Hi all! Have very interesting case: we have enemy unit who already in imm-b, and we have kiranbot with e-marat. Enemy unit declaring reset and kiranbot goes e-marat. Enemy unit passes wip-check and get a hit from e-marat and fails save roll. What will happened with this unit? It will be still in imm-b or not?And will this reset cancel isolated state too from e-marat?
E/Marat doesn't have the Comms attack trait, so a successful Reset won't let the enemy trooper to avoid Kiranbot's E/Marat. It should make another saving rolls. Edit: And if it fails, the states are intact. Negative MODs from those states do stack(thanks to the FAQ), so the enemy trooper should suffer -12 MOD(-3 from IMM-B, -9 from Isolated) to the Reset roll. A successful Reset would cancel all those states.
The enemy unit will end the order IMM-B. First, the general principle of "all at one time" means that if a State is simultaneously cancelled and applied then nothing changes. Second, Reset says "A successful Reset Roll, whether it's a Normal or Face to Face, allows the user to cancel their Targeted State and IMM-B State, applying any State-specific MODs"- since the state has not yet been applied when Reset procs (ie. You don't apply the MODs yet) the new IMM-B state can't be considered to be "their" state for the purposes of cancelling it either. Finally, if you think an order of operations is necessary to how you understand the rules, if in doubt I recommend applying effects in that order. Whichs means that Reset removes the existing IMM-B prior to making saving rolls and determining if the new one is added. The precise reason you accept is moot, the result is the same: the enemy trooper ends the order in an IMM-B state.