How about MAF drop troops? ;) Most likely a typo. Zerat got better. HD with LGL will be extremely annoying... for enemies.
Yeah, it's a nice incentive to drop Taryots instead of walking in from the edge. The latter is what Rasyats are for :>
Soggy got NWI and of course got cheaper. Zerats omg. Mimetism -6, minelayer, lgl.... Kornak brings two extra orders instead of just one. I really, really like the changes so far. Did we just get boosted to Tier 2!?!1 Edit: Oh and Suryat HRL with MSV1 with Anyat in a link bringing his own smoke!!! Smmmoookin'!
It looks like we can have burst 4 multi sniper yaogat (+1 b and fireteam B bonus) this also looks useful asset to MAF. Odesláno z mého Mi 9T Pro pomocí Tapatalk
And we got a nice BTS boost for both Vanguards and Zerats. Not to mention Immunity AP for Suryats. MAF's staying power is through the roof! The roof I say!
Is it me or is it like Christmas for morats? Those raicho are mega spicy, built in firewall, crit immunity, a NCO profile at the price of a N3 asura. I for one welcome our new space oni overlords
No LGL, fortunately/unfortunately. There are no longer Light and Heavy Grenade Launchers, just Grenade Launchers. The Hacker still has a Light Flamethrower.
Everything looks really exciting, but were Kurgats completely removed from the game? Can't find their profile at all.
@wuji, I remember this idea floating around when we were arguing about MAF on the old forums. Wasn't it one of yours?
Cool beans man. It is the time of the Aggressive Murder Monkeys! I'm just afraid that if we've got all this - what did everyone else get?
General: Morat rule de-nested into Veteran and Religious Troop, those rules remained the same. (I included stuff that are de-nested, for clarity sake, i hope the whole thing is readable and useful, i'll add the Kurgat once they reappear, they were absent from the army builder at the time of writing this, don't hesitate to correct me if i made any mistake, obviously, feel free to copy pasta this at will if you need) Vanguard: +1CC, +3BTS, All Pistols replaced with Heavy Pistols K1 sniper cost decreased (21/1->18/1) Hacker cost decreased (22/0.5->19/0.5) but no more EI hacking device Med-Tech Obsidon Medchanoid: +1CC, got a Gizmokit, No more SMG journalist Treitak Anyat: +3CC, cost decreased (25->24), now can join any FT of Vanguards, Suryats, Sogarat or Raichos Krakot: +2CC, Metachemestry is now Metachemestry(Reroll), All Pistols replaced with Heavy Pistols BSG + Chest Mine cost increased (18->19) 2SMG profile cost increased (17->18) Kurgat: +1CC, +1BS, +3BTS, gained a Gizmokit, gained Fireteam: Haris, gained Fireteam: Duo, Pistols replaced with Heavy Pistols BSG profile mines replaced with AP mines, cost increased (17->21) MK12 profile mines replaced with AP mines, cost increased (23-26) Autocannon lost mines, cost increased (28/1->30/1) Rodok: MOV 4-2 increased to 4-4, +4CC, No more Killer Hacker, Pistols replaced with Heavy Pistols, gained Fireteam: Haris HMG cost increased (27/1.5->30/1.5) BSG+Mines cost increased (19-23) Missile Launcher +LSG cost increased (28/1.5->31/1.5) Paramedic lost mines, cost increased (21->24) BSG Assault Hacker replaced by regular Hacker, lost mines, cost went up (25/0.5->27/0.5) Yaogat: MOV 4-2 increased to 4-4,-1CC, +3BTS, gained Number 2 for all, gained Fireteam: Haris for all, Pistols replaced with Heavy Pistols Combi+panzerfaust cost decreased (29/0.5->27/0) BSG+grenades replaced by BSG+Panzerfaust for same price Multi Sniper profile split in Multi Sniper (+1B) for 35/1.5 and Multi Sniper (+1Dam) for 34/1.5 Hacker lost EI specificity and cost decreased (36/0.5->32/0.5) Lieutenant cost decreased (29->27) Rasyat: MOV 4-2 increased to 4-4, Rules de-nested and replaced, gained Martial Arts L2, Courage and Stealth, now has Parachutist (Dep. Zone) [WE ARE VAN ZANT NOW],Pistols replaced with Heavy Pistols Combi Rifle+Eclipse cost increased (29->32) BSG+Eclipse profile cost increased (28->32) Spitfire profile cost increased (34/1.5->37/1.5), gained D-Charges Combi+E/mitter profile is now Specialist Operative and cost increased (31->34) Raktorak: +3CC, All profiles have Number 2, Jungle Terrain replaced by Terrain (Total), Pistols replaced with Heavy Pistols Kornak Gazarot: Gained Immunity (Shock), Gained Natural Born Warrior, Is now a Wildcard Trooper, Pistols replaced with Heavy Pistols NEW PROFILE Lieutenant (+1Order) in addition of Strategos L1 [Note changes to Strategos rules] for 45pts Sogarat: -1PH, +3BTS, Gained BS Attack (+1Dam), Gained CC Attack (+1Dam), Gained Immunity (Shock), Gained No Wound Incapacitation, lost AutoMediKit, all profiles have Pulzar, Assault Pistols replaced with Heavy Pistols, No more Full Auto L2 Feuerbach AP HMG cost decreased (56/2->56/1.5) Lieutenant AP HMG cost decreased(56/2->56/1.5) NEW PROFILES Feuerbach(+1B) 60/1.5 [Compared to Full Auto L2 profile for 67/1.5 in N3] AP HMG NCO 58/1.5 Feuerbach(+1B) NCO 62/1.5 Lieutenant Feuerbach(+1B) 60/1.5 Suryat: +1CC, All profiles have Fireteam: Haris, gained Immunity (AP), gained Immunity (Shock), Pistols replaced with Heavy Pistols Vulkan shotgun cost decreased (37->33) No more combi + LFT without Tinbot Combi+LFT & Tinbot cost decreased (38->34) MULTI rifle + LFT cost decreased (41->35) No more MULTI Rifle + LFT Lieutenant HRL gained MSV1, cost decreased (39/2->35/1.5) HMG cost decreased (44/2->40/1.5) no more HMG+Tinbot without Lt or Tac Awareness Tac Awareness HMG+Tinbot cost decreased (48/2->44/1.5) Lt HMG+Tinbot cost decreased (45/2->41/1.5) NEW PROFILE Lieutenant(+1Order) HMG+Tinbot for 45/1.5 Raicho: -2CC, -1WIP, ECM replaced with ECM: Guided (-6), gained ECM: Hacker (-3), Fatality L1 replaced by BS Attack (+1Dam), gained Dodge (PH=11), Gained Fireteam: Duo, Gained Gizmokit (PH=12), Gained Immunity (Critical), Gained Immunity (Shock), MULTI HMG + HSG + Mines dispenser cost decreased (94/2->82/1.5) MULTI HMG+HFT gained NCO and is cost decreased (89/2->77/2) NEW PROFILE: MULTI HMG+HRL for 73/1.5 Raicho pilot: CC+4, -1WIP, gained a Combi Rifle, 2 Heavy Pistols replaced by Assault Pistol(+1B) M-Drones: +5CC, Sat-Lock removed, Gained Triangulated Fire, Gained Courage, Gained Immunity (Shock) [from Remote Presence de-nesting, but listing it anyway], Sniffer removed, gained a Flash Pulse, is now cost decreased (17->16) Q-Drones: +5CC, Gained Courage, Gained Immunity (Shock) HMG cost decreased (26/1->25/1) Plasma rifle cost decreased (25/1->24/1) {Note the change of impact template on plasma rifles] T-Drones: +5CC, Gained Courage, Gained Immunity (Shock), Gained BS Attack (Guided), Smart Missile Launcher replaced by Missile Launcher R-Drones: +5CC, Gained Courage, Gained Immunity (Shock), cost decreased (8->7) Slave Drones: +3CC, Gained Courage, Gained Immunity (Shock), Ikadron Batroid: +6CC, Gained Courage, Gained Immunity (Shock), G: Autotool replaced by Remote Presence E-Drones: +5CC, Gained Courage, Gained Immunity (Shock), Upgrades Exile and Goodnight rmoved, cost decreased (28->18) NEW TROOPER PROFILE: Dropsuit TARYOT Zerat: +3CC, +3BTS, CH: Mimetism replaced by Mimetism (-6), Gained Stealth, Pistols replaced with Heavy Pistols MULTI Sniper Rifle lost mines, cost decreased (28/1.5->27/1.5) Assault Hacker replaced by regular Hacker, gained a Light Flamethrower, cost increased (25/0.5->29/0.5) Killer Hacker gained a Light Flame Thrower, cost increased (22->27) BSG lost grenades, cost increased (22->24) Combi+E/Mitter+Mines cost increased (22->26) Red Fury+Mines cost increased (25/0.5->29/1) Forward observer loses grenades, cost increased (22->25) NEW PROFILE Minelayer, Combi+LFT+Shock Mines 26pts Daturazi: +2CC, Gained Berserk, AVA Total reduced to AVA5, Pistols replaced with Heavy Pistols [Note changes to Martial Arts chart] Combi+Smoke+Shock CCW cost decreased (21->18) Chain Rifle replaced by Chain Rifle(+1B) APCCW replaced by DACCW BSG+Smoke Grenades cost decreased (20->18) Combi Rifle +Smoke Grenade Launcher cost decreased (21-18) Other Combi Rifle profiles with APCCW and DACCW have been removed Oznat: Gained Martial Arts L1, All pistols replaced with Heavy Pistols Combi+Smoke grenade launcher cost decreased (18->16) Vulkan Shotgun+Smoke Grenades cost decreased (20->18) Oznat Sensor cost decreased (29->27) Sync Preta: CC+1, Climbing Plus removed [A mistake?], gained Courage Gakis: +1CC, gained Courage, Gained Berserk Pretas :+1CC, gained Courage Kendrat: Gained Martial Art L1, Gained Courage, Both profiles cost decreased (24->22) EDIT1: Improved typography. PLS KILL ME! EDIT2: Added Kurgat, fixed some errors in Zerat profiles EDIT3: Corrected Daturazi changes EDIT4: Added Berserk to Gakis, MSV1 to Suryat HRL and Krakot's Metachemestry reroll EDIT5: Corrected Rodoks changes
Some remarks: Kurgats: This rumour is most likely accurate: Zerats: Mimetism never granted Stealth, it's a new development for them, in line with other non-camo skirmishers. LGL was - unfortunately - debunked by ijw, it's a Light Flamethrower.
Okay, i'll add the modifications from these, i'll correct if they changed for some reason. And i thought that Stealth was folded in Mimetism, the more you know! Thank you for the corrections!