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Tohaa list building solved??

Discussion in 'Tohaa' started by csjarrat, Sep 8, 2022.

  1. csjarrat

    csjarrat Well-Known Member

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    Hi guys, coming back to tohaa and spiral after several years off. Caught some chat on discord where a few folk are of the opinion that tohaa list building is basically solved and there's is one optimal chassis of a list, with a couple of flex slots.
    Is that the case? If so, what tweaks would you like to see to open the faction up a bit for list building?
     
  2. Delta57Dash

    Delta57Dash Well-Known Member

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    Not sure I'd go quite that far; there are definitely some models that I would find it difficult to build a list without (Sukeul, Taquel, Makaul), and there's definitely a Triad or two that I'd always bring, but that's just par for the course of running a smaller faction.
     
  3. Angry Clown

    Angry Clown Well-Known Member

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    I guess it is right. Sukeul,makaul,taquel,keltar,jaan star.
    anylist will include those.
    it is like nomads bringing jazz,moran,vertigozond though.
     
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  4. Diphoration

    Diphoration Well-Known Member
    Warcor

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    I think I solved the list building for, but does that mean it actually is solved? (Probably not!) :upside_down_face:
     
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  5. nehemiah

    nehemiah Well-Known Member

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    I think there are a number of great units within Tohaa, one of which will likely find its way into any Tohaa list, but few that are required. I have made plenty of lists without Sukeul, and Makaul, but those generally had Jaan Staar and/or a Taqeul. The only unit I tend always add is two Kealtar, but pretty much always the 'bomb and 'mate options rather than just the 'mates, unless I am playing Spiral.
     
  6. Savnock

    Savnock Nerfherder

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    @csjarrat care to post the core chassis that was given please? Love to look at it from an outside perspective.

    I know things can definitely feel like they're stuck in a build-rut when you're starting with the same familiar patterns as you consider your options... but and few of the most-useful of the unit-choice/use things I do with Nomads these days came from non-Nomad players pointing out to me stuff that I was missing because I was "addicted" to certain units.
     
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  7. csjarrat

    csjarrat Well-Known Member

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    1-2 taquel
    1-2 suquel
    2-3 Makaul
    2 sakiel
    2 kealtar
    Jaan staar
    Grief op
    + flex slots
     
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  8. csjarrat

    csjarrat Well-Known Member

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    What would you guys like to tweak then? What would bring some of the other options into play? Doesn't seem to be much love for ectross/kotail/gao real/gao tarsos
     
  9. Vaulsc

    Vaulsc Well-Known Member

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    This is the case for quite a few factions actually!
     
  10. nehemiah

    nehemiah Well-Known Member

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    I have not run the Ectross much in N4 yet, but one of the major downsides is how they stop being HI when they loos 2 wounds, so missions such as frostbite make them difficult to support, and Classified Objectives that require HI can no longer be accomplished with them. Other HI can be revived if they go unconscious, but there is no way to make an Ectross HI again. Honestly I think they could use a points drop, or even a 1 point buff in armor or a +3 Dodge to make up for their cost. They are pretty expensive to comparable HI.

    Kotail are fun, but I think they suffer from the general vulnerabilities of the Holo Echo rule. They also get hit hard when they loose that first wound. It would be nice if they kept Super-Jump in the inactive state, similar to the Kerail.

    Gao-Real is pretty bland MSV2, and now that MSV1 can see through smoke, I think it takes something beyond just that capability. The Sniper Profile is especially lacking now that so many NWI units have Shock Immune. If the Sniper Profile got AP as well that would be great. Considering they are also supposed to be a anti-Shasvastii specialists, I think Biovisor and the +3 Discover would be a cool addition across all profiles because it would increases their usefulness without necessarily increasing their deadliness.

    I don't think the Gao Tarsos really needs any change and is fine as a 2 wound AD unit with pretty decent armor. I have not tried the Spitfire profile out, but I will miss the HMG, (especially since I don't think it got points drop for it).
     
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  11. Hecaton

    Hecaton EI Anger Translator

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    Does the same chassis work in Biotechvore?
     
  12. Diphoration

    Diphoration Well-Known Member
    Warcor

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    Yeah, Tohaa doesn't really struggle in BTV because of how efficient their fireteam are (especially with Makauls having eclipse and being linked).

    Jaan is very swingy though, so you might want to cut impersonators (unlike for HB who wants to spam Fidays in BTV) because he's a single roll and a pretty expensive cost if you fail the roll.
     
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  13. Cthulhu363

    Cthulhu363 May his passage cleanse the world.

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    This is funny because at the Salt Lake Showdown, the Ectros, Gao Tarsos and Nikoul were my absolute MVPs for 4/5 games. My Taquel and Sukuel did very little. Of course that's just anecdote though.
    Mainly i use them because they are cool looking.
     
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  14. Delta57Dash

    Delta57Dash Well-Known Member

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    That's less of a "solved list" and more of a "good unit recommendation". And it's missing the Diplomatic Delegate.

    When you start talking about list building being "solved", in my mind you have a scenario where you have the majority of the list hard-locked in place, with flex slots highly slanted based on scenario/opponent.

    For Tohaa there's a lot more flexibility than that. I'd say you probably want at least 2 Triads, probably with Taquels or Sukeuls as the main gunfighter, and probably with a Makaul as a second member. Add a specialist of some kind, with Kaeltar and Sakiels both being good recommendations alongside the Kamael Paramedic (or hacker, if feeling spicy). Make sure you have 2-4 good solo pieces, chosen from among your impersonators and infiltrators, and then fill to 15 orders.

    But that's not really a "solved" list. There's a lot of wiggle room for where you want to spend more points; do you want a Sukeul FO for a specialist, or is the Sakiel FO good enough? Ectros might not be common, but 3 wounds + a Symbiomate can shrug off a *lot* of damage on a push, and with Pulzars they are very painful to remove from Armory or Panic Room. If you want a DZ guard, do you go for the cheap and versatile Chaksa, the defensively specialized Kaauri, or the raw power of a Digger?

    Tohaa seems a lot more open than it was in N3, where there were even fewer options and a lot of them were much worse (see: Gorgos and Ectros getting insta-killed by flamethrowers), and even in N3 you had people pulling shenanigans like a Triad made up of 3 Makauls.

    Most factions have "the" Core link, a set of 5 models (sometimes with a flex slot) that they run as often as possible; Tohaa really doesn't feel that much different in that respect, having ~4 models that you commonly see split into 2 triads, 2 near auto-include support pieces (Kaeltar), and 2 very strong solo units (Diplo Delegate + Jaan Staar). In my mind that's 8 units that you "need" to take, which leaves half the list open for whatever you want. That seems pretty on-par to me, especially for a smaller faction.
     
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