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New NCA

Discussion in 'PanOceania' started by yoink101, Nov 18, 2020.

  1. yoink101

    yoink101 Chandra SpecOps Complaint Department

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    the changes to Neoterra look pretty solid to me. I would have loved to see bolts in my fusilier teams, but they certainly make solid haris candidates.

    ORCs can join Fusilier teams! I expected this, but it’s nice to see.

    Shona is in and a wild card. Cool. Also, there’s no smoke, so I don’t know how much use we’ll actually get out of her.

    Uhlan got +1 burst on the feuerbach. Honestly, I love it! The fact that it’s cheaper is just icing.

    Bolts are still solid. A bolt core isn’t terrible either. Which is really exciting. I think they’ll do well as a haris with an Aquila FTO or a bulleteer wildcard (!?!) as a hitter.

    Points adjustments, most of which we had already seen or expected.

    Obviously it would have loved to see some more NCO or tac awareness, but PanO only gets high BS...
     
  2. SpectralOwl

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    The big issue for me is that every forward Specialist or fast attacker is Hackable, and NCA is well below-average in the Hacking game. Nomads, O-12 or tailored YJ or other PanO hacking lists will make scoring incredibly difficult if you don't commit some Bolts to the midfield.

    Protecting key units from Impersonators or Superior Infiltrators is next to impossible as well, especially the LT since NCA LT profiles are based off the basic rifle profiles nobody ever takes so they are very obvious.

    I really feel NCA shouldn't have got Shona as she is; it's clear she was designed for another faction and lacks the support she needs here. A PanO CC monster needs a different set of abilities to be useful.

    According to the Sectorial chart, we don't have Aida anymore, but she's in Army.

    On the bright side, Bolt-Machinist-Bulleteer seems like a potent combination for an offensive Haris and even the Auxilia FO is helping spread a Repeater net, for those occasions where it isn't a liability.
     
  3. Ayadan

    Ayadan Knight of the TAG Order

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    I think that with Auxilias, Albedo Black Friar and the CoC Bolt, you're in a pretty good position to defend against assassinators.
    Yes, if they try to roll for deploying in the DZ, you'll have hard time to prevent them to try at least one assassination, but I can't see an army that can prevent this.
     
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  4. Shas'O Kassad

    Shas'O Kassad New Member

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    I Like most of the changes. The modifications are in the mood of this sectorial and respond at most of wishes NCA players.

    Like most, I find sad the Uhlan have a little discount. Just - 11 pts when all tag have -17/-18 pts is meh. The +1B on Feuerbach make HMG useless. The only use for hmg is suppressive fire now. Not bad but I would prefer FB B+1 and heavy flammer for exemple. Or just Feurbach with continuous dammage :p

    But we have :
    - A very nice and potent specialiste with the garuda FO. 15-10 move with 13 of will power, mimétism and combi rifle for 20 pts it"s very nice for an AD. This spécialist was really missing before.
    - Nice choice of FT. Fusi core with Orco, Aquila, BF or lot of characters.
    - Bolt are nice now and strong in active turn. The sniper is a very good unit.
    - Very potent FT of engineer+Bolt (sniper ?) + bulleteer spitfire. This haris can defend, attack and do objectifs
    - Very nice engineer. 1 pts for veteran and bioimmunity is discount. Engineer with armor 3 :)
    - Courage and shock immunity on hexa is a good gift.
    - Locust have availabitliy 3 now. Maybe try SMG locust in suppresive fire when we played in 2nd ?

    I'm not sure but with Hacker Deva, hexa, SG and bulleteer in Ft + deployable repeater on auxbot, NCA can hack well and have a nice hacking presence. And don't forget the fugazi's avalability : 3

    Shona is a Brutal CC unit but don't give synergy with NCA sectorial. Bi pandra is...Bi pandra. Nice model but useless in the table
     
  5. Sangarn

    Sangarn TRIUMcorp CEO
    Warcor

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    -
    Bolts can't join fusiliers ...
    Aquila HMG can't join FT
    Ulhan still useless
    SG HMG is too expensive almost a tikbalang rofl (that not new)

    +
    Auxilia got buff (!?!)
    uber stupid FT with bolt sniper/spitfire bulleteer aquila and engineer

    MACHINIST NCA (Bioimmunity, Veteran) Combi Rifle, D-Charges ( | GizmoKit) / Pistol, CC Weapon. (0 | 16)
    BULLETEER Spitfire / PARA CC Weapon(-3). (1 | 23)
    BOLT (Multispectral Visor L1) MULTI Sniper Rifle ( ) / Pistol, CC Weapon. (1.5 | 31)
    BOLT (Chain of Command) Combi Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 28)
    AQUILA FTO (Specialist Operative) MULTI Marksman Rifle / Pistol, Shock CC Weapon. (0 | 52)

    2.5 SWC | 150 Points

    Open in Infinity Army

    that a fancy FT that wreck everything and will die fast out of DZ
    having the eng inside also mean that you don't have palbot to repair your fugazis and because the engineer is AVA 1 you can't have a second one in G2

    LoL protection: prolly the only PanO sectorial where we gonna take CoC

    Such a lazy rework.
     
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  6. Shas'O Kassad

    Shas'O Kassad New Member

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    Yes, we can asking us why our MI can't join fusilier when Kamau and Bagh Mari can.
    In the other side, for the sake of this game, do you really want to see Bolt sniper in ft like Kamau sniper in Varuna ?

    When Vet Kazak can join FT why NCA player cant join aquile hmg in FT ? Good and right question. But this fact do our sectorial useless ? I don't think so. I even thinh otherwise :)

    If you go back on discord, we can play together and see if Uhlan is really useless :)

    If I understand you well, to have one bonus (engineer in ft with bulleteer) with in return an default is not fair ?

    Have engineer in the same FT as bulleteer is great. This is a good way to economise order.

    So, in conclusion Sangarn, for you nothing is good with this "lazy reword" ? If it's really a case, move other faction. The most important thing is enjoy the game and played with friend :)

    SoK
     
  7. Teslarod

    Teslarod when in doubt, Yeet

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    Wouldn't look at it as a rework, it's just the barebones N4 Update.

    The real N4 Updates are gonna be stretched out across the next few years.
    As far as getting NCA playable is concerned, it's everything I expected + Shona and Bullteer Wildcard. Letdown for me is the Uhlan, especially after looking at the Dragao.
    You can shave off 35 points off that link by replacing the Aquila with a HSG Bulleteer. Suddenly it's a defensive Link and not half your list in 5 dudes. Or take the Aquila anyway and put him in a Haris.
     
    #7 Teslarod, Nov 19, 2020
    Last edited: Nov 19, 2020
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  8. Sangarn

    Sangarn TRIUMcorp CEO
    Warcor

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    @Teslarod I don't think having two 55mm bases in one FT is a good idea, for the rest I totally agree
     
  9. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    I'm still a bit worried about having ONE 55mm base in a Fireteam.

    It certainly doesn't feel like something I want to move around very much.

    Well... maybe a Haris.
     
  10. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

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    a bulletteer is so cheap to the point where it just doesn't matter if it gets blown up. As long as the rest of the link is relatively safe (which really isnt that hard to do, especially with CSU in the mix). tbh those 4 order chimps are probably alot more valuable in terms of overall value and the buffs they can give the rest of whatever solo pieces you're taking that can link with them than the individual bulleteer.
     
  11. Snowball

    Snowball Well-Known Member
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    I’ve been using a full fireteam in corregidor with a Vostok and it’s not as bad as one may think. Few instances where moving the link was a pain mid field with 5 models, and a couple of tokens but for the most part the base size wasn’t that big of a deal to position.

    but I will say going from a -6, arm 3, 2 wound remote to an arm 1, 1 wound makes me a bit more worried for those lucky hits on it. Hoping B5 hitting on 18’s offsets that.
     
  12. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    Well, you do get a second one for basically the same price, right?
     
  13. Sangarn

    Sangarn TRIUMcorp CEO
    Warcor

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    so ... I've been trying with NCA lately and the thing that literally kills me is the AVA 1 engineer ...
    this makes the machinist as FT option pretty much a joke unless you aren't fielding any TAG or fugazi/sierra/bulleteers ? (lol)

    for the record lolmads:
    corregidor AVA 17 engineers (aka the mary sue fan made sectorial)
    bakunin AVA 3
    tunguska AVA 2

    other PanO:
    SWF: AVA 6 yeah kahru
    Varuna: AVA 2 (!)
    SAA: AVA 2 (!)
    MO: AVA 1 (same issue with the lack of hack and other things but it's another subject)

    my point is: how is it possible to have access to only ONE engineer in a ultra-tech sectorial with most REM presence of all sectorials in the game
    fluff wise PanO should have the most engineer on the ground look US army there are more tech than soldiers
    fusilier should have a basic engineer profil instead of hacker
    balance wise unless your intent is to give NGE to PanO I don't see why giving 2 engineer will break anything
    well maybe it's a bug xD
     
  14. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    Yes.

    You have to decide if you are using your Machinist to support Structure based units, or if you are using it to fill in a Bolt Core or Haris.

    It's not going to be able to do both well.

    There are probably some compromise builds you can do, with the Machinist supporting backline Remotes while also taking part in a Fireteam, but the role really requires a PalBot which is still hard locked out of Fireteam participation.

    Long story short, it's a deliberate choice. You either get to run offensive Structure based units and support them with a backline Machinist, OR you get to include one in the Bolt team.
     
  15. AntipodeanBolt

    AntipodeanBolt PanOceanian Hypercorporate Delegation Secretary

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    The NCA Fireteams sheet only indicates that an NCA Machinist can join a Bolt Core
     
  16. Ruaridh

    Ruaridh Well-Known Member

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    Tech bee has a gizmo kit in a pinch

    Sent from my SM-G973F using Tapatalk
     
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  17. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    [​IMG]
    [​IMG]
    [​IMG]

    Well that's an annoying conflict.

    @ijw I don't suppose you have any idea what's intended here?

    Or @Koni maybe?
     
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  18. barakiel

    barakiel Echo Bravo Master Sergeant

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    @AdmiralJCJF
    Bolt Haris has me pretty excited, and embedded Engineers are really valuable this edition. so that's rough.
     
  19. SpectralOwl

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    I haven't found the one-Engineer limit to get in the way much unless I'm running a TAG and Bolts at the same time. It also helps that the NCA Machinist has Veteran, which means he's better under attacks by Emily, Dart or another backline E/M attacker, which are the main situations I find myself needing an Engineer anyway.

    Also, it turns out the new Uhlan is brutal against other TAGs and ARM-tanking HI. Definitely worth the lack of MULTI HMG thanks to its new +1 Burst on the Feuerbach and the crit changes. Took down a Gorgos in two orders in one game, and scored a double-crit against a Blackjack in another- eight DAM15 AP saves took the thing to Dead with dice to spare, and the Uhlan went on to kill half the opposing USARF army by itself in Suppressive on a roof. I suspect it will be weaker against old-style Warband horde lists or mass Camo, but for cracking heavy armour it's certainly worth its mammoth cost.
     
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  20. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    So I've been noodling around a bit with NCA.

    It's like coming home, as I haven't actually played with them for a couple of years now (I had a year of Vanilla, then a year of Acontecimento and am now part way through a year of Varuna).

    Something like this feels like it could be very effective, leaning into the potential of the Bolt Haris as a bed for delivering other fantastic choices:


    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]10
    FUSILIER (Lieutenant) Combi Rifle / Pistol, CC Weapon. (0 | 10)
    FUSILIER Combi Rifle / Pistol, CC Weapon. (0 | 10)
    FUSILIER Combi Rifle / Pistol, CC Weapon. (0 | 10)
    FUSILIER (Hacker, Hacking Device) Combi Rifle ( ) / Pistol, CC Weapon. (0.5 | 15)
    FUSILIER (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 12)
    ORC Feuerbach / Pistol, CC Weapon. (1.5 | 38)
    CSU (Specialist Operative) Rifle, Light Shotgun / Pistol, PARA CC Weapon(-6). (0 | 11)
    AQUILA FTO (Specialist Operative) MULTI Marksman Rifle / Pistol, Shock CC Weapon. (0 | 52)
    BOLT Boarding Shotgun, Drop Bears / Pistol, CC Weapon. (0 | 22)
    BULLETEER Spitfire / PARA CC Weapon(-3). (1 | 23)
    GROUP 2[​IMG] [​IMG] [​IMG]3 [​IMG]2
    SWISS GUARD Missile Launcher, Light Shotgun / Pistol, AP CC Weapon. (1.5 | 63)
    CSU (Specialist Operative) Rifle, Light Shotgun / Pistol, PARA CC Weapon(-6). (0 | 11)
    MULEBOT (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 15)
    TECH-BEE (Specialist Operative, Deactivator) Flash Pulse ( | GizmoKit) / Pistol, PARA CC Weapon(-3). (0 | 5)
    WARCOR (Sixth Sense) Flash Pulse / Stun Pistol, PARA CC Weapon(-3). (0 | 3)
    5 SWC | 300 Points
    Open in Infinity Army

    What I really like here is the flexibility. The Aquila or the Bulleteer are both solid solo pieces, either can drop into the Core if there's an opportunity to take advantage of their range bands and abilities from a static base, or they can Haris with the Bolt while the Fusiliers and ORC provide the fire base.


    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]10 [​IMG]1
    FUSILIER (Lieutenant) Combi Rifle / Pistol, CC Weapon. (0 | 10)
    FUSILIER Combi Rifle / Pistol, CC Weapon. (0 | 10)
    FUSILIER Combi Rifle / Pistol, CC Weapon. (0 | 10)
    FUSILIER (Hacker, Hacking Device) Combi Rifle ( ) / Pistol, CC Weapon. (0.5 | 15)
    FUSILIER (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 12)
    ORC Feuerbach / Pistol, CC Weapon. (1.5 | 38)
    BULLETEER Heavy Shotgun / PARA CC Weapon(-3). (0 | 17)
    SQUALO (NCO) MULTI Heavy Machine Gun / CC Weapon, MULTI Pistol. (2 | 79)
    [​IMG] CRABBOT Flash Pulse / CC Weapon. (0 | 0)
    FUGAZI DRONBOT Flash Pulse / PARA CC Weapon(-3). (0 | 7)
    FUGAZI DRONBOT Flash Pulse / PARA CC Weapon(-3). (0 | 7)
    GROUP 2[​IMG] [​IMG] [​IMG]5
    MULEBOT (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 15)
    AUXILIA (Forward Observer) Combi Rifle, Flash Pulse ( | Deployable Repeater) / Pistol, CC Weapon. (0 | 15)
    [​IMG] AUXBOT_1 Heavy Flamethrower / PARA CC Weapon(-3). (0 | 4)
    AUXILIA (Forward Observer) Combi Rifle, Flash Pulse ( | Deployable Repeater) / Pistol, CC Weapon. (0 | 15)
    [​IMG] AUXBOT_1 Heavy Flamethrower / PARA CC Weapon(-3). (0 | 4)
    MACHINIST NCA (Bioimmunity, Veteran) Combi Rifle, D-Charges ( | GizmoKit) / Pistol, CC Weapon. (0 | 16)
    PALBOT PARA CC Weapon(-3). (0 | 3)
    HEXA MULTI Sniper Rifle / Pistol, PARA CC Weapon(-3). (1.5 | 30)
    6 SWC | 299 Points
    Open in Infinity Army

    This one I mostly just want to play so that I can have fun with NCO in PanOceania and really go ham with a Squalo. Between its native ECM: Hacking and Firewall from the EVO I feel like it might be able to manage the hacking rich environment? It'll be a "test on the table" type situation.

    But isn't it nice how many other tools we get into the list to support our PanO TAGs these days?

    I really must update that article to N4.


    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]10
    FUSILIER Combi Rifle / Pistol, CC Weapon. (0 | 10)
    FUSILIER Combi Rifle / Pistol, CC Weapon. (0 | 10)
    FUSILIER (Hacker, Hacking Device) Combi Rifle ( ) / Pistol, CC Weapon. (0.5 | 15)
    FUSILIER (Forward Observer) Combi Rifle, Flash Pulse ( | Deployable Repeater) / Pistol, CC Weapon. (0 | 12)
    FUSILIER (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 12)
    ORC Heavy Machine Gun / Pistol, CC Weapon. (1.5 | 37)
    HEXA Spitfire / Pistol, PARA CC Weapon(-3). (1.5 | 29)
    HEXA (Hacker, Killer Hacking Device) Combi Rifle ( ) / Pistol, PARA CC Weapon(-3). (0 | 26)
    DEVA (Multispectral Visor L2) Spitfire, Nanopulser ( ) / Pistol, CC Weapon. (1 | 33)
    GARUDA Tacbot (Forward Observer) Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 20)
    GROUP 2[​IMG] [​IMG] [​IMG]5
    DEVA (Lieutenant, Triangulated Fire, Sensor) Combi Rifle, Nanopulser / Pistol, CC Weapon. (0 | 24)
    HEXA MULTI Sniper Rifle / Pistol, PARA CC Weapon(-3). (1.5 | 30)
    CSU (Specialist Operative) Rifle, Light Shotgun / Pistol, PARA CC Weapon(-6). (0 | 11)
    CSU (Specialist Operative) Rifle, Light Shotgun / Pistol, PARA CC Weapon(-6). (0 | 11)
    PEACEMAKER Heavy Shotgun / PARA CC Weapon(-3). (0 | 20)
    [​IMG] AUXBOT_3 Heavy Flamethrower / PARA CC Weapon(-3). (0 | 4)
    6 SWC | 300 Points
    Open in Infinity Army

    This kind of mixed light force was really strong for me in N3 (obviously with a slightly different unit mix and leaning into remotes more) but I'm not sure that it works in this meta. Or maybe there's a key I'm missing (hell, maybe it could work for some missions anyway!).
     
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