Spiral Corps after reinforcement

Discussion in 'Spiral Corps' started by Tool81, Aug 9, 2023.

  1. Tool81

    Tool81 Well-Known Member

    Joined:
    Oct 15, 2022
    Messages:
    44
    Likes Received:
    72
    As the title say I would like to hear from the community what they think about Spiral after the recent release of reinforcement. I know that many are not happy for the fact that NA2 have all the same generic profiles as reinforcement and 'cause Spiral (like Tohaa and other sectorials) is now listed as OOP in the army (and knowing CB behavior toward Tohaa units this probably means that they want to get rid of Tohaa/Spiral). Personally, after the initial sadness for how CB (and Bostria) mocked Tohaa/Spiral players during Reinf video announcement, I started to dig into the reinforcement profile and I found them not comparable with other sectorials , but still viable for a competitive list. The only thing I do not understand and would like to change and is to make Wardriver linkable. Actually there are NA2 that benefit from a secondo Commlink profile (Starco, Dashat and Foreign) while the rest have to deploy a single unit that cannot even help to reach a fireteam bonus. I do not think that a small modify (maybe make him wildcard) can unbalance the game, but will definitely help some NA2. Let me know what are your impressions and how you will make a reinforcement list
     
  2. Jayward

    Jayward Well-Known Member

    Joined:
    Sep 14, 2021
    Messages:
    66
    Likes Received:
    64
    I've yet to play a game with Reinforcements as Spiral Corps yet, and to be honest I'm struggling just in the listbuilding stage.

    I don't mind that Spiral Corps get NA2 reinforcements. In fact there were quite a few profiles I was really looking forward to putting down! Ashcroft, Samsa, Diggers... all good stuff.

    The problem I'm having is the numbers. You can't make a 2 person reinforcement group at all. You can only make a 3 by taking the Anaconda, which is basically the same as saying you can't make a 3. You can just about squeeze in a 4-sized group with very limited options (Really short on 20pt+ profiles), so you kind of end up taking a 5 man group. And there's a lot you can do with that 5 man group; loads of good options

    But then what happens to the main list? 10 slots left, one has to be the Wardriver who gives no bonuses, so 9 to play with. I'm taking Helots because they're incredible, which then leaves me 7-8 slots and 220+ points. I was having to do things like just throw in a Kiel Saan and an extra Draal just to make up the points.

    (Apparently you can exploit the rules somewhat by playing down points, which honestly might be worth considering)

    To me it feels like we're forced to build a horrible Spiral list in order to make use of reinforcements, and I just don't think it's worth the hassle. I've got a couple of test games this weekend, but just from the listbuilding side I feel like we don't do well in this game mode.

    If the wardriver got Commlink +2 I'd be all over it, and +1 would be workable.
     
  3. StephanDahl

    StephanDahl Well-Known Member

    Joined:
    Nov 3, 2022
    Messages:
    348
    Likes Received:
    586
    I have an almost new box of Spiral that I need to do something with (excellent timing...).

    My thoughts are now something like:

    g4oMc3BpcmFsLWNvcnBzAIFeAgEACgGExgEIAAKExgEIAAOFGAEEAASCzwEEAAWFGQGS9QAGgpEBi9MAB4UbAQMACIUSAQMACYYSAQEACoEJAQQAAgEBBAGGlwEFAAKGlwEGAAOGmgEBAASGlAEFAA%3D%3D

    There's the usual all-stars (Taagma Viral Sniper, Neema, Symbiomates, Kriigel, Jaan Star, Greif and a couple of Helots) in the main list to do things. I'd haris Neema, the Kriigel and the Taagma (pretending to be a harmless Kumotail) and push them forward. They're not buttonpushers, but they should clear the drop zone for those that are:

    The reserve drop (with the Wardriver) have 5 regular + 1 tacaware order to fuel either the Anaconda killing things with the AP Spitfire, or a haris of a brawler hacker with specialist CSUs to boop buttons. They shouldn't need to walk far.

    Is this terrible?
     
  4. Matsjo

    Matsjo Member

    Joined:
    Nov 17, 2022
    Messages:
    8
    Likes Received:
    21
    I think I'm just kind of done with Infinity for a while. I really trusted that CB wouldn't be selling a second-generation of Tohaa products without supporting them but it just kinda happened again.

    The game is bloating beyond all control anyway with no indication that we'll actually get enough models for the myriad abandoned profiles nor a new design policy with a lot of one-sculpt-fits-all minis, and no real attempts at properly supporting all of the factions CB wants to keep pushing out so I don't have any faith that picking a new faction will allow me to play forces that make balance and thematic sense. I wish there were some prominent community ruleset around for me to glom onto instead.

    I'm sad today, I hope things turn around and that you all keep having fun.
     
    Delta57Dash, RolandTHTG and csjarrat like this.
  5. csjarrat

    csjarrat Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,790
    Likes Received:
    1,917
    I've been doing a lot of theorycrafting and reasonably happy with having a solid core in reinforcements using Miranda as a mim-6, bs14 multirifle point-woman.
    My main issue so far has been reinforcements turning up t3 with no orders to do anything, but a 5man core with 6-7 orders to use Inc wardriver is very very capable of doing some heroics in the late game, much more so than a Harris or duo tag+mook can do in other forces.
    Got a game this weekend where I intend to trial spiral, will report back.

    Ps one thing I do think reinforcements will reward is our strong solo pieces. Armand, rasail, kerail are all excellent pieces that can happily sit outside the usual triad formation of a list and be useful.
     
  6. Tool81

    Tool81 Well-Known Member

    Joined:
    Oct 15, 2022
    Messages:
    44
    Likes Received:
    72
    These are my two reinforcment list for Spiral:

    g4oMc3BpcmFsLWNvcnBzDlNwaXJhbCByZWluZiAxgV4CAQAKAYEJAQQAAoUZAZL1AAODFwEFAASDFwEFAAWFGwEFAAaCzwEBAAeFGAEEAAiBLAECAAmD2wEGAAqD2wECAAIBAQUBhp0BAwAChpgBAgADhpYBAwAEhpQBBAAFhpQBAgA%3D

    In this one I have 3 Haris/triad and a Wardriver. Kiel-San e Kaauri to push buttons and some firepower. The Anaconda and Brawlers as a punch team. The Krigeel+Kaeltar+Taagma msv2 is something I want to try for a while. I would like to sell Taagma as a Draal smg or even a Kumotail. If I start second I will not let any piece to be seen by my opponent, then in my active turn I plan to use smoke+viral msv2 taagma. As for reinforcement I put Miranda for TacAw, Diggers, Monstrucker (specialist) and two brawler for the midfield and long distance
     
    csjarrat likes this.
  7. Tool81

    Tool81 Well-Known Member

    Joined:
    Oct 15, 2022
    Messages:
    44
    Likes Received:
    72
    This is the second

    g4oMc3BpcmFsLWNvcnBzElNwaXJhbCByZWluZiBOZWVtYYFeAgEACgGBCQEEAAKCkQGL0wADhRsBAwAEhRoBkvkABYUbAQMABoLPAQQAB4UYAQQACIPbAQYACYPbAQIACoPbAQcAAgEBBQGGnAEBAAKGmAECAAOGlgEDAASGlAEEAAWGlAECAA%3D%3D

    Here I took advantage of NCO of Sforza combined with Neema two orders. The two Symbiomate goes to Neema and Draal that is the active puncher
     
    csjarrat likes this.
  8. Saruor

    Saruor Member

    Joined:
    Jun 14, 2023
    Messages:
    8
    Likes Received:
    8
    Tagma proved to be a very situational model. Against a bear and in general, Ariadna is very good, but with other armies she most often dies before she can do anything useful. For reinforcements, Tagma is the useful model since it allows you to save 1 order on the first move if you go first
     
  9. csjarrat

    csjarrat Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,790
    Likes Received:
    1,917
    Really? Msv2 sniper rifle in a link that brings its own smoke? That's the best way to force a dodge aro on low odds, not least being one of the better options for dealing with mim-6 enemies in the faction.
    It's a really deadly weapon too. Not many minis in the game will shrug off a viral sniper
     
    meikyoushisui and Delta57Dash like this.
  10. Saruor

    Saruor Member

    Joined:
    Jun 14, 2023
    Messages:
    8
    Likes Received:
    8
    If we consider the option with an active move, then the opponent most often hides his key models. Through Smoke + Shooting, you can kill TR bots and other aro models. But on ARO with 1 life in Haris, this is a glass model, it seems to me
     
    Abrilete likes this.
  11. Tool81

    Tool81 Well-Known Member

    Joined:
    Oct 15, 2022
    Messages:
    44
    Likes Received:
    72
    Well sometime you have opponent ARO pieces that does not have msv2. Usually you have only 1 model with msv2. So you can remove them in active turn with smoke+viral.
     
  12. csjarrat

    csjarrat Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,790
    Likes Received:
    1,917
    Yeah, it's not really built for the aro game t1. Later in the game, it's a different story though
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation