And yet USARF is the one still with the descendants of NASA scientists...and we're not talking like hundreds of generations. Maybe one or two, tops. To the point that USAriadna has a DARPA equivalent and has built fricking powered armor that the Russians stole. This is one of those "what the hell were they thinking" moments again.
My only complaint is that the doctor can't go in the Frontovik core. That it my preferred way of running that link team in TAK to keep the cost down.
That could also imply alot of their contributions to Cosmoflot is in a non-combat and scientific role. USAriadna is pretty much the poorest Ariadnan nation resource wise. (Speculating more now, but I think having such a strong scientific and military origin and starting point is something that's helped them still stat competitive with the other nations. Despite their poorer access to wealth and more importantly tesium)
Any proof that it wasn't? Because we haven't heard anything about a Russian design bureau. We have heard tons about their spy network on Dawn though. And their ties to the Irmandinhos.
Gutier said, that the discovery of the Saturnian anomaly (first known wormhole) in Infinityverse is about right NOW, the very beginning of 21th century. Action takes place 170 years ahead and past the "Dawn" vessel got lost there was a pause in interstellar space exploration, but the humanity got several worlds colonized to the moment the another wormhole to the Dawn system was found. So it looks more like 4-5 generations (ca 100 years), maybe even 6. Any NASA or DARPA traces in USAriadna? It's "my grand-grand-pa was a geologist contracted by NASA onboard good auld Dawn when the Time of Isolation began" family story. As to Shurawi's local Tartar patriotic pain, I cannot see any reason why Ratnik cannot be based on Black Jack blueprints.
Yet an army like that would be quite boring in Infinity. Dedicated boarding teams and marine infantry diviesons who take care of our todays equivalent of space ships, the regular seeborn ships, those detachments are in the wider view tiny in manpower and boring to make an army of. There would be 2 Units: the boarding crew and the guard crew. So who wuld play it? Than I believe there are guard crews on any station, Concilium, and ship. So when Kosmoflot is needed, hell allready broke lose. And at that point: "Lets just blow up part of the station. Any bordering parts of the station can be sealed anyway so just go for the bigest bang while our murderbears keep them pind down" sounds like a really good idea and an army detachmend I'm interessted in playing. :D
Yet USAriadna is laking the economic power to maintain the US approach to high tech. And thats befor you take into the account the shrunken poll from which you can take talented scientists and engineers.
Ok, so whose brilliant idea was to give flamethrowers to kosmonauts ? AFAIK those won't work in space, and you would never ever use one on a spaceship because you don't want to burn that limited oxygen supply. And if you really really wanted flamethrowers in space, not making mini looking like Ripley from Alien is a missed opportunity.
The most Space of all classic factions, Nomads, have underslung flamethrowers as their signature weapon its rule of cool Infinity logic, you fight with katanas and throw mutant bears at your problems
Phosphorous burns underwater, or in vacuum , self oxidising flamethrower fuels seem perfectly believable even in a Sci fi setting. I mean, if you've already accepted that futuristic forces would use flamethrowers at all when modern armies haven't used them for decades then sending them into space isn't really a stretch .
If the Kosmosoldat specialist opertive doesn't have their flamethrower gaffa taped to their T2 rifle I'll be rather disappointed.
Classic re-sculpts...YES!!! Take my money New Kosmoflot sculpts...hmmm, curious as to how they will turn out, but none of the new stuff today looked epic art-wise (just my opinion).
I think that is why in Kosmoflot there are so many Scot and Merovingian troops, the Scot Guard is the troop directly linked to the Justicar (the Caledonian government) and they are disciplined and tough, the SAS are front line specialist troops, Uxía ... is Uxia and I imagine that Wallace because of what he means to the Caledonians, Caledonia being the one who normally in the expeditionary Force gave the line troops and Merovingia the jump troops (hence Mirage 5 and Para-comands) The unknown ranger ... I imagine that he will be because he is the f *** ing master, I do not think that the USAriadna government has asked him to go as much as that he himself goes But it presents me with a great doubt, 5 years have passed and the Ariadnes are not possessors of cube ..., will we see some subtly aged Unknown Ranger, Uxía, Margot and Duroc?
lol, a bear in space that's funny but the cosmoflot unit selection is kinda neat overall, most of my favorite units in all Ariadna factions made it into the army, and the news of new mirage 5 figures is maybe a sign we will see MRRF back into the game during N4, I'll be honest I did not think Ariadna needed a new sectorial, in fact, most other factions need one more than them like the poor tohaa or aleph
T The Unknown Ranger isn't one person. He's a title/role many people have held. Usually a USARF Ranger who's suffered a great loss or possesses extraordinary skill. They are then sent out to accomplish a particular mission, often one the USARF government may need to deny any involvement in, and or deal with any red tape or chain of comnand, or restrictions on how he can accomplish the task.
I agree, although the poor Tohaa first need to get out of the decay well, As for Aleph, "everything" is in its sector and I can't think of what could be given to them ... although of course I didn't imagine a few days ago Ariadna Espacial . I just hope (as a Caledonian player) that they do not discontinue Caledonia and then put Merovingia back into the catalog, although that does not mean that I would like to see the Merovingians again.