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Trying Shasvastii

Discussion in 'Combined Army' started by yoink101, Mar 13, 2021.

  1. yoink101

    yoink101 Chandra SpecOps Complaint Department

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    With the ease of access in table top simulator and the release of defiance, I’ve been trying out Shasvastii recently. I’m coming from mostly playing ALEPH, PanO, ISS, and IA, all of which allowed me to rely on long ranged fire superiority to punch my way through an opponent. Shasvastii...don’t do that. At this point, my favorite models I’ve tried are the speculo (honestly mostly because it can take half an opponent’s turn just to dig it out), the caliban (because one time I got it to devour another skirmisher with dcharges and that was amazing) and the Taigha (just because they’re a great road block and that 12 inch berserk).

    My question for you combined veterans is: what are your favorite profiles and tactics for Shas?
     
  2. yoink101

    yoink101 Chandra SpecOps Complaint Department

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    Uuuummm. Let me try a different approach?

    what would you use in capture and protect to get the objective from linked riot grrls with solid hacking coverage of the objective?
     
    #2 yoink101, Mar 19, 2021
    Last edited: Mar 19, 2021
  3. Aldo

    Aldo Spare 15

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    White Noise and a suicide unit.

    Or, trying to dismantle the fireteam through the linked Gwailo ARO exploit
     
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  4. Stiopa

    Stiopa Trust The Fuckhead

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    Or get something into CC with them. Jayth/Messer Duo or Haris should work well, if they're close enough. Messer provides White Noise and can shoot through it to deal with non-MSV threats if any are nearby, Jayths in CC should go through the Grrrls like a cabbage through an old and short crone.

    I've started Shasvastii back in N2 with my first army being PanO, so I've walked a similar road. I second the praises for Speculo, Caliban, and Taighas. I was, and still am, a big fan of how well SEF does midfield deployment and full camo lists. General basic strategy is simple and relies on the fact that for most lists opponent sees maybe 1/2 of your army, and doesn't know what you're hiding. Sphinx? A pair of Noctifiers and Malignos somewhere? Is there a Cadmus-priced gap left? Who knows. So the basic idea is to capitalize on it, and to try and lead opponent to wrong conclusions. Lone Slave Drone near a good spot for Noctifier ML (which you didn't field), declined flank deployment (or is it?), camo shell game, etc.

    My fav unit would be Cadmus, and I'm actually happy Decoy+Combat Jump interaction was nerfed in N4, because it was outright broken before.
     
    #4 Stiopa, Mar 19, 2021
    Last edited: Mar 19, 2021
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  5. Skjarr

    Skjarr EI Mouthpiece

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    I've always played CA since I started playing just when N3 dropped however I've only really just started mucking about with pure Shas.
    One think I really like about them is how they don't force you down the fireteam route. They have a core option if you want it but it feels far from mandatory.
    This is a sectorial route I hope CB explore more in the future tbh.
     
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  6. Sabin76

    Sabin76 Well-Known Member

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    This is the second time someone's said that... so I had to check to see if CB added a profile while I wasn't watching! Got my hopes up, you did :P
     
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  7. Stiopa

    Stiopa Trust The Fuckhead

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    Oh ffs, I definitely need more coffee before posting :P
     
  8. Space Ranger

    Space Ranger Well-Known Member

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    Bringing this thread back from the dead because I'm thinking of bringing my Shasvastii back from the dead. No one is playing them in my group and I'm in a bit of a rut with my Yu Jing. I haven't looked at them for quite a while and since no one is playing them I haven't had to go up against them. They still seem a little tricky for putting together a force but a lot easier than N2-3.

    Nox seem great to me for budget troops.

    The one that surprises me is the Mentor, but not the Lt. who seems good, but the hacker! A WIP14, BTS6 hacker with Counter intel, Camo and decoy for under 30pts. Yes please! He's defiantly the best in Shasvastii but also good in vanilla. There's others with same or higher WIP but not many with as good as a BTS. Those that do also cost three times as much (Anathematic and Chorontid).

    I'm still a big fan of the Shrouded and he only seems better now with more options. The Malignos is still cool too. I'm glad they kept the "Auto-Medkit" with regeneration on both.

    I'm a little disappointed in the Cadmus, what happened to the two decoys? I see no one has more than one but the rules for it allow for two.

    Victor seems cool. I'm looking forward to trying some thing with him.

    Also the Jayth are a little disappointing. They seem designed for very particular dense tables.
     
    #8 Space Ranger, Jun 14, 2021
    Last edited: Jun 14, 2021
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  9. AmPm

    AmPm Well-Known Member

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    I am really enjoying all the Shas profiles, the Cadmus is the one that I really just don't have a great use for. Just too unreliable. First I need to land it, then I need my opponent to have something worth morpho-scanning. For the same amount of points I can pick up a Shrouded, who are always useful.
     
