I dunno that screams anime at me. Pan-O/YJ mechas have always been more appleseed than gundam inspired.
Given that anything with you is one big conspiracy theory against "YJ players", you finding something to disagree doesn't surprise me. For reference look at O-12's Zeta for something I'm very glad we didn't get. Compared to that this new Cutter looks very practical and positively tame. So I personally am quite pleased with the new Cutter, thanks. Your princess/saltmine might be in another castle. :P
Gotta agree on that. I like Appleseed, and have the all four mangabooks (and a lucky free find of Appendix booklet from a fleemarket)
I think the new one has lost the slik looks. It's ok but the older one looks more high tech and organic in a really effective way. Also the new gun is too big and the older design works better visually. It's easy to imagine the thing moving arround and taking cover with no effort.
I realy like the new Cutter. The old was a good design but aged compared to the new CAD designed minis. And i like how he has a simliar pose to the old one and the overall design is updated to modern design. And the MHMG looks nice! Now bring us more PanO Tags!!! I wish a 6-4 MOV pilotless S5 TAGs, 3 STR and without fatality L1 (because Infantry sized weapons) and some fun weapons..... like HRMC *cough* because PanO High Tech *cough* because Yujing has that on a HI *AHEM* *COUGH*
Well, I have to say, designing the Cutters surely was one of the harder tasks, since the old one aged so well. But I think Javier did a pretty good job, as usual. I especially like the four-barreled Multi-HMG. That said I'd like to add that it should be forbidden that Javier designs PanO-miniatures. He should concentrate all his efforts on armies that really deserve his great work. Nomads, Yu Jing, Shasvastii ....
I don't know about the new one: - the old one is (imo) more hydrodynamic/sleek, designed for travelling and infiltration from underwater; - the new one (from the render) is more heavly armoured and feels a lot more powerful yet slow and heavy, a breacher or a slimmer/less-armoured Jotum, but if seen in the dossier, it retains the old one sleekness feel and seggests that has been retrofitted/modernized. The gun though.... it's huge and heavy, not to the Zeta degree, but still...
I liked the old sculpt but the tiny little legs always bothered me. I love the new design. Wish i still played PanO so i could justify buying it.....
I have never seen the Cutter up close and personal, so I have to ask: are the legs really as tiny as they look in the studio pictures? I have wanted to get one, but also held off on it due to being unsure if it looks really disproportionate.
The old Cutter is definitely a bit top-heavy, this might be a touch mitigated by the ankle wing-a-lings bit nobody ever puts those on, not even Angel when he did the studio model. It still looks fantastic on the table from ~3 feet away, but having recently started painting one it's really showing it's age in terms of detail and crispness, even compared to older CAD TAGs like the Dragao.
unfortunately i just missed out. anyway back to cutter. i still think the torso is too bulky for a pan O unit (it gives me concern how the Squalo 3 series is going to look as remote presence units [trails off on N1 lore]), i wonder how it would affect its look if it was shortened by 35%?
As I mentioned elsewhere, I'm waiting to see the final miniature as there's always shrinkage between the render, master, mould, and final pewter production models.