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Frostbite, activating consoles

Discussion in 'ITS' started by Mogra, Oct 20, 2021.

  1. Mogra

    Mogra Well-Known Member

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    Hi,

    I have a doubt with the consoles in this mission.

    Player A activates the central console and switch on the heater in his DZ.

    Can player B use the same central console to activate a different heating unit at the same time the player A heating units gets deactivated?

    In the previous version of the mission it was specified you could do so, but not in this one.

    Thanks

    Screenshot from ITS X
    IMG_20211020_094437.jpg
     
  2. Mahtamori

    Mahtamori Well-Known Member

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    Look at the bullet point just above the one you marked.

    "You cannot activate more than one heating unit for each console"

    Thus: Player B can activate the console, but can not activate a different heating unit. Better get there first!
     
    #2 Mahtamori, Oct 20, 2021
    Last edited: Oct 20, 2021
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  3. tox

    tox SorriBarai
    Warcor

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    Sorry guys, but that is a typo in ComLog
    upload_2021-10-20_10-17-55.png

    Once a Console is activated, good riddance

    Edit: Just checked, that line was removed in the update for ITS13
     
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  4. Mahtamori

    Mahtamori Well-Known Member

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    Ah yes, and they removed scoring for activating consoles, so it's pointless activating a console without activating more heaters.
    (I don't think that's a good change at all...)
     
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  5. Mogra

    Mogra Well-Known Member

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    Thanks guys, another question.

    If the heating unit of the previous example is destroyed, can the center console be used again to activate a new heating unit?


    Thanks
     
  6. Mahtamori

    Mahtamori Well-Known Member

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    Sorry no, it is the act of activating a heating unit that can only be done once. If that heating unit gets destroyed, the console has still activated it in the past so can not be used again.
     
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  7. Mogra

    Mogra Well-Known Member

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  8. QueensGambit

    QueensGambit Chickenbot herder

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    Maybe I'm overthinking this, but - what happens if my opponent connects a console and activates the heating unit in his DZ. I then connect the same console. I can't change which heating unit is activated, but does it now become "my" heating unit for the purpose of the "have at least one active heating unit" objective?

    Most missions specify what happens if a second player connects an already connected console, but Frostbyte doesn't say.
     
  9. tox

    tox SorriBarai
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    That you cannot activate an already activated Console.
    There is no line implying that you can, so you are not allowed to.
     
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  10. QueensGambit

    QueensGambit Chickenbot herder

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    That's my inclination too, but I'm not sure the logic works to get there. The "connect a console" skill doesn't have, as a Requirement, that the console not be connected. Generally, if you meet all a skill's Requirements then you can declare the skill. Infinity doesn't have negative Requirements, so the logic should be "there's no line implying that you can't, so you are allowed to (as long as you meet all the Requirements)."

    Mindwipe's Activate a Console skill has a line prohibiting activating an already activated console. Frostbyte doesn't have anything similar.

    Maybe the best argument is that ITSX did have a line allowing a second player to connect an already connected console, which has been removed in ITS13. That logic works for me, but a lot of people don't like to look at the N3 rules to interpret N4.
     
  11. Mahtamori

    Mahtamori Well-Known Member

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    Keep in mind the rules do not allow you to remove ownership from the opponent's. At best activating the same console again will reward both players ownership of the same heater
     
  12. archon

    archon Well-Known Member

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    My interpretation is: You can only activate one heating unit per console, so if I go first and activate three heating units, I deny me opponent one OP, but give him a warm kitchen. In our latest game, my opponents interpretation was: Every player can activate one HU per console, wich would make up to theoretical six HUs... but prevent the "steal" of one OP.
     
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