Fairly simple Q, will add illustrations if necessary when I have access to proper computer. Can I vault the building I am jumping up on? Basically, by measuring *through* the building and just vaulting almost all the parts that are inconvenient I can gain a lot of height and distance. On the ither hand, by having to measure around it, Jumping will keep being significantly less mobile than Climbing (roughly equal to 1.2 version of climbing) - but that begs the question of how we determine what is the building and what is a parapet (again, presuming that the surface you intend to land on can not be vaulted/measured through)
I see an illustration is required. Is the green-ish path legal or would this unit have to take the much worse purplish path? Yes, I'm aware the green path is also a lot shorter than the purplish one
Why is this even a question? You cannot walk through terrain in any other case except where it is clearly spelled out in the rules?
Green line is the path you measure, the silhouette's position that the opponent can interact with is following the building's black outlining.
You can vault the railing/parapet on top of the building whilst following the green path in the figure below. But your suggested dark green path is illegal.
That's because the FAQ is using a fairly low building where the benefit of vaulting the building itself is next to zero. I'm intentionally using a much taller building and a unit that's standing right up against it for the simple reason that it is both very realistic and that it makes it obvious that there's major advantages and disadvantages depending on interpretation of what a vault while jumping is. Why is it illegal?
Note how Tristan painted a silhouette's position that's an estimated 3 silhouettes above the ground? That silhouette is in a position that is normally not allowed to be vaulted in. The FAQ gives no strict indication for how we are to treat what an obstacle is. We know from vaulting that the object you are standing on can be vaulted on if it has a complex shape. Why would this be different when vaulting so that it is only parapets that you are able to vault over? Also, given that on the assumption that the obstacle's position is intended to be measured from the surface you are vaulting to/from, then the rules are missing indications that we are meant to teleport the silhouette past the position that Tristan drew it in. Below is a different situation. The obstacle is 4.5" tall which means that the red Lizard TAG can't jump over it - unless there's some form of vaulting involved. Do you think that the Lizard can jump and vault over parts of that billboard?
@Mahtamori is 100% correct. If you want to make a ruling, take any legal normal non-jump vault move and try to perform it using jump (you are allowed to jump sideways). Either it’s possible or there are some special restrictions for jump vaulting.
From the rule text and designers notes it's clear the intent is for you to ignore the parapet and/or obstacles on the edge of the roof like aircon units or railings, not half the building you're jumping on to. This is stretching the rule so far I can see daylight through it.
Then the faq should say that vaulting while jumping is prohibited unless the trooper is vaulting over parapets. Super easy to fix if that’s the case. I for one welcome our new parkour TAG overlords.
The non-parapet obstacles in both the examples given are larger than the Silhouette of the Jumper so can't be vaulted. Cripes, this is giving me flashbacks to the "a circular wall will give cover from any direction" argument. Sadly as TAGs move to plastic we'll lose access to the #1 solution to these inane arguments.
It is primarily an issue of the FAQ showing the absolutely simplest situation you could possibly want to jump in. It gives very little, if any, information. Including how we are meant to place the silhouette on this path, which is quite often very decisive As for stretching it, I honestly do not agree. If a fence is 66mm tall, a Lizard can vault over it with a simple movement, if the fence is 68mm tall then it seems strange that this should not be the same if the Lizard declares a Jump and gets its booty off the ground, no? Doing the same to the edge of a building is the same situation, but further up over the ground. (A Lizard jumping clean over a 68mm would require a rules interpretation where you can string several very angular bends of perfectly straight lines together. Assuming that the silhouette/mini is traced along the line of movement and that the line measured isn't purely for the sake of measuring with no heed given to the physical practicality of holding the miniature in that spot)
If its 68mm tall you can't vault it, whether moving normally or jumping, because it's bigger than the Silhouette, I don't find that strange. Silhouette height is the cutoff of what can and can't be vaulted. No stranger than grenades that always throw their fragmentation 60mm or rifles whose bullets evaporate after 48".
Silhouette height compared to what? You've clearly made the assumption that it is compared to the ground that the unit is not traversing on. Is that assumption solidly supported by the information in the FAQ, though?
You yourself said the fence was 68mm tall, that's how I determined that it was taller than the Silhouette.
Interesting. You're saying that it is the absolute height of the object that determines if the object can be vaulted and not the amount by which your silhouette is displaced. In other words, a 3" tall building can never be vaulted up (or down) on regardless of circumstances.