1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

NCA discontinued: what exactly does this mean?

Discussion in 'PanOceania' started by THEGRAAK, May 13, 2020.

  1. THEGRAAK

    THEGRAAK Member

    Joined:
    Mar 30, 2020
    Messages:
    26
    Likes Received:
    24
    I've read somewhere that CB confirmed that NCA will be discontinued (is it correct? And is "discontinued"the right word?)

    I wonder what does this mean for my non competitive games...

    Will I still find the sectorial in the Army builder? Even after N4? May I eventually still play it?
    Does this mean only that those minis will get out of production?
    Just for curiosity will the sectorial be still playable in tournaments?

    A bit confused... Thank you!
     
  2. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,080
    It's only a selection of the miniatures that will be discontinued, the rules and profiles will remain tournament legal, just like the other out of production factions (Merovingia, Acontecimento, non-Spiral Tohaa, Qapu Khaqi).

    They won't be included in the initial launch of N4 in August but CB's current plan is to have rules for all of them by the end of the year, with them being marked as "inactive" in the Army Builder.
     
  3. THEGRAAK

    THEGRAAK Member

    Joined:
    Mar 30, 2020
    Messages:
    26
    Likes Received:
    24
    So basically out of production but still playable if I got it right, good!

    I guess I have to decide myself into buying that SWC bolts finally! And sniper hexa too!

    Thank you
     
  4. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,301
    Likes Received:
    17,080
    I went on a similar buying spree when Acontecimento got put on pause.

    I already had all the Merovingia I wanted when they went away :P
     
  5. kanluwen

    kanluwen Well-Known Member

    Joined:
    Jul 30, 2018
    Messages:
    1,661
    Likes Received:
    1,629
    If you want to get technical, MRRF and Aconticemento both were marked as "indefinite holds" with "the possibility of reviving the factions later".

    The wording is important. I have a feeling NCA will be going into that same pile.
     
  6. THEGRAAK

    THEGRAAK Member

    Joined:
    Mar 30, 2020
    Messages:
    26
    Likes Received:
    24
    I had an enlightenment! I could buy varuna starter because kamau have the same SW (except hmg instead of spitfire) and are easily proxable as Bolts! In addition I'd have a nice jump for varuna next... Eh eh

    Thanks guys!
     
  7. kanluwen

    kanluwen Well-Known Member

    Joined:
    Jul 30, 2018
    Messages:
    1,661
    Likes Received:
    1,629
    Or just buy the shit you want now, because even though NCA is getting shitcanned they weren't great to start with?

    Foreign Company is NCA++.
     
  8. THEGRAAK

    THEGRAAK Member

    Joined:
    Mar 30, 2020
    Messages:
    26
    Likes Received:
    24
    I'm not starting...I'm returning after 5-6 years pause :)
    I have already bought a bunch of Vanilla PanO and I'm 2-3 boxed sets away from any sectorial. At this point I delve into Varuna and I could easily play NCA proxying kamaus (kamauses? kamai?) and and some single unit (CSU etc..).
     
  9. kanluwen

    kanluwen Well-Known Member

    Joined:
    Jul 30, 2018
    Messages:
    1,661
    Likes Received:
    1,629
    At this point, I'd just go into Varuna and ignore NCA. If you want Bolts though, get some Bolts. Kamau don't look right as them.
     
  10. THEGRAAK

    THEGRAAK Member

    Joined:
    Mar 30, 2020
    Messages:
    26
    Likes Received:
    24
    I remember NCA was well regarded back in the days... Except for the bolts issue...
    Is something changed to make them worse nowadays?

    The chance to play shine stuff and have interesting wildcard-y fireteams has its happeal... Curious and still learning the current meta, why you consider them not a good starting spot?
     
  11. Teslarod

    Teslarod when in doubt, Yeet

    Joined:
    Nov 23, 2017
    Messages:
    2,407
    Likes Received:
    4,864
    Always found them to be the better version of TJC tbh.
    ForCo has pretty much none of the troops I care about running in NCA. KB, Überfall and Zeroes plays a lot different than Swiss Guards and Hexas. They share have access to PanO Rems, Orcs, Bolts and CSU, but in terms of playstyle? Bit of a stretch on my end.

    Not sure if you recently played NCA with a Wildcard Aquila in a Core Link/Haris and a DEVA AHD with Lightning. They're pretty rad nowadays unless you need to kill an AC2 or otherwise require Antimaterial CC.

    Both Guards are already in C1, N4 rules for NCA are confirmed for wave 2 in autumn. Pretty sure I'm going to love NCA in N4 with my current predictions about cheaper HI chassis and TAGs, Locust gaining Hidden Deployment and even more useful (Aleph loaner) Hacking.
     
    Cadmo and A Mão Esquerda like this.
  12. kanluwen

    kanluwen Well-Known Member

    Joined:
    Jul 30, 2018
    Messages:
    1,661
    Likes Received:
    1,629
    When exactly is "back in the days"?

    Because for most of the time I've been around(since Human Sphere originally dropped)? People have regarded the Sectorial as a whole to be a joke, barring a few standout exploitative units during their lifespan(notably Auxilias).
    Frankly, my consideration deals with the availability of the models.
    You want the Swiss Guard with HMG? Tough shit, Beyond Icestorm is no longer available.
    Want the standard CR+LSG Bolts? Tough shit, NCA starter is discontinued.
    Locust with Marksman Rifle? Lol, Beyond Kaldstrom is the only way to get it!
    ORC with Feuerbach? Hahaha, oh you...that's only in the VIRD box!
    Want an Uhlan? Gotta get a Tikbalang too...

    NCA has been on life support for releases for quite some time. There's been a few blips here and there, but the writing has been on the wall that the subfaction was not going to get any real, meaningful support nor attempt at balancing the faction unless it overlapped with someone else(see Locusts and ALEPH--knockon effects from Svalarheima and Vedic) or it was the bare minimum expected(see Wildcard nonsense).

    Endnote:
    We saw Shock Army, a far far more interesting Sectorial than NCA, get mercy-killed off rather than the shitbox that is Military Orders. Do not expect anything for Neoterra to change until Military Orders is either shuffled off to be a Non-Aligned Army or to be retired. That entire Sectorial is a millstone around PanOceania's neck that it cannot shake.
     
  13. Teslarod

    Teslarod when in doubt, Yeet

    Joined:
    Nov 23, 2017
    Messages:
    2,407
    Likes Received:
    4,864
    Looking at it from a mechanical perspective neither SAA nor NCA needs any help or new releases. They're pretty good at what they do end of N3.
    MO however has been in need of a revamp and, given they botched the attempt, still needs a major overhaul to feel anywhere close to the powerlevel and coherency SAA and NCA can pull off.
     
  14. kanluwen

    kanluwen Well-Known Member

    Joined:
    Jul 30, 2018
    Messages:
    1,661
    Likes Received:
    1,629
    They have huge swathes of stuff that needs to be redone for SAA and NCA--or flatout released.

    Military Orders doesn't need shit done to it, other than them getting rid of all these stupid one-off "Knight of Blahblahblah" profiles.
     
  15. Judge Dredd

    Judge Dredd Well-Known Member
    Warcor

    Joined:
    Mar 19, 2018
    Messages:
    851
    Likes Received:
    1,267
    Knight of Berzerk. Knight of Beer Goggles. Knight of Bike. Knight of Kit. Knight of HMG.
     
    Abydog likes this.
  16. Pinky

    Pinky Well-Known Member

    Joined:
    Oct 15, 2018
    Messages:
    152
    Likes Received:
    217
    I don't see how MO are supposed to be a rope around PanOceania's neck. They pretty much don't enter any vanilla lists aside from Seraph and an occasional more experimental list. They aren't dragging anything down, they might as well not be a part of Vanilla without many people noticing. All the issues PanO has would still be there with the removal of MO.
    Hence I'm hoping N4 will integrate MO tightly into vanilla. I'm even expecting it considering the price reductions on HI and movement upgrades. 6-2 E/M granade specialists with spitfires for less than 40 points? 30 point HI doctors? KotHS for around 45 points instead of 55? Better melee in general? I have high hopes for MO in the future and the I also don't think they conflict with other sectorials when it comes to vanilla.
     
  17. Crusader

    Crusader Well-Known Member

    Joined:
    Jan 13, 2018
    Messages:
    77
    Likes Received:
    80
    Leave it be, Kanluwen hates MO just for simply being existing and no rationality will effect him. Just ignore his ramblings ;)
     
  18. kanluwen

    kanluwen Well-Known Member

    Joined:
    Jul 30, 2018
    Messages:
    1,661
    Likes Received:
    1,629
    You don't "integrate" anything with vanilla. You understand this, right? Vanilla is what Infinity players here bitched about with regards to Age of Sigmar("just throw your whole collection together and play pretend!"): a playstyle that encourages 'BUY ALL THE THINGS!'.

    As to why MO are "a rope around PanOceania's neck"? It has to do with the design space that Knights are supposed to occupy: melee specialists that are able to shoot as well but are penalized with Frenzy/Impetuous. That's why you might not see them with vanilla(where they can't have Links to mitigate those shortcomings)...but we still are penalized by it because those units are considered to fulfill specific roles in the army/sectorials where they've been shoehorned in. If they had done the proper thing with the introduction of NA2s and begun treating these units as 'mercenaries' rather than 'faction units'? We might have seen some meaningful changes to sectorial units.

    That's not even remotely the case and you're aware of that. Because you've been constantly needling over this topic whenever it's brought up and I've replied--even when I've done more tame replies. I'm done with tame replies at this point, because shitposters like you love to swoop in and try to start nonsense. So you want a reply? Here's a reply:

    I do not "hate MO". I have repeatedly stated that I feel they do not need to be in PanOceania anymore nor should PanOceania's design space ever have incorporated them into other Sectorials balance-wise. We have a whole thing called "Non-Aligned Armies"...which amusingly contain several Sectorials which have alignments or are nations that do not have a significant presence outside of their sphere of influence. All of those caveats can and do apply to the Military Orders.
     
    #18 kanluwen, May 14, 2020
    Last edited: May 14, 2020
  19. A Mão Esquerda

    A Mão Esquerda Deputy Hexahedron Officer

    Joined:
    Nov 23, 2017
    Messages:
    3,395
    Likes Received:
    4,105
    Well, he doesn't hate them for existing. Just for being in PanO, which (despite the Church being interlaced through every level and facet of PanO society) they don't belong in, for some reason.
     
    AdmiralJCJF likes this.
  20. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,272
    Likes Received:
    9,660
    They do not need to be in in the same way than any other sectorial doesn't need to be in the faction. There's always a possibility for something else to take its place.

    But what I can't understand is why. In what way inclusion of MO as a PanO sectorial, and various knights as part of other sectorials' lineup makes the faction and sectorial worse?
     
    AdmiralJCJF and Teslarod like this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation