Starmada rises from the ashes...

Discussion in 'O-12' started by Time Bandit, Mar 23, 2023.

  1. Time Bandit

    Time Bandit Vulnerability (Total)

    Joined:
    Feb 21, 2019
    Messages:
    464
    Likes Received:
    1,029
    Well it's happened, CB have completely reworked Starmada to give them a new lease of life!

    Here's the rundown, as it looks now. Please feel free to correct/add to the list...

    1) Roadbot successfully makes it to army, with no "Bixie" nerfs on route :D, ava2, no remracer support so über-roadbot aint happening for now. It also gets duo with Oko, for a big order efficiency push.

    2) The Sarko has dropped. Man, what a skirmisher profile. AVA2 means you'll take two in most non-exclusion-zone lists. The two stand outs for me are:
    A) the KH with boarding shotgun, Dcharges, mines, BTS3, along with the standard skirmisher loadout of skills, for 25 pts; and
    B) the FO with wild parrot for 20pts. Super cheap specialist with the deployable that all tags fear.

    3) The new lil' bot, the Sekudroid is an interesting denial piece! Very cheap and tanky, it lives to annoy. It's basically an odalisque too: -9para cc means even Nourkias doesn't get a free ride in cc.

    4) Maybe the biggest change: Beta core is now legit. Sekudroid and Epsilon(!!) both gain (Beta), giving you access to a 160pt core which is pure, aros like a boss, has great defense and ALL have climbing plus. Very hard hitting, very mobile, pretty tanky too; I think this will be the go-to core for Starmada now.

    5) Sekudroid is also pure in our security link too, where it's very welcome, providing some tanky aro to the team, doubling down on the defensiveness of it. Blucoats, Sekudroids and Raveneyes is a formidable and cheap pure core, if that's the way you want to go.

    6) The Bronze is back in the game too! New HMG loadout makes him a great pointman for Nyoka core, to just brute-force through non-tag targets. Additionally, CB have seen fit to make the Bronze Duo a Haris, adding the Sekudroid as a member. This has the additional effect of making the Knight of Santiago a more interesting pick too.

    7) Casanova gets an infiltration +3 profile, at the cost of 1pt and minelayer. Meh.

    I'm really happy that this cool yet rarely-played sectorial has gotten a revamp, it makes my collection of O12 models twice as playable now. How do you see Starmada playing now? What will be first in line for some table time?
     
    #1 Time Bandit, Mar 23, 2023
    Last edited: Mar 27, 2023
    Savnock, LeGweg, Daireann and 3 others like this.
  2. theresponsibleone

    theresponsibleone Active Member

    Joined:
    Dec 24, 2017
    Messages:
    69
    Likes Received:
    40
    I’d missed the link changes. I’m just getting into Vanilla O-12 but this sort of thing does tempt me to try out Starmada, especially as I currently accidentally have a Roadbot…
     
  3. Time Bandit

    Time Bandit Vulnerability (Total)

    Joined:
    Feb 21, 2019
    Messages:
    464
    Likes Received:
    1,029
    I was a strictly O-12 player myself. This changes things substantially, Starmada suddenly look really fun whereas before they were so overly-restictive.

    Also, if I had to choose one already-existing unit to get more relevance it would have been the betatrooper, as their concept and models are just so damn cool. Fingers crossed the sekudroid model can hold its own next to betatroopers and epsilon! (This also makes me think an Epsilon HMG model is in the offing.)
     
    bladerunner_35 and Lady Numiria like this.
  4. Wizzy

    Wizzy Well-Known Member

    Joined:
    Jul 6, 2018
    Messages:
    3,610
    Likes Received:
    8,557
    FYI, review of last Army Update by Robert Shepherd.


    Infinity Army March 23 Update - Hot Take

     
    Brokenwolf and RobertShepherd like this.
  5. Urist

    Urist Well-Known Member

    Joined:
    Jul 15, 2021
    Messages:
    176
    Likes Received:
    279
    The new Starmada tools look amazing. Gluebot looks super useful, because he can sub into fireteams as a cheap (relative to his wounds and competing options) filler for a Haris or core. Sharks remind me of Al Hawwa, and I love them.

    You can make a pure Betatrooper core fireteam now, and still have some decent points to work with. Beta Spitfire, Beta Doc, Beta Hacker, Epsilon Sniper, and gluebot for the filler. 164 points, which is pretty cheap for what you get, and then cheap varangians, Sharks, remotes, and maybe some raveneyes to be Lieutenant/decoy.

    Also a Wildcard, Total Immune, 4 ARM, HMG seems really nifty. Even without the composition bonuses from a fireteam, I can see him being loaded up in a security core or Haris any day.
     
    Drakefall and Time Bandit like this.
  6. miguelbarbo84

    miguelbarbo84 Well-Known Member

    Joined:
    Mar 25, 2018
    Messages:
    160
    Likes Received:
    169
    Bronze also went down in points and gained +1CC.
     
    LeGweg, Drakefall and Lady Numiria like this.
  7. Death

    Death Well-Known Member

    Joined:
    Nov 28, 2017
    Messages:
    1,281
    Likes Received:
    1,701
    I agree. These are very major changes to starmada. Bronze HMG + Sarko camo infiltrators are game changers. Having low cost midfield mindlayers/wildparrots are a great improvement on the midfield presence of this sectorial since everything else is so expensive. The climbing plus is an interesting bonus that could come in useful for clearing out roof camping units.

    The Bronze HMG gives the sectorial some strong long ranged firepower that it lacked before. The biggest issue left with O-12 is the lack of AP weapons to deal with TAGs but we do have a good amount of alternative tools so its managable. Overall this update makes Starmada a lot more flexible and therefore more attractive to play.
     
    #7 Death, Mar 29, 2023
    Last edited: Mar 29, 2023
  8. Kreslack

    Kreslack Unknown Ranger lead the way!

    Joined:
    Nov 24, 2017
    Messages:
    583
    Likes Received:
    800
    It was kind of briefly mentioned in the opening post, but I think it deserves extra mention here. And as well as for Vanilla O-12 as well.

    I don't recall the Epsilon having climbing plus before. And it seems huge that he has it now.

    MSV2 on a mimetism, climbing plus platform.

    This guy can pull off some jank smoke tricks

    Played my first game in a while and this guy was MVP. Varagian smoked the base of a tower and this guy climbed up the side and starting taking shots at angles my opponent really didn't have an answer for.
     
    Brokenwolf likes this.
  9. Urist

    Urist Well-Known Member

    Joined:
    Jul 15, 2021
    Messages:
    176
    Likes Received:
    279
    Bronze HMG looks so good. I think it has some teeth in a security core. You don't get the full BS bonus because it's not a pure fireteam, but he's beefy enough with ARM 5 TI that he can just brute force it anyway. You can also slot in a cheap paramedic, Hacker, or whatever Kappa SWC/raveneye/bluecoat/sekudroid/psi-cop you need for other purposes.

    Also it's a stealth buff to the Tian Gou FTO, since this encourages more mixed fireteams meaning you can hide a jammer in your fireteam to protect from bears.
     
  10. khepri

    khepri Well-Known Member

    Joined:
    Mar 22, 2022
    Messages:
    29
    Likes Received:
    84
    Yep, he did have Climbing Plus before. There was a memorable game my Epsilon HMG scaled all around a central tower that had no ladder, getting super unexpected angles and being a thorn on my opponents side for 2 whole turns.

    Starmada was literally a joke in my playing group, and now I'm exited to try out the changes.
     
    Lady Numiria likes this.
  11. RobertShepherd

    RobertShepherd Antipodean midwit

    Joined:
    Jan 2, 2018
    Messages:
    2,050
    Likes Received:
    4,198
    My current go-to pieces here for lists without a Zeta are an Epsilon MSR in betatrooper haris and PsiCop MULTI marksman in kappa haris (well, 3-model core, but you know what I mean). It's not a ton of anti-TAG firepower, but it gets through in a pinch.
     
    Death likes this.
  12. Rabble

    Rabble Well-Known Member

    Joined:
    Mar 20, 2021
    Messages:
    408
    Likes Received:
    862
    Dealing with TAGs, or otherwise multiwound heavy armored enemy units, is one of the reasons I tend to favor the Missile Launcher Kappa for a defensive Security Core more than the Multi Sniper Rifle Kappa when I have to choose between one of them. Properly placed to take advantage of it's rangeband, it has the same % of falling unconscious/dying than the MSR Kappa, but has significantly more % of wounding/null state the oponent TAG thanks to EXP and AP/Template... and sometimes that 2 extra points you're saving are the dealbreaker to include the tool you needed elsewhere.
     
    Death, Lady Numiria and LeGweg like this.
  13. Wizzy

    Wizzy Well-Known Member

    Joined:
    Jul 6, 2018
    Messages:
    3,610
    Likes Received:
    8,557
    FYI, there was a review of last Army Update by Infinity Gamer.


    04/17/2023 - Starmada relaunch | a new threat?
     
  14. Death

    Death Well-Known Member

    Joined:
    Nov 28, 2017
    Messages:
    1,281
    Likes Received:
    1,701
    It helps that Kappa have shock immunity so theres chance you can heal them once their down. Though you need good luck for that since its quite possible they will get sent straight to death, especially vs a TAG. Still, its a nice skill to have.
     
  15. LeGweg

    LeGweg Lucky dice roller

    Joined:
    Nov 25, 2019
    Messages:
    162
    Likes Received:
    304
    Did a somes games with my friends, here is what I liked about the new changes:

    - Playing a Sarko almost feel like illegal; I play it with Crushers, Casanova and Saladin; this way I put 2 more models in midfield and there are mines / hackers everywhere. They are a great addition as button pushers. Climbing plus on a camo infiltrator is just magic, this unit fills same kind of slot than the Zencha in IA, but does it better.
    - The Secudroid glues the whole sectorial together. It is especially useful in high-pices link teams. Betatroopers are great for this as you can pack Firewall -3, KH, Spitfire, VMS2 Sniper and mimetism -3 on a pure link. He's good but not game-changer (I rely more on smokes/white noise than pure firefights in my games)
    - Bronze HMG was a missing long-range HI in the sectorial. Before we were relying on Zeta for a multi-wounds long range weaponry. This guy can remove ML AROs like it's nothing. I even think that adding him a HMG may be a design issue. Indeed, short-range weapons are a big O12/Starmada limitation and this profile negates part from this. Having a Spitfire + forward deployment 20 cm would have been more in phase with faction design IMO. I'm happy anyway
    - The Roadbot is just amazing. Climbing + on a 20-15cm moving unit is a lot. It may not be blatant until you play it, but this guy reaches objectives in 1-2 orders using unthinkable paths. Add paramedic and/or a sidebot and it drives everyone nuts. I was just surprised by the S5 silhouette that I didn't noticed earlier: it's big and hard to hide. It synergizes really well with a Lawkeeper, both profiles being fast and bringing expandable bodies.


    Overall, I think that the faction has now a better order economy (Sarko + Roadbot) for objectives and better long range firepower (Bronze HMG + Beta pure core).
    I hope further inclusions in the sectorial won't break it's design principles, but I'm happy with current state of the faction !

    Can't wait to put my hands on the Starmada Alpha Pack :p
     
    Bignoob and miguelbarbo84 like this.
  16. miguelbarbo84

    miguelbarbo84 Well-Known Member

    Joined:
    Mar 25, 2018
    Messages:
    160
    Likes Received:
    169
    If only the Sarkos didn't have yet another different helmet design. And an ugly Ariadn-y one.

    But well, we can't have everything
     
  17. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Joined:
    Mar 4, 2017
    Messages:
    6,605
    Likes Received:
    12,259
    Looks like a Raptor helmet.
     
    Drakefall and LeGweg like this.
  18. LeGweg

    LeGweg Lucky dice roller

    Joined:
    Nov 25, 2019
    Messages:
    162
    Likes Received:
    304
    I deeply need more raptor designs
    The astronaut vibe is strong with O12
     
    Drakefall likes this.
  19. Bignoob

    Bignoob Well-Known Member

    Joined:
    Apr 11, 2022
    Messages:
    256
    Likes Received:
    409
    Would you have some lists to share?
     
    LeGweg likes this.
  20. LeGweg

    LeGweg Lucky dice roller

    Joined:
    Nov 25, 2019
    Messages:
    162
    Likes Received:
    304
    For sure

    Cryogenics list in 200pts
    (The Roadbot / Oko / Millicent can be traded for Sarkos and Kytta in other missions)
    You can leverage your 2 Kappas hackers with the Oko's repeater
    Roadbot is useful for objectives
    Casanova and Crusher put pressure on midfield

    Had successful game against Haqq with this one

    200 - Cryogenics Casanova
    ──────────────────────────────────────────────────

    [​IMG]10
    CASANOVA (Forward Deployment [+20cm], Minelayer) Submachine Gun, Nanopulser(+1B), E/M Mines / Pistol, Monofilament CC Weapon(-3). (0 | 33)
    CRUSHER (Forward Deployment [+20cm]) Submachine Gun, Light Rocket Launcher, Nanopulser, D-Charges / Pistol, E/M CC Weapon. (1 | 35)
    ROADBOT (Paramedic) Submachine Gun, Panzerfaust, Heavy Riotstopper ( | MediKit) / Pistol, PARA CC Weapon(-3). (0 | 27)
    [​IMG] SIDEBOT Heavy Riotstopper / PARA CC Weapon(-3). (0 | 4)
    OKO Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 16)
    MILLICENT Missile Launcher / PARA CC Weapon(-3). (1.5 | 16)
    KAPPA (Hacker, Hacking Device) Submachine Gun ( ) / Pistol, CC Weapon. (0.5 | 12)
    KAPPA (Hacker, Hacking Device) Submachine Gun ( ) / Pistol, CC Weapon. (0.5 | 12)
    RAVENEYE Submachine Gun, E/Marat, Flash Pulse, E/M Mines / Pistol, CC Weapon. (0 | 12)
    RAVENEYE (Lieutenant) Submachine Gun, E/Marat, Flash Pulse, E/M Mines / Pistol, CC Weapon. (0 | 12)
    PSI-COp (Multispectral Visor L1) Nanopulser(+1B), MULTI Marksman Rifle ( ) / Heavy Pistol, CC Weapon. (0 | 25)

    3.5 SWC | 200 Points

    Open in Infinity Army

    Edit: I play postly 200 pts games, did not played the Sarko/Secu/Roadbot up to 300pts (we only do 300pts game twice month with my local gaming group; rest of the time 200pts games are faster so we do several ;p )
    Their efficiency looks really good for point cost. As usual, the climbing + is a useful tool.
     
    Bignoob likes this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation