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Interaction Question: Negative States Cancelled by "Reset"

Discussion in 'Rules' started by shokeyshah, Oct 30, 2020.

  1. shokeyshah

    shokeyshah Active Member

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    Suppose a trooper has the Isolated, Imm-B, and Targeted negative states. It gets a chance to cancel the state using a "reset" short skill or ARO. From the IMM-B cancellation clause:
    "The affected trooper may cancel this state via a successful Normal or Face to Face Reset Roll, applying the -3 WIP MOD provided by this state"​

    The others have identical language (with their own MODs). What is interesting here is the use of the singular "THIS STATE". So the question is, if a trooper resets, do they cancel all negative traits with a successful reset roll, or do they choose the negative MOD imposed by just one of their negative traits, and cancel only that one upon a success?

    Furthermore, if the trooper is isolated, must they impose the worse -9 MOD to their reset roll, resetting one or all negative states on a success?
     
  2. Kumatake81

    Kumatake81 Well-Known Member

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    As I recall.
    You need to pass a reset(-9) roll to cancel all three states.
     
  3. Armihaul

    Armihaul Well-Known Member

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    Isolation applies a -9, but if it is also IMM-B, it gets an extra -3, so it becomes a -12 (topped at that) but a successfull roll will take out all states.
     
  4. Teslarod

    Teslarod when in doubt, Yeet

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    Has been confirmed as intended to stack all MODs and clear all States at once.
    Likely going to be part of the coming FAQ.

    IMM-B and Targeted would apply a total of -6 to Resets. But would both be cleared on a single successful Reset -6.
    As usual total MODs can't exceed +/- 12. So with WIP13 you'd always have the chance to Reset on a 1, even against Isolated, Imm-B, Targeted and Surprise Attack.
     
    inane.imp likes this.
  5. shokeyshah

    shokeyshah Active Member

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    Do you have a link to this confirmation?
     
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