First these two list are only using what has been shown last week and nothing else so there are some major limits to the lists at 300 pt and a max of 6 swc. These could be made better but it is a start. First is 12 orders Combat group 1: First Team core Kappa Combirifle Kappa Combirifle Kappa Missile Launcher Kappa Hacker Bluecoat SMG Fire Team Haris Bluecoat Adhesive launcher Bronze Specialist Operative Bronze Red Fury Lawkeeper Red Fury Saladin Combat group 2 Bluecoat Adhesive launcher Crushers Light Rocket Launcher Total 300 pt and 5 SWC Second is 10 First Team core Bluecoat SMG Bluecoat Adhesive launcher Bluecoat Adhesive launcher Bronze Red Fury Bronze Paramedic Crushers Light Rocket Launcher Crushers Light Rocket Launcher Lawkeeper Boarding Shotgun Lawkeeper Specialist Operative Saladin Total is 300 pt and 3 SWC Source:
I've had a lot of fun trying out Hector in my past couple of games. These lists performed very well for me. Played Decapitation and Looting and Sabotaging.
I like Hector and play him a lot in Steel Phalanx, I am excited to see if he gets a point reduction. I am curious if he can be the LT in Starmada and if he can not then he is not worth taking. With Hector and Starmada Saladin both having stratagose level 1 the real question on which to take is style of game, I feel Hector will be much better if you want to run a pain train. Though that is mostly do to his tin bot deflector messing with hacking. For now I am sticking to confirmed points just because I feel that is more interesting for list making.
How did that Bronze + Santiago duo work? It's something I'm looking to use a lot. I've loved Santiago duos in MO and this one looks interesting as it can be better supported, imo.
The duo performed very well! They managed to break through the center and destroyed the AC2 at the end of my second turn! After their job was finished, they just went into suppressive fire right on the edge of the DZ and were nearly impossible to remove. The 360 visors help a lot with that.