My group just noticed, that when having a higher burst value with a medikit, the rules differ between CodeOne and N4. CodeOne: If, due a Special Skill or rule, a Trooper receives more than one successful hit or use of MediKit during the same Order, if any of the corresponding PH Rolls is failed, the Trooper automatically enters the Dead State N4: If, due a Special Skill or rule, a Trooper receives more than one successful hit or use of MediKit during the same Order, if any of the corresponding PH Rolls is successful, the Trooper automatically cancel Unconscious State. Is this a mistake? Because it's not good game design when someone is advancing into higher play and needs to unlearn and relearn a rule.
I think they're trying to keep Code One as close to the original rulebook as possible, so what a new player buys off the shelf is always correct, while N4 is becoming a living rulebook