I seem to be at odds with some in the community over how exhaustive one needs to be when providing Open information at the start of a match. Say I wanted to use a sneaky trick when playing Haqqislam. I place a Muyib Minelayer with a nearby Camo troop pretending to be a deployed mine. Beyond providing a courtesy list and saying "This is a Muyib minelayer" am I obliged to point out that the Muyib has not expended a mine? Or is it up to my opponent to ask the question? My opinion is that you need to take some ownership of analysing your opponent's force and ask the question... Others seem to be implying I have to explain every detail of the model to my opponent unprompted, telling them up front that it is a Minelayer who still has 3 mines.
Rules say you should let them know all the equipment, if that is mines, it includes how many. If you don't do this, and then try to leverage not doing this for advantage, it's breaking the rules.
As the other person in the argument: My position is that all information not explicitly private is open, and all open information *must* be shared at deployment and any time your opponent asks. Most open information is shared by providing your opponent with a courtesy list, but deviations from that list (such as missing mines) must be shared at deployment.
No. Holoprojectors only allow you to select a profile, not editorialise. (For reference I know this only because I asked the question earlier this month. It's also where the above debate started.) (Edit for link to holoprojectors thread: https://forum.corvusbelli.com/threads/holoprojector-1-declaring-missing-mines.1972/)
The remaining number of mines possessed by a model is Open Information (by virtue of the fact that it isn't specifically Private Information). Open Information must be shared during deployment. That's not 'must be answered honestly if specifically questioned on it'. Just because we don't point to every single limited ammo model (Mines, Panzerfausts, DEPs) during deployment and announce their ammo capacity doesn't make trying to sneak a false-flag past your opponent permissable. The heuristic is that "We only announce deviations from default loadout/state in order to save time and make the game more fun" would also apply with Minelayers. If the assumed default state of a deployed Minelayer is for them to have 2 mines, then you should have to announce to your opponent that your Minelayer has 3 mines in tow when there's a camo marker within 8". You can't have it both ways.
I'd argue that you can deploy him as a Minelayer profile, sure. If your opponent asks how many Mines the model has, I think the correct answer is: "Zero", followed by a white-lie of "This Minelayer has deployed zero mines." However, a response of: "Two mines remaining" is an outright lie and entirely unacceptable.
The minelayer profile includes three mines (in the same way that it has a rifle and light shotgun), so it is correct to say three mines.