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  10. Space Ranger

    Space Ranger Well-Known Member

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    It's one of those things that's really cool in story. But not great on the table. In the future, I hope they change it to Meta Chemistry or something like that. Like roll on a chart and get +3 BS, or PH, etc. Like Booty and MC you don't know what they get until they are deployed. In N3 the 2 decoys were much better. It was great using them to get rid of mines and crazy koalas.

    Still one of my favorites is the Shrouded BSG. But now you can take the one with a Dazer for a little cheaper. He's actually a really good hunter if used aggressively.

    Another is the Malignos MSR. I know a lot of guys love the Noctifer ML but the Malignos for 3pts more can set up almost anywhere on the table to get a good shot.
     
  11. AmPm

    AmPm Well-Known Member

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    Speculo minelayer + malignos MSR to force dodge or mine is hilarious. All the Shas stuff barring the cadmus is fun and useful.
     
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  12. theresponsibleone

    theresponsibleone Active Member

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    More terrain that affects visibility on tournament tables would make so many units more viable. Maybe I should spend our newly extended lockdown assembling and painting more area terrain . . .
     
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  13. Space Ranger

    Space Ranger Well-Known Member

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    Good way to look on the bright side! Terrain can be just as fun though. It's part of the reason I love Infinity is an excuse to play with cool terrain. I always feel like a kid setting up GI Joes vs. Star Wars! lol
     
  14. Space Ranger

    Space Ranger Well-Known Member

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    As I said I love the Shrouded. Since i've been making a few lists, I wonder why no one talks about the Shrouded MSR. I'd love a 25pt BS12 Camo Infiltrator MSR in one of my Yu Jing or Merc lists! Doing a quick look through other armies, anything that comes close is more expensive. The closest is the Zero with BS11 at 22pts.

    What do you guys think of the Haiduk MSR? Again, I'd love a BS12, MSV2, MSR troop for only 26pts.! in another force. I think the closest is the Brawler at 27pts and doesn't have as high of a WIP for discover or the Sapper and Shasvastii skills. Sapper is a very awkward skill. I may start with it but I'd never try using it again if he moves.
     
  15. AmPm

    AmPm Well-Known Member

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    The Shrouded MSR is pretty neat. It's a great bargain sniper. The Haiduk is an interesting piece, combo it with the Speculo (mine + smoke, then shoot with the Haiduk) or just use it as an ARO piece. I want to try a harder ARO presence with it and a couple of Q Drones. The AP Marksman is solid as well, cheap at 22pts for BS 12 MSV2 AP is perfectly fine, and Sapper can be used to setup suppression in some odd spots if you want.

    Speaking of, I would love a Shrouded SWC box and a new Malignos MSR.
     
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  16. Fed4ykin

    Fed4ykin Well-Known Member

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    More shrouded and Malignos would be more than welcome. The missle launcher noctifier would be nice too!
     
  17. Willen

    Willen Well-Known Member

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    Now I am thinking if the old Noctifiers (amazing minis) would make good Shrouded or Malignos proxies, with some weapon swaps.
     
  18. Space Ranger

    Space Ranger Well-Known Member

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    I think I've found what the Jayth are really good at. They are really good defenders. At least that's what I'd use them for.

    Especially in missions that need to defend a "thing". Decapitation (the Lt.), Mindwipe, Looting & Sabotage, etc. Anything near the deployment. The SMG can just be put into Suppressive fire and leave him. For Decapitation he can counter camo troops and impersonators from killing the Lt. They wouldn't be too bad for for defending close areas for Quad control, Safe Area, or Frontline. It's no Q-Drone but then with his MSV1 He can't be smoked out.

    Since they are so good in CC and use short ranged weapons, it's tempting to move them up. But I thought of turning it around. Keep them close and make the enemy come to you. Because as you move up into the table into enemy range you are loosing some of the advantage of the Mim-6. True they can't use their own weapons well but that's not what they are for.
     
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  19. Animus

    Animus New Member

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    I will add something to defend cadmus - for a long time I couldn't find any place for him. In couple of games I was stuck because of a cheep defensive link with missile launcher or MSR. Without Nox team with Sheskiin I couldn't open them (only choice was impersonator). I really have bad luck with Gwailo (love mode so I will still play him).
    After such battle I found cadmus - I can drop this guy with decoy near defensive link and my oponent ARO is only discover.
    In my next order I can use chest mine on those poor bastards and I will have arm 2 as a seed.
    So to me he is a suicidal troop like impersonator but he is hunting for cheerleader in a group.

    As for Jayth I'm with Space Ranger - I like the 25pts and 28pts profile do defend my positions. It feels to me that they are Shasvastii anti warband weapon as they have MSV1 so we can see through smoke now and they are pretty good CC fighters (can fight even against Domaru).
     
  20. colbrook

    colbrook Grenade Delivery Specialist

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    Cadmus doesn't have Camouflage, so your opponent could have just shot the Cadmus and it's Decoy in the order they landed. (though Fireteam members can't split burst in ARO)
     
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