And yet you'd be wrong. I'm 100% against this kind of data collection, because depending on the method, data is either irrelevant or too dificult to collect and process to actually be of any use. I'll explain it: This is of no relevance since Aristeia is not a game about Frags, but about scoring. Measuring how good an Aristo is killing is just taking out a lot of mechanics, synergies and options about dealing with the oponent (is better to kill a character, or to Immobilize it?). So, taking into account Frags with no other context is irrelevant How can you measure it? Are you taking into account dice Tactics, HexaDome positioning, the ability of both players, the sheer luck of either one? No, you are just assigning a Frag without any other consideration, which are all relevant, but clearly difficulto to measure (just the ability of players can cause such a debate that can last about a lifetime or two) So, appart from just seeing numbers go brrrr on a lore page, I'd not take any consideration about this (and also, I'd remove this thread from the rules section)... More than that, I've given my considerations about how "Which Aristo causes the Frag and who should take the token" data should be collected... Don't want to be right or wrong, is just opinion :3