Mines S2 or SX

Tema en '[Archived]: N4 Rules' iniciado por bardulf, 14 Jul 2021.

Estado del tema:
Cerrado para nuevas respuestas
  1. bardulf

    bardulf New Member

    Registrado:
    25 Abr 2017
    Mensajes:
    31
    Me Gusta recibidos:
    3
    Page 91
    However, a Weapon or piece of Equipment in Camouflaged State will have a
    Silhouette (S) value of 2.

    It doesn't say you put a S2 cammo marker.

    Fo re both drawings you made could be possible and as all you said you prefer second one.

    I'm not willing be right I want that ypu see that is not as obvious and an extra sample is need.
     
  2. If you deliberately ignore the Mine's own rules to define its Trigger Zone and Total Coverage rules, and your only argument is that it is S2 (something I'm not even discussing about {Edit and Add: even further, in the examples I'm assuming you're right and it has S2}), I am afraid there is not much to talk about, because as I told you before we are talking about different things.
     
    #42 Pettynyt Pelaaja, 17 Jul 2021
    Última edición por un moderador: 17 Jul 2021
  3. QueensGambit

    QueensGambit Chickenbot herder

    Registrado:
    31 Ene 2019
    Mensajes:
    2.213
    Me Gusta recibidos:
    3.457
    And they even fixed this in N4. It's now called "silhouette contact" instead of "base to base contact" (they missed a couple of spots in the rules where they still refer to base to base, but otherwise it's all silhouette contact).
     
    A Mahtamori le gusta esto.
  4. bardulf

    bardulf New Member

    Registrado:
    25 Abr 2017
    Mensajes:
    31
    Me Gusta recibidos:
    3
    Edit.

    Sorry my level of English Is not as good..


    Thanks for see the rule isn't clear enough.
     
    #44 bardulf, 17 Jul 2021
    Última edición: 17 Jul 2021
  5. Again you assume that if it is not in Full Coverage in the «Resolution» then retroactively it is not in the «Verification» either and I honestly feel unable to explain to you that according to your own argument (argument that no one else shares, on the other hand) you have to check Total Coverage at both times.

    In the «Verification» from the base (because that is what the mine rule itself says) to see if the miniature is in the Trigger Zone and the second time from S2 in the «Resolution»/Detonation.
     
  6. bardulf

    bardulf New Member

    Registrado:
    25 Abr 2017
    Mensajes:
    31
    Me Gusta recibidos:
    3
    You also asume that if you measure the activation zon using base you have to use it for trigger zone.

    In the manual isn't defined which one to use.
     

  7. English Rulebook; page 76:

    • The Trigger Area of a Mine (whether it is a Camouflage Marker or a Mine Token) is the area within the radius of the Small Teardrop Template, extended out from the edge of the base of the Mine.
    • The Trigger Area excludes any areas in Total Cover from the Blast Focus of the Small Teardrop Template.
     
    #47 Pettynyt Pelaaja, 17 Jul 2021
    Última edición por un moderador: 17 Jul 2021
  8. bardulf

    bardulf New Member

    Registrado:
    25 Abr 2017
    Mensajes:
    31
    Me Gusta recibidos:
    3
    As I said they are different bullets.

    One for trigger area where it stablishes you have to use the base and isn't affected by terrain.

    And other bullet that say that you have to exclude area in total cover. (here doest say you have to use the base again)

    Unfortunately you accomplish both points.

    I think both are explained widely before.

    Unfortunately the graphic isn't clear enough because there is building that is higher than S2.

    As you said this is going nowhere becouse you have your opinion an I have mine.

    I won't insist further.
     
  9. QueensGambit

    QueensGambit Chickenbot herder

    Registrado:
    31 Ene 2019
    Mensajes:
    2.213
    Me Gusta recibidos:
    3.457
    "Activation zone" is a phrase that doesn't exist in the rules, or indeed anywhere outside your posts.

    The rules define the Trigger Area. The definition of Trigger Area is in two bullet points that have been directly quoted to you multiple times in this thread. Both bullet points explicitly refer to the Trigger Area.

    You're free to think that the rules intend that the Small Teardrop Template gets placed twice, using two different procedures, despite how absurd that would be. But you might as well accept that you'll never get to play it that way, because literally nobody agrees with your interpretation.
     
    A RolandTHTG y Dragonstriker les gusta esto.
  10. But have you read the Rulebook before responding?

    I write back to you what the rulebook literally says, not anyone's opinion, what the rulebook literally says.

    English Rulebook; page 76:
    • The Trigger Area of a Mine (whether it is a Camouflage Marker or a Mine Token) is the area within the radius of the Small Teardrop Template, extended out from the edge of the base of the Mine.
    • The Trigger Area excludes any areas in Total Cover from the Blast Focus of the Small Teardrop Template.



    You are deliberately ignoring the rules!
     
    #50 Pettynyt Pelaaja, 17 Jul 2021
    Última edición por un moderador: 17 Jul 2021
  11. bardulf

    bardulf New Member

    Registrado:
    25 Abr 2017
    Mensajes:
    31
    Me Gusta recibidos:
    3
    I'm not ignoring rules.

    You post a very good image of my point of view I nobody share.

    First

    You make an sphere from the base

    As seen in sample there is a soldier with an X in trigger area.

    Why this soldier have an X

    It has an X because is behind a building that clearly gives total cover.

    If that soldier was behind a low wall isn't so clear.

    He will clearly isn't in total cover.

    You argue that the same way you form the sphere you have to check total cover

    And if you do it that way will be true.

    But the rules don't say that and as you are s2 ypu can place a template from it inside the trigger area sphere.

    So I acomplish second point.

    I know is my opinion but I'm not ignoring the rules.
     
    #51 bardulf, 17 Jul 2021
    Última edición: 17 Jul 2021
  12. Mahtamori

    Mahtamori Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    12.062
    Me Gusta recibidos:
    15.369
    Yes it does. It literally says so in the rules. Literally. As in, with words. In a way that's not open to interpretation at all. Trigger area is affected by terrain, Erland quoted the rules for you, you only need to read what he wrote.
     
  13. If someone cannot understand that two different bullets, starting with exactly the same three words, «The Trigger Zone is ...» and «The Trigger Zone excludes ...», refer to exactly the same thing: «The Trigger Zone» then I'm afraid there is absolutely nothing that neither I nor anyone else can tell to explain it.
     
    #53 Pettynyt Pelaaja, 17 Jul 2021
    Última edición por un moderador: 17 Jul 2021
    A Dragonstriker le gusta esto.
  14. bardulf

    bardulf New Member

    Registrado:
    25 Abr 2017
    Mensajes:
    31
    Me Gusta recibidos:
    3
    No it isn't affected look at sample well is a white circle marking activation area.

    The point we' ll never agree is in second Pont.

    Yes the phrase begin with the same object.

    Objects have several qualitys

    A car can be red and electric for example.

    Unfortunately it doest say how you stablish if you are in total cover or not.

    You say you have to use your base because in previous point are taking about it. But raw it doest say that so Appling general rules I have to use my siluete to see if I'm total cover.

    I know well never be agree in this point
     
  15. QueensGambit

    QueensGambit Chickenbot herder

    Registrado:
    31 Ene 2019
    Mensajes:
    2.213
    Me Gusta recibidos:
    3.457
    "The Trigger Area excludes any areas in Total Cover from the Blast Focus of the Small Teardrop Template"
     
    A chromedog le gusta esto.
  16. bardulf

    bardulf New Member

    Registrado:
    25 Abr 2017
    Mensajes:
    31
    Me Gusta recibidos:
    3
    As I said you are S2.
    you aren't in total cover
    Then you can't exclude that area.

    Where in that phrare tell's you that you have to use the base too
     
  17. I don't believe that anyone with two sentences starting «The Triigger Zone is ... » and «The Trigger Zone exclude ...» can think that both don't apply to the «Trigger Zone», so he can't be doing anything but trolling.

    The only thing we can do at this point is not feed the troll.
     
    #57 Pettynyt Pelaaja, 17 Jul 2021
    Última edición por un moderador: 17 Jul 2021
    A Dragonstriker, chromedog y Mahtamori les gusta esto.
  18. Amusedbymuse

    Amusedbymuse Well-Known Member

    Registrado:
    1 Dic 2019
    Mensajes:
    560
    Me Gusta recibidos:
    414
    I don't even understand why you guys bother. He is either the most stubborn human being ever or a troll. Either way just leave it be. No sane TO or judge would allow this so there is no harm. He might just get burned few times at tournaments and realize how ridiculous this S2 mine claim is.
     
    Mogra, chromedog, Delta57Dash y otra persona les gusta esto.
  19. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Registrado:
    4 Mar 2017
    Mensajes:
    6.751
    Me Gusta recibidos:
    12.424
    As much as people would love to have jumping mines (and to shoot mines that are strategically hidden behind a wall), this is an old question from the eras of the first edition coming back with various interpretations and excuses and the answer is always no, you do not explode from the height of the S the marker has, but from the S the actual mine has, likewise you cannot shoot the marker and kill the mine you cannot see.

    I consider the answer concluded and closing the thread.

    What I do not consider concluded is the way the discussion here was concluded and I am expecting a better conduct from those involved in personal attacks, I can understand a heated discussion, but it has a limit.

    This is a warning to relevant posters.
     
    A chromedog y xagroth les gusta esto.
Estado del tema:
Cerrado para nuevas respuestas
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation