Pistol, CC Weapon. (1 | 27) ASAWIRA (Lieutenant) AP Rifle, Light Shotgun, Nanopulser / Pistol, DA CC Weapon(PS=5). (0 | 33) SUNDUQBUT (Neurocinetics) AP Spitfire, Light Shotgun / Pistol, CC Weapon. (1.5 | 50) SUNDUQBUT (Neurocinetics [+1B]) Viral Rifle, Chain Rifle / Pistol, CC Weapon. (0 | 45) SHUJAE (Minelayer ) Submachine Gun, Flammenspeer, E/M Mine / Breaker Pistol, CC Weapon. (0 | 27) SHUJAE (Minelayer ) Submachine Gun, Flammenspeer, E/M Mine / Breaker Pistol, CC Weapon. (0 | 27) SHAKUSH PILOT Submachine Gun, D-Charges ( | GizmoKit) / Pistol, CC Weapon. (0 | 9) MUTTAWI'AH Chain Rifle, Smoke Grenades / Breaker Pistol, CC Weapon. (0 | 5) BARID (Hacker, Killer Hacking Device [UPGRADE: Trinity (-3)]) Rifle, Pitcher ( ) / Breaker Pistol, CC Weapon. (0 | 14) GROUP 22 DAYLAMI (Camouflage [1 Use], Infiltration) Light Shotgun, Panzerfaust / Boarding Pistol, CC Weapon. (0 | DAYLAMI (Camouflage [1 Use], Infiltration) Light Shotgun, Panzerfaust / Boarding Pistol, CC Weapon. (0 | DAYLAMI (Camouflage [1 Use], Infiltration) Light Shotgun, Panzerfaust / Boarding Pistol, CC Weapon. (0 | MUTTAWI'AH Chain Rifle, Jammer / Pistol, CC Weapon. (0 | 6) MUTTAWI'AH Chain Rifle, Jammer / Pistol, CC Weapon. (0 | 6) 3.5 SWC | 300 Points gZIQaGFzc2Fzc2fzc2luLWJhaHJhbQggZGVmZW5zZYEsAgEACgGBSAECAAKBSAECAAOBSQEAAASGNgEGAAWGNgEFAAaGCwEDAeGCwEDAAiHoQEBAAmBVAEBAAqBUQECAAIABQGBQwEGAAKBQwEGAAOBQwEGAASBVAEDAAWBVAEDAA%3D%3D Sunny mutt yarr ────────────────────────────────────────────────── GROUP 1 7 / 1 / 1 MUTTAWI'AH Chain Rifle, Jammer / Pistol, CC Weapon. (0 | 6) KAMEEL (Deactivator, Repeater) ( ) / PARA CC Weapon(-3). (0 | GHULAM (Lieutenant [+1 Command Token]) Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 15) BARID (Hacker, Killer Hacking Device [UPGRADE: Trinity (-3)]) Rifle, Pitcher ( ) / Breaker Pistol, CC Weapon. (0 | 14) LEILA SHARIF (Hacker) Shock Marksman Rifle, E/M Mine, D-Charges / Breaker Pistol, CC Weapon. (0 | 22) GHULAM (NCO) Rifle, Grenade Launcher, Smoke Grenade Launcher / Pistol, CC Weapon. (1 | 15) BARID (Hacker, Killer Hacking Device [UPGRADE: Trinity (-3)]) Rifle, Pitcher ( ) / Breaker Pistol, CC Weapon. (0 | 14) ÁYYĀR (BS Attack [+1B]) AP Rifle, E/Mitter / Viral Pistol(+1B), CC Weapon. (0 | 40) GROUP 21 MUTTAWI'AH Chain Rifle, Jammer / Pistol, CC Weapon. (0 | 6) SUNDUQBUT (Neurocinetics [+1B]) Viral Rifle, Chain Rifle / Pistol, CC Weapon. (0 | 45) SUNDUQBUT (Neurocinetics [+1B]) Viral Rifle, Chain Rifle / Pistol, CC Weapon. (0 | 45) FIDAY Boarding Shotgun, Smoke Grenades / Pistol, DA CC Weapon. (0 | 23) FANOUS REMOTE Flash Pulse / PARA CC Weapon(-3). (0 | 7) ÁYYĀR (Forward Deployment [+4"]) Breaker Rifle, Zapper, Panzerfaust, Disco Baller / Viral Pistol(+1B), CC Weapon. (0 | 39) 1 SWC | 299 Points gZIQaGFzc2Fzc2fzc2luLWJhaHJhbQ9TdW5ueSBtdXR0IHlhcnKBLAIBAAgBgVQBAwACgU4BAQADgG0BEwAEgVEBAgAFg1EBAQAGgS0BDgAHgVEBAgAIgwsBAQACAAYBgVQBAwAChjYBBQADhjYBBQAEgTgBBAAFgT4BAQAGgwsBBgA %3D Ash - Corregidor (Une liste) Carbonite 2025 ────────────────────────────────────────────────── GROUP 11 GATOR MULTI Heavy Machine Gun, Chain Rifle(+1B), Mine Dispenser / E/M CC Weapon(PS=5). (1.5 | 74) ROBBYBOT . (0 | 2) WILDCAT (Engineer, Deactivator) Combi Rifle, Light Flamethrower, D-Charges ( | GizmoKit) / Pistol, CC Weapon. (0 | 25) REAKTION ZOND Thunderbolt(+1B) / PARA CC Weapon(-3). (0 | 19) VERTIGO ZOND Missile Launcher / PARA CC Weapon(-3). (1.5 | 16) MORAN (Repeater) Boarding Shotgun, Flash Pulse(+1B), Crazykoala ( ) / Pistol, CC Weapon. (0.5 | 15) MORAN (Repeater) Boarding Shotgun, Flash Pulse(+1B), Crazykoala ( ) / Pistol, CC Weapon. (0.5 | 15) SALYUT (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 14) TRANSDUCTOR ZOND Flash Pulse / PARA CC Weapon(-3). (0 | 7) GROUP 25 / 1 / 1 McMURROUGH Chain Rifle(+1B), Grenades, Smoke Grenades / AP + DA CC Weapon(PS=3). (0 | 27) MOBILE BRIGADA (Lieutenant) MULTI Rifle ( | TinBot: Firewall [-6]) / Boarding Pistol(+1B), CC Weapon. (0 | 33) JAZZ FTO undefined / undefined. (0.5 | 22) JAZZ FTO (Hacker, Number 2) Combi Rifle, Pitcher, Cybermine / PARA CC Weapon(-3), Boarding Pistol. (0.5 | 22) ALGUACIL (Forward Observer) Combi Rifle, Flash Pulse ( | Deployable Repeater) / Pistol, CC Weapon. (0 | 12) DAKTARI Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 14) TRANSDUCTOR ZOND Flash Pulse / PARA CC Weapon(-3). (0 | 7) 5 SWC | 300 Points gfKY29ycmVnaWRvcg5DYXJib25pdGUgMjAyNYEsAgEBAAgAhiwBAQAAga4BBgAAgZkBAgAAgZoBAQAAgaUBBAAAgaUBBAAAgaBAgZwBAQACAQAGAIEbAQEAAIF %2BAQoAAIYPAAIAAIEoAQgAAIGVAQEAAIGcAQEA Dan - Torchlight (Deux Listes) Double wrecker peeler ────────────────────────────────────────────────── GROUP 14 WRECKER (BS Attack [+1B]) Heavy Rocket Launcher, Chain Rifle / CC Weapon(PS=6). (1.5 | 51) ZETBOT . (0 | 3) WRECKER (BS Attack [+1B]) Heavy Rocket Launcher, Chain Rifle / CC Weapon(PS=6). (1.5 | 51) ZETBOT . (0 | 3) JAMIE ROVER (Parachutist, Decoy ) Plasma Rifle, Akrylat-Kanone, Nanopulser, Armed Turret(Combi R.) / Silenced Pistol, AP CC Weapon(PS=5). (0 | 53) MOONRAKER (Minelayer) Heavy Shotgun, Adhesive Launcher Rifle, Shock Mine / PARA CC Weapon(-3). (0.5 | 15) FUZZBOT (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 14) OKO (Tactical Awareness) Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 18) OKO (Tactical Awareness) Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 18) KAPPA (Hacker, Hacking Device) Submachine Gun ( ) / Pistol, CC Weapon. (0.5 | 13) RAVENEYE (Lieutenant [+1 Order]) Submachine Gun, E/Marat, Flash Pulse, E/M Mine ( | Holomask) / Pistol, CC Weapon. (0 | 17) GROUP 23 / 1 KYTTÄ Flash Pulse / PARA CC Weapon(-3). (0 | 7) PEELER Thunderbolt(+1B) / PARA CC Weapon(-3). (0 | 19) MOONRAKER (Minelayer) Heavy Shotgun, Adhesive Launcher Rifle, Shock Mine / PARA CC Weapon(-3). (0.5 | 15) BEASTHUNTER FTO Heavy Flamethrower, Panzerfaust, AP Mine / Pistol, DA CC Weapon(PS=5). (0 | 9) 5 SWC | 300 Points g %2BsSdG9yY2hsaWdodC1icmlnYWRlFURvdWJsZSB3cmVja2VyIHBlZWxlcoEsAgEACQGG9wEDAAKG9wEDAAOHSAECAASG %2BAECAAWFvQECAAaFuAECAAeFuAECAAiFpwEFAAmGNAEFAAIABAGFuwEBAAKFuQECAAOG %2BAECAASGIgEBAA %3D %3D max kludger ────────────────────────────────────────────────── GROUP 1 10 NIMROD FTO AP Marksman Rifle, E/M Carbine / Pistol, CC Weapon. (0.5 | 29) KLUDGER (Doctor) Submachine Gun, Adhesive Launcher Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 23) KLUDGER (Engineer, Deactivator) Submachine Gun, Panzerfaust, D-Charges, Disco Baller ( | GizmoKit) / Pistol, CC Weapon. (0 | 23) PSI-COp (Multispectral Visor L1) MULTI Marksman Rifle, Nanopulser(+1B), Armed Turret(Thunderbolt) ( ) / Heavy Pistol, CC Weapon. (0 | 30) PSI-COp (Multispectral Visor L1) MULTI Marksman Rifle, Nanopulser(+1B), Armed Turret(Thunderbolt) ( ) / Heavy Pistol, CC Weapon. (0 | 30) KLUDGER (Engineer, Deactivator) Submachine Gun, Panzerfaust, D-Charges, Disco Baller ( | GizmoKit) / Pistol, CC Weapon. (0 | 23) JAMIE ROVER (Parachutist, Decoy ) Plasma Rifle, Akrylat-Kanone, Nanopulser, Armed Turret(Combi R.) / Silenced Pistol, AP CC Weapon(PS=5). (0 | 53) RAVENEYE (Lieutenant [+1 Order]) Submachine Gun, E/Marat, Flash Pulse, E/M Mine ( | Holomask) / Pistol, CC Weapon. (0 | 17) FUZZBOT (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 14) MOONRAKER (Minelayer) Heavy Shotgun, Adhesive Launcher Rifle, Shock Mine / PARA CC Weapon(-3). (0.5 | 15) GROUP 21 KYTTÄ Flash Pulse / PARA CC Weapon(-3). (0 | 7) OKO (Tactical Awareness) Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 18) WARCOR (Sixth Sense) Flash Pulse / Stun Pistol, PARA CC Weapon(-3). (0 | 3) MOONRAKER (Minelayer) Heavy Shotgun, Adhesive Launcher Rifle, Shock Mine / PARA CC Weapon(-3). (0.5 | 15) 2 SWC | 300 Points g %2BsSdG9yY2hsaWdodC1icmlnYWRlC21heCBrbHVkZ2VygSwCAQEACgCG8wECAACG8gEDAACG8gECAACF5wEIAACF5wEIAACG8gECAACHSAECAACGCAACCAACG2BAECAAIBAAQAhbsBAQAAhbgBAgAAMgECAACG %2BAECAA %3D %3D
Is there a list of the factions that were played? I just saw on FB that the Beantown Beatdown had NO Yu Jing out of 21 players lol. 1 Ariadna (USARF).
For the Colder than Carbonite there was no sharing of lists played apart from those from players on the Tactical Awarness podcast and litte in Robert Shepherd, in the report I worked up I didn't note any traces of Yu JIng, however in the dark net I found Cpl.Crafty who played White Banner and won 7th place, and according to the ITS tournament page there were a few WB players if I'm to believe the logos (I don't have access to Facebook so I can't search their groups which are in private mode.). So at least this player and this sub-secto were present. https://infinityuniverse.com/games/infinity/its/tournament/f797acaab-colder-than-carbonite-2025 Here's the report I made based on the transcript and if you want to read the oral conversation from the dark net it's also below. Result & list from TOP 7 : Cpl.Crafty WB N5 Mindwipe / FrostByte ────────────────────────────────────────────────── GROUP 11 GŬILÁNG (Lieutenant) Boarding Shotgun, Shock Mine, D-Charges / Pistol, CC Weapon. (1 | 23) DOKKAEBI (Hacker, Killer Hacking Device [UPGRADE: Spotlight]) Combi Rifle, Pitcher, Cybermine ( ) / MULTI Pistol(+1B), PARA CC Weapon(-6). (0 | 22) HAETAE (BS Attack ) Heavy Rocket Launcher(+1B) / Assault Pistol, PARA CC Weapon(-6). (1.5 | 36) HWARANG (Deactivator) Light Shotgun, Panzerfaust, Disco Baller ( ) / Pistol, EXP CC Weapon(PS=5). (0 | 20) JUJAK (Engineer, Deactivator) Vulkan Shotgun, Panzerfaust, D-Charges ( | GizmoKit) / Pistol, CC Weapon. (0 | 29) SULYONG (Forward Observer) Light Shotgun(+1B), Thunderbolt, Flash Pulse, D-Charges / Pistol, CC Weapon. (0 | 22) LÓNG YÁ (Minelayer) Panzerfaust(+1B), Flammenspeer(+1B), Submachine Gun, AP Mine / PARA CC Weapon(-3). (0.5 | 17) LÓNG YÁ (Minelayer) Panzerfaust(+1B), Flammenspeer(+1B), Submachine Gun, AP Mine / PARA CC Weapon(-3). (0.5 | 17) GROUP 27 PANGGULING (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 14) TIGER SOLDIER Boarding Shotgun, D-Charges / Pistol, CC Weapon. (0 | 20) TIGER SOLDIER Boarding Shotgun, D-Charges / Pistol, CC Weapon. (0 | 20) HÙSÒNG Yaókòng Thunderbolt(+1B) / PARA CC Weapon(-3). (0 | 18) HÙSÒNG Yaókòng Thunderbolt(+1B) / PARA CC Weapon(-3). (0 | 18) GŪDǍN (Camouflage [1 Use], Forward Deployment [+4"]) Submachine Gun, Zapper, Shock Mine / Pistol, CC Weapon. (0 | 12) GŪDǍN (Camouflage [1 Use], Forward Deployment [+4"]) Submachine Gun, Zapper, Shock Mine / Pistol, CC Weapon. (0 | 12) 4 SWC | 300 Points gM0Md2hpdGUtYmFubmVyGldCIE41IE1pbmR3aXBlIC8gRnJvc3RCeXRlgSwCAQEACACAhgEHAACG3AECAACG2gECAACG2AEHAACF1gEIAACG2wEDAACGAQEDAACGAQEDAAIBAAcAgKIBAgAAfgECAAB%2BAQIAAICMAQIAAICMAQIAAIcxAQQAAIcxAQQA Cpl.Crafty has just finished in 7th place at the “Colder Than Carbonite” tournament, an ITS Satellite event with 47 players in Canada. He took part in the Frontline, Supremacy, Unmasking, Supplies and Mindwipe missions with a specific list. Units that particularly distinguished themselves were the Dokkaebi and Hatae, as well as the Tiger Soldiers, who achieved a total of 8 kills. The Gudans also shone, neutralizing 3 TAGs. The Tiger Soldiers were very effective thanks to their super-jump capability with jet propulsion, enabling them to easily reach strategic positions in the enemy deployment zone. Cpl.Crafty's strategy with his main team was to capture targets, eliminate enemies and divert the Tigers' attention. No one expected to see two Tigers, so orders were diverted from the first group to this opportunistic task force, leaving the Tigers free to act to smash the enemy list while the rest had done part of the Objectives. The Hatae and Dokkaebi were mainly responsible for eliminations, while the Hwrang provided ARO and cover with its discoball. The layered defense, made up of TR bots and Long ya, hindered the opponents considerably, it was a tactic that really hindered the opponent well. Yu Jing's performance overseas was encouraging, with notable results such as the 2nd and 3rd places obtained by IA the previous week. The combat jump was also very effective for Cpl.Crafty, despite the reluctance of some players due to the risk of failure on landing. However, with a 20-25% probability of doing nothing, this risk is deemed acceptable by Cpl.Crafty, especially with the ability to make moves at 6-6 which can be useful for moving up the table, and as Tiger-Soldiers are only 20pts each it's not the end of the world. In short, Cpl.Crafty's list showed great efficiency thanks to a combination of mobility, firepower and strategic defense, enabling him to take a respectable place in this competitive tournament. Transcription from dark net :
I love that Owen won the tournament with a defensive list. I wonder if we will see more defensive lists in the future.
That would become a problem, since two of such lists colliding would lead to some sort of cold war. The game's lethality has gone down with the removal of the fireteam's Burst bonus (for both sides) and the turrets can quite well lead to a roadblock, specially if troops with Deactivator get killed as priority targets to prevent Deactivator removal without LoS. I mean, a trench war has a few defining factors, one of them was the need for artillery and tanks to solve it...