The chassis seems to be the same as a Mule, so it's a really, really small tank. The gun is probably an Autocannon...
The lore so far is relatively decent. The absurdly broken Russian is once again annoying me to no end, and from what I see the German isn't very good either. But otherwise most units have nice lore and I like even the edgier backstories for the crux team and the cyberwolves, which have a lot of plot hooks and mysteries in them. Teucer's story is also juicy. Sadly the Aleph-CA drama continues to be annoying and at this point I can pretty much imagine Drachios' story structured as an Italian opera. First scene. Drachios (baritone) laments the death of Patroclus (aria). An avatar of ALEPH (coloratura soprano) proclaims that it is all for the greater good (singing from behind the stage). Pandora (mezzo-soprano) arrives to convince Drachios to join her in saving Patroclus (duet and cavatina of Drachios). Second scene. Achilles (spinto tenor) gives a rousing speech to the defecting homerids how they are going to save Concilium (aria and stretta). Third scene. Me getting headache.
Observation: TAG Pilots are now a separate entry in the army list. Implies they can (and probably have to) be chosen separately from their TAGs. Which suggests it makes a difference. Hypothetis: There are various profiles of pilots that can be matched with the TAGs. Probably differing in skills and special equipment. Under N4 rules, that would be useful only once they are dismounted (which, to my experience, is very rare), or that their abiities may transfer to the TAG they are piloting.
Oh, god, this one looks silly with the open cockpit. Thankfully there is a chick in a catsuit to draw the attention elsewhere.
To me, the chief problem is Kosmoflot. Kosmoflot is just plagiarising good parts of the rest of Ariadna with minimal efforts - pretty much they do the job of a generalist faction, but with the benefits of being a sectorial. To me, chiefly, they need to be looked at. They need to be broken down, stripped of every great bit of other sectorials, and rebuild from the ground up with more unique Kosmoflot units. As a result of it existing, there is no need to do anything, because Kosmoflot is popular, fairly powerfull and easy to do - just mash together good parts of other sectorials. And on paper it represents every Ariadna sectorial. They are all there, guys! So, who is left over? TAK, Kosmoflot and who else? MRRF got a severe injection of new stuff with reinforcements, while CHA and USARF are out of new releases for years. The only things that got re released as far as I know are the bits of CHA in Kosmoflot. So, every finger is still pointing to Kosmo. We will have to see what, if anything, will be done with them in the future.
It looks like the Achilles team for CA may actually be the reinforcement units going off how the faction is broken down for Yu Jing.
I didn't see this artwork on the networks I indexed, but I managed to find the thumbnail in its format hd 1780x720. Perhaps you could upscale it and ask an AI to fill in any gaps (but I haven't tested it yet). Spoiler: click to open in hd
The Vystrel reminds me of French experimental projects to make tanks as low as possible, so they had a micro-turret in the same genre. Now it's just another mule that paratroopers and mountain troops already have, but in a remote version. However, I'm not sure how useful the shovel is for the size of this vehicle. As for the flying machines, I'm a little disappointed. I like realism, and here we've only got open machines with no protection, and moreover, if everything were closed, it would make painting easier, as the pilot wouldn't have to be painted. Triggermen look cool.
I like new gravi bikes art. I am not an anime fan, but I like the aesthetic. If the models will be done justice, they will look cool.