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Consensus on Hacking

Discussion in 'Nomads' started by D_acolyte, Sep 17, 2021.

  1. Spellbreaker90

    Spellbreaker90 Well-Known Member

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    Well I play this at 300 :

    Guided Missile Corr
    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]10
    EVADER MULTI Rifle, Panzerfaust, D-Charges ( | TinBot: Firewall [-3]) / Pistol, CC Weapon. (0 | 25)
    WILDCAT Heavy Rocket Launcher / Assault Pistol, CC Weapon. (1.5 | 23)
    DAKTARI Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 14)
    JAZZ FTO undefined / undefined. (0.5 | 19)
    [​IMG] JAZZ FTO (Hacker, Number 2) Submachine Gun, Pitcher, Cybermines / Pistol, PARA CC Weapon(-3). (0.5 | 19)
    MOBILE BRIGADA (Lieutenant) Boarding Shotgun / Pistol, CC Weapon. (0 | 32)
    VOSTOK FTO (Mimetism [-6]) Mk12(+1 Dam) / PARA CC Weapon(-3). (0 | 44)
    JAGUAR Light Shotgun, Smoke Grenades / Pistol, E/M CC Weapon. (0 | 11)
    JAGUAR Light Shotgun, Smoke Grenades / Pistol, E/M CC Weapon. (0 | 11)
    MORAN (Repeater) Boarding Shotgun, Flash Pulse, Crazykoala ( ) / Pistol, CC Weapon. (0.5 | 17)
    VALERYA GROMOZ (Hacker) Combi Rifle, Zapper, Pitcher / Pistol, CC Weapon. (0.5 | 21)
    GROUP 2[​IMG] [​IMG] [​IMG]4 [​IMG]1 [​IMG]1
    MORAN (Repeater) Boarding Shotgun, Flash Pulse, Crazykoala ( ) / Pistol, CC Weapon. (0.5 | 17)
    McMURROUGH Chain Rifle(+1B), Grenades, Smoke Grenades / AP + DA CC Weapon. (0 | 27)
    VERTIGO ZOND Missile Launcher / PARA CC Weapon(-3). (1.5 | 17)
    TRANSDUCTOR ZOND Flash Pulse / PARA CC Weapon(-3). (0 | 7)
    SALYUT (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 15)
    5.5 SWC | 300 Points
    Open in Infinity Army
     
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  2. Hecaton

    Hecaton EI Anger Translator

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    IDK if that's necessary. I've seen players make the Zondbot setup work with it.
     
  3. Tourniquet

    Tourniquet TJC Tech Support

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    Pretty much yes.
     
  4. Zewrath

    Zewrath Elitist Jerk

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    That's "literally wrong" tho :see_no_evil::joy:
     
  5. Hecaton

    Hecaton EI Anger Translator

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    But that opportunity cost /s
     
  6. Hachiman Taro

    Hachiman Taro Inverted gadfly

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    In CJC, yes (they are your only cheap, regular skirmishers). In Vanilla Nomads I might not take them without strong hacking to synergize with them. But in Nomads I'm probably doing that, that's why it's a synergy. Why you wouldn't use it when using Morans, I'm not sure. Definately there are times I'd prefer Zeros or Hecklers though.

    Minus the repeater they are worse Gangbusters, who I don't see many complaints about.

    With the repeaters and making use of the synergy less skilled players in some matchups can clearly have some trouble dealing with them - and they can do many of the normally very useful anyway skirmisher things. No marker state limits them a little. At other times people say non marker state skirmishers are no good, because they are so fragile etc.
     
    #306 Hachiman Taro, Oct 20, 2021
    Last edited: Oct 20, 2021
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  7. Hecaton

    Hecaton EI Anger Translator

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    Morans are good enough that some groups I've seen house-rule certain terrain pieces so you can't deploy on top of them, because deploying a Moran there if the piece is in the midfield is too powerful.
     
  8. 1337Bolshevik

    1337Bolshevik Let them eat repeaters

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    Limited Camo Morans are quite good too, but spending swc on them can be a big ask. And not being able to recamo is a real downside compared to zeros.
     
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  9. Hachiman Taro

    Hachiman Taro Inverted gadfly

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    Yeah I think all the skirmishers have their place. Which isn't to say Morans aren't very good, they are.
     
  10. Morray

    Morray Well-Known Member

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    Are you not finding that a ten order list is hit hard in turn 1 nowadays?
     
  11. fatherboxx

    fatherboxx Mission control, I'm coming home.

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    EVO and Vertigo in 10 order list is wasteful, you would never find orders to use them
    at least in 15 orders you can delegate the second group to them
     
  12. Spellbreaker90

    Spellbreaker90 Well-Known Member

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    That why it's a 15 model list, there are 2 Combat Group. I think the only way 10 order list can work is fielding a lot of wounds.
     
  13. Hecaton

    Hecaton EI Anger Translator

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    I think they work in missions like Panic Room & Biotechvore where it's very hard to alpha strike.
     
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  14. Morray

    Morray Well-Known Member

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    I swear to God that was showing as a ten order list...

    Any way, yea I like that list, might use it tonight.
     
  15. sololobo

    sololobo Well-Known Member

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    This right here. Hacking should be more sabotage oriented than weapon like. It’s a very complicated subject and I clearly do not have an answer for it, but irl it’s primary purpose is typically information gathering, subversion, and sabotage.
     
  16. Hecaton

    Hecaton EI Anger Translator

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    This is anime cyberpunk hacking. It's space magic.
     
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