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Fireteam changes in Bakunin

Discussion in 'Nomads' started by Tristan228, Mar 24, 2022.

  1. Ugin

    Ugin Well-Known Member
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    Interesting. Can I ask you the reason why?

    In my last three games with Bakunin, I've put 4 ML Riots+1 tinbot Riot(Pure Core of 5), and 3 Überfall(full pupniks).
    It was a NASTY combination of shield and spear.
     
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  2. WiT?

    WiT? Well-Known Member

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    I made this one now. I think its a way away from playable - for instance, even taking expensive Morlocks and a Spitfire moderator (lol) I still only capped at 293 points. Couldn't resist the idea of a Taskmaster/Morlock haris because that seems legendarily cool. Open to suggestions!

    gfcHYmFrdW5pbgEggSwCAQgAgZoBAQAAgZEBBQAAgZEBBQAAgaYBBAAAgaYBBAAAgw0BAwAAgZMBBAAAgZMBBAACBwCBngEBAACBngEJAACBngEIAACBrwEFAACBpgEEAACBmwECAACBngECAA%3D%3D

    Bakunin Jank
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]4 [​IMG]4 [​IMG]4
    VERTIGO ZOND Missile Launcher / PARA CC Weapon(-3). (1.5 | 17)
    ZERO (Hacker, Hacking Device) Combi Rifle, Shock Mines ( ) / Pistol, CC Weapon. (0.5 | 24)
    ZERO (Hacker, Hacking Device) Combi Rifle, Shock Mines ( ) / Pistol, CC Weapon. (0.5 | 24)
    CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CC Weapon, Pistol. (0 | 20)
    [​IMG] 3X PUPNIK DA CC Weapon. (0 | 3)
    CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CC Weapon, Pistol. (0 | 20)
    [​IMG] 3X PUPNIK DA CC Weapon. (0 | 3)
    TASKMASTER Red Fury, Pulzar, Crazykoala ( | TinBot: Firewall [-3]) / Heavy Pistol, DA CC Weapon. (1 | 47)
    MORLOCK Boarding Shotgun, Smoke Grenades / Pistol, DA CC Weapon. (0 | 12)
    MORLOCK Boarding Shotgun, Smoke Grenades / Pistol, DA CC Weapon. (0 | 12)

    GROUP 2[​IMG] [​IMG] [​IMG]6 [​IMG]1 [​IMG]1
    MODERATOR Combi Rifle / Pistol, PARA CC Weapon(-6). (0 | 9)
    MODERATOR (Lieutenant) Combi Rifle / Pistol, PARA CC Weapon(-6). (0 | 9)
    MODERATOR (Paramedic) Combi Rifle ( | MediKit) / Pistol, PARA CC Weapon(-6). (0 | 11)
    MODERATOR Spitfire / Pistol, PARA CC Weapon(-6). (0.5 | 15)
    RIOT GRRL Missile Launcher / Pistol, CC Weapon. (1.5 | 32)
    CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CC Weapon, Pistol. (0 | 20)
    [​IMG] 3X PUPNIK DA CC Weapon. (0 | 3)
    METEOR ZOND Boarding Shotgun, Flash Pulse / PARA CC Weapon(-3). (0.5 | 21)

    6 SWC | 293 Points

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  3. MattB89

    MattB89 Well-Known Member

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    3 x UFK seems fun not sure if it's viable, as they all want orders. Also just watch some people whine when they see it across the table.
     
  4. WiT?

    WiT? Well-Known Member

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    They do and they kind of don't too. I know in my nomad force for INTELCOM, my Chimera was mostly for defense, secondarily for eclipse, sometimes attacked targets of opportunity, but rarely wanted to hike across the table for a proper attack. I guess with three you need to make use of them, but just flooding the midfield with infinite chaff is not a terrible game plan by itself
     
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  5. SpectralOwl

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    Might want to give the Taskmaster a HMG; it's boring compared to the other nice profiles, but if you deploy first the enemy is going to be seeing minimum 1 Chimera and may well opt to actually set up ARO. The Grrl is on even odds against pretty much any Core-linked Line Infantry in active these days and Chimerae burn Orders like gunpowder if you're using them to attack, so a proper long-range attack piece could do well in that list.
     
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  6. Hachiman Taro

    Hachiman Taro Inverted gadfly

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    I've used 3x Uberfalls a few times. It works ok now that reactive dodge makes pups quite annoying defence pieces. You just can't pump orders into all 3 at once so the other two become defensive chaff till required.

    Also putting all 3 in group 2 and moving the one in the best position to attack into your main pool as required works fairly well.
     
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  7. WiT?

    WiT? Well-Known Member

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    This is a solid idea, I think I will do that.

    Its worth considering, but that word boring really is important here lol. I also found BS13 +1B didn't cut it before, but maybe thats different now.

    I almost never attack with Chimera. Find it so order intensive, essentially spend most or all of your turn to suicide a 20 point model into hopefully something bigger. But then its standing on a crate out of melee reach or something. The plan would be to attack with the haris, using the chimera to support that or attack targets of opportunity. If that plan works I'd rather the Red Fury rangebands, and if it doesn't, I'd reluctantly change to the bigger gun.
     
  8. Savnock

    Savnock Nerfherder

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    I’ve done 2 x Uberfalls, not 3. They’re great for grinding an opponent down when you otherwise want to castle and can waste a turn if you hurt your opponent badly enough (end-of-mission scoring situations mostly).

    Basically it’s a sortie in a classic siege situation.

    There would be diminishing returns after 2 sets of them though because there are better defensive uses of those points.

    I really like the idea of 3-4 ML Riots in a defensive link, might try that on a very sparse table.
     
  9. barakiel

    barakiel Echo Bravo Master Sergeant

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    Taskmaster with HMG in that Haris is definitely a new staple for me.

    I wasn't running an HMG at all, before the link changes. Normally i could get away with it thanks to Eclipse. But with the general nerf of Ballistic Skill in Sectorials, a BS13, Burst 5 HMG is a much bigger contender for clearing lanes and dealing long-range damage.
     
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  10. DukeofEarl

    DukeofEarl Well-Known Member

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    Haven't yet, but plan on taking something like this list next game night (stupid late night work meetings getting in the way today)


    Why would you do that
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]6 [​IMG]2 [​IMG]2
    MODERATOR (Hacker, Hacking Device) Combi Rifle ( ) / Pistol, PARA CC Weapon(-6). (0.5 | 14)
    MODERATOR (Hacker, Hacking Device) Combi Rifle ( ) / Pistol, PARA CC Weapon(-6). (0.5 | 14)
    MODERATOR (Lieutenant) Combi Rifle / Pistol, PARA CC Weapon(-6). (0 | 9)
    MODERATOR Combi Rifle / Pistol, PARA CC Weapon(-6). (0 | 9)
    MODERATOR Combi Rifle, Pitcher / Pistol, PARA CC Weapon(-6). (0 | 10)
    CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CC Weapon, Pistol. (0 | 20)
    [​IMG] 3X PUPNIK DA CC Weapon. (0 | 3)
    CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CC Weapon, Pistol. (0 | 19)
    [​IMG] 2X PUPNIK DA CC Weapon. (0 | 2)
    VERTIGO ZOND Missile Launcher / PARA CC Weapon(-3). (1.5 | 17)

    GROUP 2[​IMG] [​IMG] [​IMG]6 [​IMG]1 [​IMG]1
    SALYUT (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 15)
    ZERO (Hacker, Hacking Device) Combi Rifle, Shock Mines ( ) / Pistol, CC Weapon. (0.5 | 24)
    ZERO Combi Rifle, E/M Mines ( | Deployable Repeater) / Pistol, CC Weapon. (0 | 20)
    LUNOKHOD Heavy Shotgun, Akrylat-Kanone, D-Charges, Crazykoala / PARA CC Weapon(-3). (0 | 25)
    PROWLER Spitfire, Nanopulser, D-Charges / Pistol, CC Weapon. (1.5 | 39)
    FIDDLER (Climbing Plus) Contender(+1B), Drop Bears, D-Charges / Breaker Pistol, PARA CC Weapon(-3). (0 | 42)
    [​IMG] 2X JACKBOT Vulkan Shotgun / . (0 | 14)
    ZONDBOT PARA CC Weapon(-3). (0 | 3)
    CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CC Weapon, Pistol. (0 | 20)
    [​IMG] 3X PUPNIK DA CC Weapon. (0 | 3)

    5 SWC | 300 Points

    Open in Infinity Army
     
  11. WiT?

    WiT? Well-Known Member

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    Bakunin is into some weird shit, and I'm a pretty tolerant guy, but there are limits. This needs to change.

    On a more serious note, I like the moderator hackers. I was running one in Nomads as a dirt cheap BTS 3 guy to support missile bullshit. But here we get to link them, and there are useless link slots that need filling too. Thats a really interesting way to play this army.

    Would it be worthwhile running the riot boarding firewall-6? Make all these guys really annoying to deal with. And then the team has an actual fighter if it needs to go smash shit later on
     
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  12. DukeofEarl

    DukeofEarl Well-Known Member

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    Could put another pup in by changing up the EVO I'm sure. (Not quite sure why I had that in the the list looking at it again, probably for baggage and to fill points)

    RG in a moderator hacker link is good, but you might end up relying on other repeater distribution than the pitcher at that point and then the points start adding up quickly

    Edit: here's an odd take. was running of of unit spots before points.

    What the what
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]7 [​IMG]2 [​IMG]2
    MODERATOR (Hacker, Hacking Device) Combi Rifle ( ) / Pistol, PARA CC Weapon(-6). (0.5 | 14)
    MODERATOR (Hacker, Hacking Device) Combi Rifle ( ) / Pistol, PARA CC Weapon(-6). (0.5 | 14)
    MODERATOR (Lieutenant) Combi Rifle / Pistol, PARA CC Weapon(-6). (0 | 9)
    RIOT GRRL Boarding Shotgun ( | TinBot: Firewall [-6]) / Pistol, CC Weapon. (0 | 29)
    MODERATOR Combi Rifle, Pitcher / Pistol, PARA CC Weapon(-6). (0 | 10)
    CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CC Weapon, Pistol. (0 | 20)
    [​IMG] 3X PUPNIK DA CC Weapon. (0 | 3)
    CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CC Weapon, Pistol. (0 | 20)
    [​IMG] 3X PUPNIK DA CC Weapon. (0 | 3)
    MODERATOR Combi Rifle / Pistol, PARA CC Weapon(-6). (0 | 9)
    VERTIGO ZOND Missile Launcher / PARA CC Weapon(-3). (1.5 | 17)

    GROUP 2[​IMG] [​IMG] [​IMG]6 [​IMG]1 [​IMG]1
    ZONDBOT PARA CC Weapon(-3). (0 | 3)
    CLOCKMAKER Combi Rifle, D-Charges ( | GizmoKit [+1B]) / Pistol, CC Weapon. (0 | 18)
    SALYUT (Deactivator, Repeater) ( ) / PARA CC Weapon(-3). (0 | 8)
    ZERO Combi Rifle, E/M Mines ( | Deployable Repeater) / Pistol, CC Weapon. (0 | 20)
    ZERO MULTI Sniper Rifle, Shock Mines / Pistol, CC Weapon. (1.5 | 22)
    ZERO Combi Rifle, E/M Mines ( | Deployable Repeater) / Pistol, CC Weapon. (0 | 20)
    CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CC Weapon, Pistol. (0 | 20)
    [​IMG] 3X PUPNIK DA CC Weapon. (0 | 3)
    TASKMASTER Red Fury, Pulzar, Crazykoala ( | TinBot: Firewall [-3]) / Heavy Pistol, DA CC Weapon. (1 | 47)

    5 SWC | 300 Points

    Open in Infinity Army
     
    #52 DukeofEarl, Apr 6, 2022
    Last edited: Apr 6, 2022
  13. WiT?

    WiT? Well-Known Member

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    I dunno how I feel about pitcher in the core. But I dislike pitchers both on principal and also, I found them unreliable. In order to pitcher with this unit, you need to move it up, which is instant death if it is not powering CQB or spitfire Riot Girls.

    I kind of went full circle on the moderator hackers, with the issue being you are not able to coordinate target someone without breaking the link. They are only good for reactive ARO. I guess the pitcher is reasonable for that as a way to saturate the table with repeaters.
     
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  14. Tristan228

    Tristan228 Bakunin's best Morlock trainer
    Warcor

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    To one part it's just pure hatred :laughing: I mean remaking the Lunokhods or Tsyklons would've been sufficent enough. But I digress...
    1. Kusanagi's chances to hit something with her Spitfire are always better (in my last post I was actually only considering that profile) due to her higher BS and Burst. Both have the same range bands.
    2. she's a quite competent Specialist operative on her own thus there's no need to drag another trooper around.
    3. not hackable and a high enough WIP to be annoying for spotlight attempts
    4. she's either active or dead thus no opponent can abuse her unconcious self for any classifieds (exception: Imm-A). Although I have to be honest here: this point is not really a positive one, and neither entirely negative.
    I could also use the E/Mitter Moira both bring a weapon with formidable anti TAG effects, only the delivery methods are dodgy
     
  15. barakiel

    barakiel Echo Bravo Master Sergeant

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    I think Kusanagi vs Vostok depends a bit. Just by herself, it's nice that Kusanagi shoots better with higher BS and Burst. She obviously doesn't have a REMs suspectability to Hacking, and generally is bringing more to the table in terms of Stats competence.

    But if the Vostok's in a Haris, and has an Engineer close at hand, I think it pulls ahead really quickly. The quicker speed really adds up when spending a lot of Orders on aggressive manuevers, and the ease of Repairing, plus your opponent needing to commit an extra couple orders to knocking the Vostok off the table once it's Unconscious, make a big difference.

    It's worth mentioning also the extra damage on the Vostok's Mk12 is big. It may not feel that significant, but this edition is a huge war of attrition in trying to slam through high ARM multi Wound models, and the big damage of the Vostok really helps there.
     
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  16. Tourniquet

    Tourniquet TJC Tech Support

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    the use of support ware puts it on par/ exceeds Kusangi on BS. but generally agree. Kusanagi is the better solo operator with the Vostok better when plugged in to a team.

    Though the MR Kusanagi is useful if you are crazy enough to run moiras as the back up to the HMG once you close the distance. Though more than likely the other members of that team are dead by the time you get there
     
  17. Tristan228

    Tristan228 Bakunin's best Morlock trainer
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    Supportware requires you to invest 0.5 | 15 thus the Vostok's cost rise to 0.5 | 59 and an additional blocked spot in the roster (with a 2/3 Order gain). For me that's no point in favour of the Vostok.
     
  18. Tourniquet

    Tourniquet TJC Tech Support

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    I often have an EVO anyway for a couple of purposes so the increase doesnt really register for me and adding it's cost to that of vostok isnt a great way to make that analysis as it implies it does nothing else and is incapable of doing anything but support the vostok which is categorically false.

    the SW can be applied to the other REMs in the list as needed, same goes for fairy dust, and then there is the Baggage support allowing for a TM to load up on more Koalas and refill pitchers. as well as being a typed specialist (though that is low value as it is often only relevant in desperation plays).

    it adds a lot more value than just making the vostok BS15.


    Though full disclosure I play at 400 so my assessments on what adds value to a list may differ to most everyone else especially when SWC is concerned.
     
  19. barakiel

    barakiel Echo Bravo Master Sergeant

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    Even if we assume Kusanagi is better, which I think is subjective, I think that being able to plug into a good Haris is a huge deal. If I'm going to have a solo high Burst roamer, I love having it a Haris... Might as well bring a Specialist (or backup Specialist) and some ability to heal, repair, and cover alternate rangebands. The fact that Kusanagi has a frankly bad set of Haris companions means she's usually not joining me for adventures compared to a Vostok or Riot Grrrl Spitfire.
     
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  20. Hachiman Taro

    Hachiman Taro Inverted gadfly

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    I feel like both Kusanagi and the Taskmaster HMG bother me for the reason that they could be the Lt profile (where I'm desperately looking for a good Lt option), but they're not.

    The Taskmaster because the HMG can't be the Lt, and Kusanagi bc I don't really want her to be, because she'll get killed if I push her.

    Plus side to Kusanagi is she can be a last turn button pusher with an extra order when I don't care about LOL anymore I guess. The Taskmaster Morlock Haris does suffer from a lack of a specialist.

    Kusanagi + Wolfgang in a Haris might be ok, but I dunno what the third member is - either Custodier or Tsyklon I guess, but that gets pretty pricey.
     
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