Good soon I'll play a tournament with the following missions: Power Pack - Rescue - Biotecvour. I am still building the lists, but they will be close to these that I put below, they revolve around a core of croisiers and haris of Teutons, in addition to the mandatory Trinitarians, I want to bring a second attack unit and there I am with the doubt, the advice will be well received, thank you very much TORNEO 2 ORDENES MILITARES ────────────────────────────────────────────────── GROUP 1 9 CROSIER Combi Rifle, Blitzen, E/M Mines / Pistol, CC Weapon. (0 | 13) CROSIER Combi Rifle, Blitzen, E/M Mines / Pistol, CC Weapon. (0 | 13) CROSIER (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 13) KNIGHT COMMANDER (Lieutenant [+1 Order]) Combi Rifle, Light Shotgun / Pistol, Shock CC Weapon. (0 | 28) BLACK FRIAR FTO (Sixth Sense) Heavy Rocket Launcher, Nanopulser / MULTI Pistol, CC Weapon. (1.5 | 25) ESCORT SERGEANT Heavy Rocket Launcher / Assault Pistol, CC Weapon. (1.5 | 19) AUXBOT Heavy Flamethrower / PARA CC Weapon(-3). (0 | 4) TRINITARIAN (Forward Observer) Submachine Gun, D-Charges, Flash Pulse, Shock Mines / Pistol, CC Weapon. (0 | 23) KNIGHT HOSPITALLER (Doctor) MULTI Rifle ( | MediKit) / Pistol, DA CC Weapon. (0 | 35) KNIGHT HOSPITALLER Heavy Machine Gun / Pistol, DA CC Weapon. (1.5 | 37) GROUP 2 4 3 TRINITARIAN (Forward Observer) Submachine Gun, D-Charges, Flash Pulse, Shock Mines / Pistol, CC Weapon. (0 | 23) TEUTONIC KNIGHT Light Shotgun, Panzerfaust / Pistol, DA CC Weapon. (0 | 19) TEUTONIC KNIGHT (NCO) Spitfire / Pistol, DA CC Weapon. (1.5 | 31) TEUTONIC KNIGHT (Specialist Operative) Submachine Gun, Panzerfaust / Pistol, DA CC Weapon. (0 | 21) 6 SWC | 300 Points Open in Infinity Army TORNEO LISTA 1 ────────────────────────────────────────────────── GROUP 1 9 1 CROSIER Combi Rifle / Pistol, CC Weapon. (0 | 11) CROSIER Combi Rifle, Blitzen, E/M Mines / Pistol, CC Weapon. (0 | 13) CROSIER (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 13) KNIGHT COMMANDER (Lieutenant [+1 Order]) Combi Rifle, Light Shotgun / Pistol, Shock CC Weapon. (0 | 28) BLACK FRIAR FTO (Sixth Sense) Heavy Rocket Launcher, Nanopulser / MULTI Pistol, CC Weapon. (1.5 | 25) TRINITARIAN (Forward Observer) Submachine Gun, D-Charges, Flash Pulse, Shock Mines / Pistol, CC Weapon. (0 | 23) SIERRA DRONBOT Heavy Machine Gun / PARA CC Weapon(-3). (1 | 24) KNIGHT OF THE HOLY SEPULCHRE (NCO) AP Heavy Machine Gun / Heavy Pistol, Shock CC Weapon. (1 | 56) TECH-BEE (Specialist Operative, Deactivator) Flash Pulse ( | GizmoKit) / Pistol, PARA CC Weapon(-3). (0 | 5) FUGAZI DRONBOT Flash Pulse / PARA CC Weapon(-3). (0 | 7) GROUP 2 4 3 TRINITARIAN (Forward Observer) Submachine Gun, D-Charges, Flash Pulse, Shock Mines / Pistol, CC Weapon. (0 | 23) TEUTONIC KNIGHT (NCO) Spitfire / Pistol, DA CC Weapon. (1.5 | 31) TEUTONIC KNIGHT Light Shotgun, Panzerfaust ( | TinBot: Firewall [-3]) / Pistol, DA CC Weapon. (0 | 20) TEUTONIC KNIGHT (Specialist Operative) Submachine Gun, Panzerfaust / Pistol, DA CC Weapon. (0 | 21) 5 SWC | 300 Points Open in Infinity Army TORNEO LISTA 3 ────────────────────────────────────────────────── GROUP 1 9 1 CROSIER Combi Rifle, Blitzen, E/M Mines / Pistol, CC Weapon. (0 | 13) CROSIER Combi Rifle, Blitzen, E/M Mines / Pistol, CC Weapon. (0 | 13) CROSIER (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 13) KNIGHT COMMANDER (Lieutenant [+1 Order]) Combi Rifle, Light Shotgun / Pistol, Shock CC Weapon. (0 | 28) BLACK FRIAR FTO (Sixth Sense) Heavy Rocket Launcher, Nanopulser / MULTI Pistol, CC Weapon. (1.5 | 25) TRINITARIAN (Forward Observer) Submachine Gun, D-Charges, Flash Pulse, Shock Mines / Pistol, CC Weapon. (0 | 23) FUGAZI DRONBOT Flash Pulse / PARA CC Weapon(-3). (0 | 7) TIKBALANG OF MONTESA (Religious Troop) AP Heavy Machine Gun, Heavy Flamethrower / DA CC Weapon. (1.5 | 68) CRABBOT Flash Pulse / . (0 | 0) MACHINIST Combi Rifle, D-Charges ( | GizmoKit) / Pistol, CC Weapon. (0 | 15) GROUP 2 4 3 TEUTONIC KNIGHT (NCO) Spitfire / Pistol, DA CC Weapon. (1.5 | 31) TEUTONIC KNIGHT (Specialist Operative) Submachine Gun, Panzerfaust / Pistol, DA CC Weapon. (0 | 21) TEUTONIC KNIGHT Light Shotgun, Panzerfaust ( | TinBot: Firewall [-3]) / Pistol, DA CC Weapon. (0 | 20) TRINITARIAN (Forward Observer) Submachine Gun, D-Charges, Flash Pulse, Shock Mines / Pistol, CC Weapon. (0 | 23) 4.5 SWC | 300 Points Open in Infinity Army
I would like to suggest that when posting to the English forums, people who want to help you will have a much easier time if switch your language in Army to English before exporting. I like the lists with the Tikbalang and the KotHS; I'm less sure of your "Torneo 2 Ordenes Militares" list, as it looks like you're trying to take a second Haris of Hospitalers, but you're only allowed to run 1 Haris in each army.
I have translated the lists, thank you I had not noticed. In the case of list two, it would have a core of croisiers, a haris of teutonics and a duo of hospitallers as one more specialist and a second attack team with the hmg, the order sergeant with autbox would go loose protecting the deployment area
For list 2. I would switch the Teutons into G2 and the Hospitals into G1. The reason for this is that the Teutons can still access the 2 LT orders to get work done as opposed where the two Hospitals can’t. Bring the Escort Rocket over also. for list 1. I would downgrade the EM Crosier to a normal Combi cros. This will allow you to upgrade the Tech bee to a fugazi. You will need the extra regular order since you are rolling with 3 Models in HD. for list 3. again I would roll the Teutons into G2 for reasons stated above. Move the Tik, machinist and fugazi into G1. This will allow your Trin to be able to leverage the orders of the Teutons if they aren’t in a position to achieve an assigned task at the time.
Thank you very much, I will make the changes you tell me in list 2 and 3. List 1 I have to review because I hadn't realised that the sergeant of order hacker does not give aim only the hacker mulebots evo. The tech bee had put it to repair the saw with the gizmokit because I didn't fit in points the machinist
- Underspent SWC in MO is somewhat weird these days... If I'd be you, would try my best to find the place for the MSR Trinitarian - he's golden for those points you pay for him (just see the Hexa MSR for comparison who's more expensive and lacks infiltration) - Taking unlinked Hospitallers is definitely worse than taking a Tikbalang if you're in a need of a shooter, take the TAG. - HRL/Auxbot Escort Sgt is an interesting profile, but can't go into links and requires orders to be put into him in order to make use of his HRL - orders that could have been spent somewhere else more efficiently. - Sierra Dronbot isn't very scary in the first place, but if you take it, you probably should take EVO support and/or Engineer to fix it at the very least. If you're looking for a cheap/efficient shooter though, why don't you try Bulleteer Spitfire instead? - Overall, Teutons are good but should chill in the main group if they are expected to fight a lot. Also, you can upgrade them to Core by getting them an Order Sergeant and Konstantinos (maybe Santiago Hacker?), which would boost their efficiency quite a bit