List building help for Resilience Operation Tournie

Discussion in 'StarCo' started by theomc, Oct 13, 2023.

  1. theomc

    theomc Well-Known Member

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    Playing Starco in an upcoming three-round Resilience Tournament, so objectives will be pretty variable. I have one list (that's a bit silly, but I really like it). Looking for suggestions for the second list. First list is based around a TAG haris (Triphammer, Anaconda and MB Hacker w/ TB -6), Knauf in a 4-man core with AGs for Burst and Sixth Sense, and then a bunch of stuff to hopefully get good Booty or Chemistry and run screaming across the board.

    So I'm trying to figure out what to build the second list to counter. Thoughts:
    - heavy hacker armies - they'd hit the TAGs pretty hard and make moving them much more difficult
    - heavy mim/infiltrators - only Knauf has MSV, and AG is very vulnerable Lt. option

    Anyone have any good, "all missions" lists they've used?

    TAGSguving2
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]9 [​IMG]3 [​IMG]2
    TRIPHAMMER Heavy Shotgun, Flammenspeer(+1B), Panzerfaust(+1B) / AP CC Weapon. (0 | 52)
    [​IMG] TRIPHAMMER PILOT Rifle / Heavy Pistol, CC Weapon. (0 | 0)
    ANACONDA Heavy Machine Gun, Chain-colt, Panzerfaust / AP CC Weapon. (1.5 | 55)
    [​IMG] OPERATOR Spitfire / Pistol, CC Weapon. (0 | 0)
    MOBILE BRIGADA (Hacker, Hacking Device) Combi Rifle, D-Charges ( | TinBot: Firewall [-6]) / Pistol, CC Weapon. (0.5 | 39)
    KNAUF MULTI Sniper Rifle / AP Heavy Pistol, CC Weapon. (1.5 | 32)
    ALGUACIL (Lieutenant) Combi Rifle / Pistol, CC Weapon. (1 | 10)
    ALGUACIL Combi Rifle / Pistol, CC Weapon. (0 | 10)
    ALGUACIL (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 12)
    DIGGER Chain Rifle(+1B), Grenades / Pistol, AP CC Weapon(+1B). (0 | 14)
    DIGGER Chain Rifle(+1B), Grenades / Pistol, AP CC Weapon(+1B). (0 | 14)
    SPECTOR (Parachutist, Combat Jump) Boarding Shotgun, Drop Bears / Pistol, E/M CC Weapon, DA CC Weapon. (0 | 33)

    GROUP 2[​IMG] [​IMG] [​IMG]3 [​IMG]3
    IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CC Weapon. (0 | 8)
    ZONDBOT PARA CC Weapon(-3). (0 | 3)
    ZELLENKRIEGER Pulzar, Smoke Grenades / Heavy Pistol(+1B), DA CC Weapon. (0 | 8)
    EXT. ZELLENKRIEGER Pulzar, Smoke Grenades / Heavy Pistol(+1B), DA CC Weapon. (0 | 9)

    4.5 SWC | 299 Points

    Open in Infinity Army
     
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  2. theomc

    theomc Well-Known Member

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    Oh and I played the list the other night to great success (some good dice helped a lot).
    One big thing I discovered is that when you're rolling Booty for your PH17 Triphammer, "oh... grenades <sigh>" becomes "Oh... Grenades!"
    (spec fire on 14 out to 8" is pretty awesome, even if you don't get the haris burst bonus)
     
  3. theomc

    theomc Well-Known Member

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    Played this list a couple times and it's rapidly becoming a fav.
    The Triphammer+Anaconda+MB haris is a real threat, I just have to resist the urge to over-extend them
    I'm finally getting better with Knauf and move him around more (not so much a static sniper, as a mobile gun platform)

    Still figuring out the Zellenkrieger. The Extreme one I'm using as a bargain-bin McMurrough - Dodge on 15, Smoke on 18, and last game I managed to get him up the middle of the board and double Pulzar (did you know Pulzars are LARGE templates? I didn't...) two knights on suppressive (ExtZ died, but so did both of them, worth all 8pts.) The smaller Zellenkrieger takes more finesse, I even rolled Mov 8-4+Super Jump last game and all I did was charge at some Teutonic knights and die (I think I did one wound to them but I couldn't reach anyone else, not worth it... hey did you know Pulzars are LARGE templates?)

    Edit: crumbs the Ext. Zell isn't +1B on Pulzar, so I gave him two smalls instead of one large, which might have changed things (but I also forgot he could have Berserk'd Mendoza, so who knows...)
     
    #3 theomc, Oct 27, 2023
    Last edited: Oct 27, 2023
  4. theomc

    theomc Well-Known Member

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    Played the list in the tournament and it did really well. Knauf was a major threat, the TAG link was a solid center/firebase and the Zells/Diggers were charging CC smoke/gear monsters.

    One real highlight was this setup I managed:



    Setup Knauf, Anaconda and Triphammer (w/MSR) in a line that completely covered the width of the table. Also landed Raoul in a center position where he could lob Dropbears right next to a Su-Jian that was crouched and would take hits from everything every time it tried to do anything.

    Really loving this list
     
  5. archon

    archon Well-Known Member

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    Resilence OP don´t need specialist. So you can go with an all out straight fight list. Sure you may have use of an engineer if you play tech-heavy or doc or hackers, but you don´t need them for the missions.

    In you list with the two barebone TAGs I would take an EVO for fairydust.
     
  6. theomc

    theomc Well-Known Member

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    That's why I took the MB Hacker with Tinbot -6. Puts Anaconda at BTS 12 and Triphammer at BTS 9 (basically). Essentially giving them built-in Fairy Dust (and even with a combi the MB is no slouch)
     
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