Looking for a way to play Morats aganst Bakunin

Discussion in 'Combined Army' started by Matthew, Aug 1, 2023.

  1. Matthew

    Matthew New Member

    Joined:
    Nov 29, 2022
    Messages:
    5
    Likes Received:
    2
    This week i will attend a tournament. I want to try Morat aggression force. This tournament will have a 30-50% experienced Nomad and Bakunin players. I have a little idea how to counter them (bring 2 Datroks). Can you advice me by sharing some tactics and lists to counter them. Missions: Biotechvore, Countermeasures, Decapitation.
     
  2. Bignoob

    Bignoob Well-Known Member

    Joined:
    Apr 11, 2022
    Messages:
    267
    Likes Received:
    425
    All I can tell you is that you need to be ready to outgun the Marksmanship Sin eater.

    You have some options to do so: Rasyat, good old smoke trick + Yaogat sniper rifle.

    There's some chance you'll see list with even two of them, and they will ruin your day if you can't deal with them quicky enough.
     
    burlesford likes this.
  3. DaRedOne

    DaRedOne Morat Warrior Philosopher
    Warcor

    Joined:
    Nov 23, 2017
    Messages:
    1,554
    Likes Received:
    3,641
    A Yaogat on a haris and a pair of daturazi will mulch any Sin Eater they get in their sights, but you need the active turn. Another option is a Kaitok Feuerbach in a full link, as it can put out both offensively and defensively, and it can also shoot through smoke.

    The big problem with Morats is their ARO game is kinda meh. And the Dartok isn't going to really help if your opponent goes hacker heavy.

    What you want is to go first. Consider picking the first active turn if possible, so you can identify their top threats and get rid of them. Remember you have loads and loads of templates, so their Mimetism-3 isn't that good.
     
    bladerunner_35 likes this.
  4. csjarrat

    csjarrat Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,784
    Likes Received:
    1,909
    Bakunin will generally want to throw an uberfall team forward to disrupt a flank, remove a key piece like a tag, nom a link down to remove 5 man bonus etc. The UFK will likely be the reserve drop, so plan for that as it has eclipse smoke and can cover off key objectives and forelanes that your key aro piece is watching.
    If they're using their shiny newly painted observance stuff, there'll be a lot of mimetism on the board. Make sure you have more than one msv piece in your list so a UFK team or bran can't gimp you on turn one.
    Observance really don't like being hit by templates and have several units that are shit in CC, so CQB units can be very handy. Worth noting that these troops are ineffective against the other archetype which is the riot grrl core link, so worth having options that cover off both angles.
     
    Quiet Professional likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation