Chaksa longarms

Tema en 'Spiral Corps' iniciado por Angry Clown, 22 Feb 2021.

  1. Angry Clown

    Angry Clown Well-Known Member

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    New model coming and pretty awesome.

    Guys cant we find a way to use it? These garbage stats
     
    A the huanglong le gusta esto.
  2. Ghost87

    Ghost87 Well-Known Member

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    This is infinity, almost any unit is playable while maybe not optimal.
    If you like it but have the feeling it is not competitive enough, play it carefully and only in optimal range bands. It's not hard to outrange the opponent with a missile launcher or hide with the autocannon and wait for the perfect moment.
     
    A Barsik y Savnock les gusta esto.
  3. toadchild

    toadchild Premeasure

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    Have we seen a render of the longarms or just the dossier?
     
  4. Savnock

    Savnock Nerfherder

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    What @Ghost87 said. And seriously, stop saying things are "trash" when they are just average.
     
    A melkiach y Barsik les gusta esto.
  5. Dragonstriker

    Dragonstriker That wizard came from the moon.

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    Render was in last studio update vid at 7:15.
     
  6. toadchild

    toadchild Premeasure

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    Thanks, I definitely watched that video, but that particular preview had fallen out of my head.
     
  7. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

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    It's been "F-tier" forever. Now it's maybe "D-tier" in Spiral, at best. Probably "E-tier", especially in vanilla Tohaa.
     
  8. Savnock

    Savnock Nerfherder

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    Yes, the unit is not super optimized. Tohaa intentionally have some weakness in the long-range game. Introducing patches for every single Tohaa weakness while they continue to be almost-too-good at midfield stuff is not how you get a balanced game. Accept the weakness and work around it instead of demanding that the army be good at everything, and people (designers included) might listen more.
     
    saint, Cthulhu363, Dragonstriker y 2 otros les gusta esto.
  9. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

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    I'd like the weakness to be interesting. Not as in "the way to work around it is to never ever consider spending points on a Chaksa Longarms". I want a reason to deploy this unit and the awesome model despite the weakness.

    Make it do something else, make it somehow useful.
     
    the huanglong, Cloud, xagroth y 2 otros les gusta esto.
  10. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

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    Also, did I ever do that? I don't recall, mate.
     
  11. Angry Clown

    Angry Clown Well-Known Member

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    How about a tagma allowance in link. That could make the haris very interesting than.
     
  12. SpectralOwl

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    Break the Sukeul's knees and undoing the insane link power creep that makes said Sukeul necessary? It seems a lot easier to adjust the power spikes down than buff the entire range around overperforming units.
     
    A Savnock le gusta esto.
  13. melkiach

    melkiach PheroBoosted

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    Against marked enemies, in active turn, the longarms become very violent

    Besides, it has good armor, especially in cover, it can withstand enemy shots for a while

    I've also tried 2 Combi Chaksa + 1 Aelis Keesan, maybe not the best haris of the world, but quite dangerous enough to play it, those E / M greanades are so Yummy, for more happiness play it near a triad with Kriigel with Smoke :p
     
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  14. Savnock

    Savnock Nerfherder

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    It wasn't you, OP said they have garbage stats. They're not garbage, they're average. Average dude with a an Autocannon with +1 B is still pretty decent for Tohaa against armor. Not a lot else in the Tohaa armory that can deal with a TAG at long range.
     
    A Dragonstriker y A Mão Esquerda les gusta esto.
  15. Savnock

    Savnock Nerfherder

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    Stuff like this plus unlimited flexible Triads is why Tohaa are the Lords of the Midfield.

    The Longarms are there for whenever you actually need range and a Viral Sniper isn't enough.
     
    A Dragonstriker, melkiach y A Mão Esquerda les gusta esto.
  16. jmmelo

    jmmelo Well-Known Member

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    I have said it before... Chaksa are support units, let them support triads by giving all of them the Triad skill. Simple, not OP and makes them very usable.
     
    Mogra, El tito Zylito, Henshini y 5 otros les gusta esto.
  17. clever handle

    clever handle Well-Known Member

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    allow chaksa longarms to form special fireteams with the baggage+flamer chaksas like the Taagma can and I think you'd see these guys deployed very regularly. And I don't think that's a huge game breaker of a twist...
     
  18. spears

    spears Well-Known Member

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    I've a suspicion we didn't get oktavia as she would basically invalidate the existence of the longarms.
    That said if you have ever looked at an unlinked missile fusilier and had an itch to pay 66% extra for a random grab bag of bloat the longarm is there to scratch it.

    Maybe they have a reason to exist in spiral.

    Edit: apologies i missed this was in the spiral sub.
     
    #18 spears, 12 Mar 2021
    Última edición: 12 Mar 2021
    A the huanglong le gusta esto.
  19. Vocenoctum

    Vocenoctum Well-Known Member

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  20. the huanglong

    the huanglong Well-Known Member

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    Now make the profiles worth taking please
     
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