Safe Area is a 16 point scenario?

Tema en 'ITS' iniciado por kinginyellow, 23 Ago 2021.

  1. kinginyellow

    kinginyellow Well-Known Member

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    So when reading comlog, each bullet point at the top are independent set of points.

    For instance, supremacy states (paraphrased):
    *Dominate more zones each round, gain 2 objective points
    *hacked consoles at end of game are worth 1 objective point, max 3

    Each bullet point are separate scoring and added as total to final score.

    However safe area has 4 bullet points + 1 classified worth 1.

    2 of those bullet points are mutually exclusive. A player cannot dominate equal amount of zones as their opponent and dominate more. So 3 is the most from that.

    Its the consoles that is the problem. There is no statement in comlog saying controlling a console for 1 objective point each and controlling a console when your opponent controls 0 consoles for 2 points each are mutually exclusive. So with 2 separate bullet points not being exclusive and having no language of "instead" or the same bullet point to indicate its a change of the other scoring, each console is worth 3 (1 from controlling, 2 for still controlling it and opponent has none) objective points (12 total), 3 from zones, and 1 classified for 16 total.

    This should not exist. No other scenario has this massive of a scoring difference from the max of 10. This scenario's console scoring needs to be rewritten if I am not being a bonehead and overlooked something.
     
  2. tox

    tox SorriBarai
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  3. kinginyellow

    kinginyellow Well-Known Member

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    colbrook Grenade Delivery Specialist

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