Interim Rules Announcement - ARO Declarations, Skill Requirements, CC ARO baiting etc.

Tema en '[Archived]: N4 Rules' iniciado por ijw, 29 Mar 2021.

Estado del tema:
Cerrado para nuevas respuestas
  1. toadchild

    toadchild Premeasure

    Registrado:
    22 Feb 2017
    Mensajes:
    4.268
    Me Gusta recibidos:
    8.102
    In N3, Protheion had explicit rules text (not just an example) that stated that it works with coup de grace. In N4, that portion was removed. Furthermore, in N4, coup de grace is mandatory, and you can't choose to swing at an unconscious model using normal CC attack resolution. Both of those combine to make it not really directly comparable.

    But all of this is wildly off topic from this thread, unless your entire purpose is to argue against the fact that IJW has an authoritative position given his role as a member of the Infinity rules team.
     
    A A Mão Esquerda le gusta esto.
  2. Hecaton

    Hecaton EI Anger Translator

    Registrado:
    23 Nov 2017
    Mensajes:
    7.241
    Me Gusta recibidos:
    6.557
    The conflict is between the rules and the rules. Protheion says it works with CC attacks, CdG kinda-sorta does wounds (it did in N3, apparently, technically, with the same wording), the example resolves the discrepancy.
     
  3. Hecaton

    Hecaton EI Anger Translator

    Registrado:
    23 Nov 2017
    Mensajes:
    7.241
    Me Gusta recibidos:
    6.557
    The thread has certainly diverged.
     
  4. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Registrado:
    4 Mar 2017
    Mensajes:
    6.818
    Me Gusta recibidos:
    12.492
    This is N4 not N3 so you should not bring N3 knowledge in the N4 rules as it may create misconceptions, I know it is a bit hard it happens to all of us.

    The point you miss in the Protheion answer is there is no mechanism in go to dead state that says "get as many wounds as it is needed to enter dead state" this may or may not change in the future, but as of now beyond an example that is a copy paste from N3, there is no mechanism that allows that.
     
  5. Vanderbane

    Vanderbane Well-Known Member

    Registrado:
    14 Sep 2018
    Mensajes:
    505
    Me Gusta recibidos:
    726
    Stepping back from the CdG question, can I get some clarity on _when_ Ian's words are to be taken as rules replacement/clarification text? Ian's pretty good about responding to all kinds of rules questions, but not always within threads with interim rules FAQ titles. Are those also to be treated as the "considered, discussed across the team" rules by default, or are they some other tier between "rules team decision" and "random thing that some guy who posts on the forum alot thinks?"
     
  6. toadchild

    toadchild Premeasure

    Registrado:
    22 Feb 2017
    Mensajes:
    4.268
    Me Gusta recibidos:
    8.102
    I believe in some thread that he recently commented he will be better going forwards about marking official rulings as distinct from general conversation.
     
    A inane.imp, A Mão Esquerda y Vanderbane les gusta esto.
  7. A Mão Esquerda

    A Mão Esquerda Deputy Hexahedron Officer

    Registrado:
    23 Nov 2017
    Mensajes:
    3.501
    Me Gusta recibidos:
    4.296
    Yes, like PS uses red text, IJW said he'll have a bright, bold header on official answers versus him walking us through the thinking.
     
    A inane.imp y Vanderbane les gusta esto.
  8. Vanderbane

    Vanderbane Well-Known Member

    Registrado:
    14 Sep 2018
    Mensajes:
    505
    Me Gusta recibidos:
    726
    Are we to assume and look for the same from Hellois, or are his comments rules statements?
     
    A A Mão Esquerda le gusta esto.
  9. A Mão Esquerda

    A Mão Esquerda Deputy Hexahedron Officer

    Registrado:
    23 Nov 2017
    Mensajes:
    3.501
    Me Gusta recibidos:
    4.296
    Since HellLois and CB staff were out of the office last week for Semana Santa, no word. My personal thought is that something in the same vein is highly likely. However, that is entirely opinion and speculation. We'll have to see.
     
    A Vanderbane y toadchild les gusta esto.
  10. toadchild

    toadchild Premeasure

    Registrado:
    22 Feb 2017
    Mensajes:
    4.268
    Me Gusta recibidos:
    8.102
    HellLois also is a much less copious social poster than IJW, so it’s quite a bit less of an issue.
     
    #110 toadchild, 5 Abr 2021
    Última edición: 5 Abr 2021
    A inane.imp, Vanderbane y A Mão Esquerda les gusta esto.
  11. Vanderbane

    Vanderbane Well-Known Member

    Registrado:
    14 Sep 2018
    Mensajes:
    505
    Me Gusta recibidos:
    726

    So if I post less I should be taken more seriously? :p

    ...actually, on these forums that might not be a bad policy...
     
    A inane.imp, A Mão Esquerda y toadchild les gusta esto.
  12. kinginyellow

    kinginyellow Well-Known Member

    Registrado:
    19 Dic 2017
    Mensajes:
    809
    Me Gusta recibidos:
    630
    No, that a rules authority who mostly posts only rules answers has far less need to have a way to distinguish themself than of a person who posts rules answers and just general conversation.

    Ijw posts here more than just as a rules authority. Helllois does not.
     
    A A Mão Esquerda le gusta esto.
  13. psychoticstorm

    psychoticstorm Aleph's rogue child
    Moderator

    Registrado:
    4 Mar 2017
    Mensajes:
    6.818
    Me Gusta recibidos:
    12.492
    To give a better/ clearer experience we will try what is suggested on this thread from here on, if from feedback, texts should be coloured or something else we will adapt to create a clearer and better form, for now though, lets try this format.
     
Estado del tema:
Cerrado para nuevas respuestas
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation