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Minotaurs Out-Of-Character Thread

Discussion in 'RPG' started by stevenart74, May 13, 2018.

  1. stevenart74

    stevenart74 Well-Known Member

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    @Nuada Airgetlam & @Ashen_Seeker . . .

    Will write down what I think could be useful "Critter Stats" for the "Pets" of the Player Characters. . .

    Two exemplar "Templates" generic and good to be employed for Haqqislamite Sakt-Tadeers and Tohaa Surda Symbiomates. . .

    1°) "Light Critter"; small-boned, sleek, lightweight, silent fast and nimble; perfect for Scouting and Patrolling, especially "Stealthing" silently in the Night; while STILL Combat-Capables outside "Surprise Pouncing" on an unsuspecting "Light Infantry Sentinel" could have some issues with "Heavy-Duty Enemies". . .

    Was thinking to have the "Patented" Mouth-Mounted "Pulzar / Nanopulser" kind of "Breath Weapon" a sort of wide-ranged conical "Nonlethal Weapon" (rather than "Devourer Microbot Nanomachines" will be "Shockvolt-Chemdrugger Dispenser" kind); this would ANYWAY help with neutralizing / countering some "Discovering Sentinels" but will be invaluable to capture LIVE enemy to take hostage, interrogate for details, or simply "Capture Bounty Hunting" missions ("FETCH! Here, bring It 'ERE!! Good boy, good boy!!!"). . .

    2°) "Heavy Monster"; for the Surda some sort of "Biomechanical Rhino" or "Tohaa Version" of a small(ish) Triceratop Theuropod Dinosaur (and for the "Bourak Desert Cat" a High% Industrial Cyborg specimen); slow and cumbersome, large and sluggish inside narrow confines (even if, when building running speed ALMOST unstoppable as a 100MPH Hum-Vee !!!) but EXTREMELY strong, durable, powerfully built and able to shrug Small Arms fire. . .

    As befitting a "Combat Beast" slugging with Powersuit Heavy Infantry, Military Drone Remotes and Army-grade T.A.G.s then the Claw+Fangs would be "Vicious" and "Unforgiving" (Monomolecular Teseum-Tipped Blade-Edged "Nails'N'Teeth"); the "Nanopulser Breath" would be some sort of HORRIBLE "Minotaurs Experimental Prototype" (a "Mad Cocktail" of "Bad Science" from Haqqislam Biotech + Bakunin Nomads Nanorobotics + Tohaa Viral Warfare !!!) that would DISSOLVE even Paramilitary-Grade Metal Armour. . .!!

    . . . . .

    LAST MINUTE EDIT

    . . . . .

    As far as I understand THEN @Golem2God does NOT want "Character Henchman Retainers" in the form of EITHER "Attack Beasts" or "Commanded Troops". . .

    So, excluding the 3 Player Characters, it will be AVAILABLE a "Troop Roster" of 7 ELEMENTS to be divided (as Players' choices) =

    @Nuada Airgetlam Tohaa "Wargame List" of Tohaa Support Personnel and "Uplifted Servant Races". . .

    @Ashen_Seeker "Royal Seraglio" of "Desert Cats" and Haqqislamite Henchmen (and Hench-Women, if considering Odalisques !!!). . . . .
     
    #981 stevenart74, Apr 2, 2020
    Last edited: Apr 2, 2020
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  2. Golem2God

    Golem2God Just a Kooky Kumotail serving others.

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    I forgot to post Tabby's pic or at least the closest to what I think she looks like in my head.[​IMG]
    She is small at 4ft 4in in USA terms. She looks like a punkette dwarf because of her stature and has been called that on a number of occasions. Having a background as a garage rat helps her upkeep remotes or T.A.G.s and she can pilot them just as well as she fixes them.
     
  3. stevenart74

    stevenart74 Well-Known Member

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    Good Idea to have Her as a TAG Pilot. . .

    Befitting a Nomad then I will suggest She is specialized in some sort of "Light Tactical Armoured Gear" like the Iguanas, Geckos or Anacondas (even if they seems rather "Heavy Duty") customized to be "Air Droppable" (with Parachutes AND Boot-Jetpacks). . .

    "Black Mastiff Bodyguard" will follow with a tinier Parachute. . .

    So if the Characters will need some rather SERIOUS "Combat Support" for an HORRIBLY Botched Job (let's say ALL the "Bodyguard Henchmen" of a Dawn Submondo Kingpin are Gladiator Dogwarriors !!!) then, I think, far better to be a "Friendly Face" rather than a nameless "Mook" created by the Gamemaster. . . . .!!!
     
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  4. Ashen_Seeker

    Ashen_Seeker Well-Known Member

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    Fine by me. They are all good idea.
    Btw, you really want me to have mine own little claque, don't you? :joy:

    I would go with the first option, possibly not modified unless for some injuries I wasn't able to mend, thus serving as a memento to always improve(?)
     
  5. stevenart74

    stevenart74 Well-Known Member

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    Excellent, will follow the Guidelines that You said. . .!!

    . . . . .

    As for the "Clique of Followers" ONE of the "Flaws" that I point to Modiphius RPG Rules for Infinity, is that these Rules tends to be "Monolithically Blocked" with cumbersome stuff difficult to "Customize" Away. . .

    Such as the "% Roll" for Acquisition of Gear (a Rule that I REALLY HATE WITH VENOMOUS SPITE, going insofar to PREFERE "G.M. Handwaved Stuff" if Players are NOT amenable to "Ca$h Buy Gear" from Cyberpunk2020 inspired "Gun Lists" !!). . .

    Found also the "Lifepath System" cumbersome, unintuitive and filled with unnecessary risks; "Fixed-Points-For-Buying" any needed Attributes, Skills and Talents are MORE on My idea of well-balanced Roleplaying Games. . .

    AT LEAST then I dig TOTALLY the comprehensive "Enemy List" provided at the end of ANY Manual; as they are 75% "P.C. Rules Created" there is a SIMPLE fact of "Reverse Engineering" some Nemesis Stats, tweak a little according to PC wishes, and. . . . . ."Voilà"

    Istant Player Character. . . . .!!!

    . . . . .

    And for Mercenary Groups from the Mercenary Handbook they really, Really, REALLY insist on "10men Strong Units" (at least insofar I read them TWICE; even the "Big Combat Campaign Rules" from the A.L.E.P.H. Manual are, for Me at least, extremely confusing !!!). . .
     
  6. stevenart74

    stevenart74 Well-Known Member

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    Ruminating about potential "Gun Stats" for the Characters in a discussion with @Golem2God . . .

    @Nuada Airgetlam was thinking to reprint it there (check the "Ariadnan Combishotgun" as Your default gun). . .

    Think ALSO that these will be "Personalized Character Weapons" that are with them for a LONG time; they had time to "Personalize" and perfect them. . .

    Should the Characters need SOMETHING DIFFERENT, then the "Gun Racks" of the Minotaurs have "Standardized" stuff that is very useful for specific mission purposes:


    1°) "Metro S.W.A.T. Combiguns"; as Minotaurs are essentially what amount to "Anti-Smugglers Private Police" these are the most ubiquitous; imagine them as a sort of 10mm. Heckler&Koch MP5SDK (silenced Heavy Submachineguns; rifle-shaped / long-stocked) with mounted underslung the main barrell a "Masterkey" a Sawed-Off Cal.12/.00 Shotgun with AT LEAST 5 Shot-Slugs (4 in the tubular magazine; one in the firing chamber) for blowing out door hinges or firing various kind of Special Ammo. . .

    The stats will COMBINE a Longer-Range "Infinity Assault Pistol" (maybe with +1 Reload, as befitting a LARGER Banana-Clip Magazine) with the Subtle2 quality (10mm. is the LARGEST Caliber for "Real World" NATO cartridges that could be essentially silenced; larger ones, such as 5,56mm. of NATO Assault Rifles, AKA "Infinity Combirifles", could ONLY mount "Suppressors" that gives Subtle1 quality !!); the Underbarell Combishotgun is an "Infinity Light Shotgun". . .

    As REAL WORLD Shotguns of the Semiauto Quality (imagine a Sawed-Off Browning / Benelli Semiauto) could QUICKLY insert a DIFFERENT "Slug" then a Character with one of these could EASILY (+1 Momentum Expense) load a DIFFERENT Cal.12/.00 ammunition (essentially gaining a +1 Multi-Ammo for the more widespread "Shotgun Ammo" such as A.P., High-Explosive (Small Area Blast); Nonlethal or EVEN the rare, costly, numbered T2 Shotgun Ammo). . .


    2°) "Ariadnan Combishotguns", AKA Boarding Shotguns with Underbarrell Singleshot 40mm. Grenade Launcher; imagine a "USAS12 CAWS / Russian Saiga" (so what are essentially "Kalashnikovs that shoot Shotgun Slugs") with a Long Banana Clip with mounted Underbarrell M203 40mm. Grenade Launcher. . .

    Stats for the Boarding Shotgun will be essentially UNCHANGED; the "Ammo Switch" between two different Slug Types (default for Infinity Troopers is "Conical Spread Pellets" and "Proximity Explosion A.P. Shells") is obtained, as with Combirifles, by "Taping-Welding" two different Banana-Clips with different Ammo. . .

    The Grenade Launcher has ESSENTIALLY the "Single Shot Ammo" Quality as is STILL a little cumbersome to reload a spent Shell or change what is in the Chamber (there are a LOT of Youtube Videos about; Half of the Barrell Cover slides onward and the Shell, spent or to substitute, is manually ejected and replaced !!). . .

    A Minotaur "Grenadier Specialist" could EASILY carry, strapped on "Uniform Webbing" between 5 to 10 different 40mm. Grenade Warheads; as Minotaurs, while Ariadna-Based, have EXTENSIVE Nomads-Haqqislam "Gun Trading Contacts" the "Frag Basic" Grenade-Launcher Ammunition are "Hitech Stuff" that could be fired as "Heavy Shotgun Ammo" (pre-emptively fired, exploding in the Teseum-Alloy Tube-Barrell; the "Shrapnels" becoming a "Conical Spread of Razor-Shards"); could be detonated on Impact (basic Grenade Stats; have to check Manuals the "Area Threat Range" if is from 3m. to 5m.) or WITH HELP of the Comlog-Geist, detonated at a PRESET Distance or a TIMED Bomb (could also be NOT Gun-Fired; could be set-placed somewhere such as D-Charges, tiny "Mines" or THROWN Hand Grenades)


    3°) "Fulgor" Combirifles; a Nomad Specialty, created by Corregidoran “Satellite Corridor Sweepers” but especially employed by Morlocks and Chimera Gladiators with a little more “Functioning Brain” than usual (the stupid ones employ “Spray'N'Pray” fire tactics, while charging furiosly, with Chainrifles or Boarding Shotguns with enhanced Ammo Clips !!). . .

    While the Ariadnan Ones seems “CETME / FNH” (Fabrique-National & Herstal) N.A.T.O. Assault Rifles, with an Underslung “Light Combiflamer” (essentially a Horizontally-Shaped hand garden-hose with a “Fuel Tank” of Volatile Napalm rather than Bug-Repellant); stats will be EQUAL to the ones in the Nomad / Mercs gun section of the Manuals. . .

    Apart from the USEFULNESS of the Flamer Stats, many of the WORST “Native Critters” of Planet Dawn are Simple Animal-Minds; even the MOST HORRIBLE “Weremonster” created by combining Antipodal Cuckoo Virus with Local Apex Predators (imagine a Bipedal Regenerating Berserker Polar Bear. . . . .with “SABRETOOTH Tiger” A.P.-Fangs. . . . .Dripping Corrosive Venom !!) that will shrug T2 Bursts from Machineguns as “Flea Bites” will have to do a SERIOUS Morale Roll to avoid fleeing if even “Licked” by Flames. . .!!

    The Liquid in the “Flamer” could be ALSO differentiated for “Special Mission Purposes”; some sort of “Acrylic-Glue Web-Sprayer” for Riot-Control / Live-Capture are common, but being built in Teseum-Nessium Alloys, EVEN very dangerous STUFF could be charged inside (some NASTY “Corrosive Venom” from Bourak or EVEN Tohaa-Made “Viral Bionanites Swarm”); this will replace the Flamer Stats with what are essentially “Multishot Nanopulsers” to cope with VERY dangerous enemies (such as suspecting a “Low Level Submondo Henchmen” to be an “Undercover Combat Lhost” deployed either by Svengali or A.L.E.P.H. !!!). . .

    4°) “Metro Combi Riot Gun”; another interesting invention by Merovingian Police S.W.A.T. Teams; You take what is a “Normal” U.S.Army M-32 Drum Grenadier (Selector Ammo Wheel; 1 Momentum SPENT to choose between 6-8 available Warheads) ; but for ADDED versatility You then replace the Forearm Grip with an “Uzi / Ingram” shaped Machinepistol. . .

    You will have then a “Selector” Infinity Grenade launcher AND a “Silenced” Assault Pistol (Subtle1 ONLY; the Silencer is smaller and narrower than the “MP5SDK” one) in ONE SINGLE Longarm. . .

    The previous descriptions about “Variable Grenade Priming” still apply; also ANOTHER useful “Warhead” will be “Dragonsbreath” White-Phosporous Ammo for 40mm. Grenadiers; if used with “Proximity Detonation” will be EQUAL with “Flame Bombs” of Infinity Stats (I could SWEAR that Frag Grenades have a 5m. Radius while Fire Grenades a 3m. One; but HAVE to recheck all the Manuals !!!); if detonated INSIDER the Teseum-Lined Barrell they will act as “Heavy Flamethrowers” SINGLE SHOT. . .

    Exists “Dragonsbreath Slugs” EVEN for Cal.12/.00 Shotguns (Light or Boarding DOES NOT MATTER; a Flame-Shell need to be SINGLE Shot) but are rarer and costlier; convert a Shotgun in a “Ligh Flamer” with the “Ammo Reload 1” quality. . .

    5°) “Metro Police Snipergun”; while Ojotniks are COOL, they are essentially what amounts Bolt-Action Rifles that have gun-technology that is 400 Years Old!!

    Not even Ariadnans are so ubiquitously RETROGRADES; good if You are “Retired Spetsnatz” that is Household Rancher in a insulated Stanitsa and have to fend off “Antipode Jackal Scavengers”. . .!!

    But if You are a PARAMILITARY MERC, then something “A Little Beefier” is needed; Ojotniks are Teseum-Barrelled Hunting Rifles that shoot Teseum-Tipped 7,62mm. “Battle Rifle” Ammo (the Cartridges have MORE explosive detonator for MORE “Stopping Power”; will BREAK a basic Infinity Firing-Chamber, but High % Teseum-Alloyed firing mechanism does not care a iota. . .

    We keep the AMMO, but build around these something BETTER; Long-Suppressor Fitted, Long Barrell, Bipod for precise firing, Extendable Stock, Fore-Grip with Gyrostabilizer and a BIG Tac-Scope (with AT LEAST Infrared “Starlight” and Thermal-Imagery). . .

    Was thinking to have these LIKELY shaped like a “Police Snipergun FR-F2” BUT with a Selector Ammo Wheel; 1 Momentum SPENT to choose between 10 Available different possible “Bullett Type” (T3 A.P.E.X., T1 Hyperpenetrators, Antipode-Venom, Anti-Dogwarrior “Silver Bullett” Viral Ammo, ecc. ecc.); should the Firer decide to load ALL the Ammo Wheel with the SAME Ammo, then is +1 Burst as will not have to “Manually Toggle” between different Ammo Types (yes, it is a Revolver Ammo Wheel, BUT You can use “Fanning” as in Samuel Colt Peacemakers !!!!!). . .

    Have to chek a little the different Gun Stats; will ANYWAY be essentially an “Ojotnik, But Better”. . .

    ALL the Sniper-Marksmen of the Minotaurs (comprising Tuareg Veteran Rangers and Hashashin Lasiqs) will employ THIS weapon; the WIDE range of available Ammo renders moot to employ Mk12, Breaker Rifles, dedicated T2 Sniperguns and so on. . .

    Even if faced with “Military Grade” T.A.G. (such as a Triad-Sponsored “Guijia Merc” fitted with Local-Made Teseum Extra Plating) then a simple matter of employing a “Party Mix” of EXPERIMENTAL MINOTAUR PROTOTYPE Ammo such as T1 (Hyperpenetrator Supersonic Ammo; the Bullett is a Unjacketed Soft Lead warhead with a “Core” of 100% Teseum Needle; when striking hard targets, such as Tank-Grade Armour, the lead will flatten-squash on the surface and “Syringe Propel” the superhard needle; essentially combining “Hi-Vel”Armor Piercing with T2, with SLIGHTLY reduced stats of the combo) and the T3 “APEX” (Armor-Piercing-E-Xplosive; irregular shards of Teseum, results of failed smelting-refining process, imbedded in a “Explosive Bioplastic” Warhead designed by Haqqislamite-Tohaa-Praxitech Gunsmiths; the result detonate on the hard target, shredding Soft / Light Armour and showering everywhere razor-sharp irregular slivers of Teseum that causes jagged, hyperbleeding flesh-wounds; difficult to EVEN “Regenerate” these “Nightmare” ammo makes “Hydra-Shock” Bulletts seems Carnival Pinpricks; Warheads of “Area-Effect 1-2” combined with T2, with SLIGHTLY reduced stats of the combo). . .
    . . . .
    Choose ONE of these as Your “Dreamy Personalized Longarm”; we could discuss “Extra Perks Details” later. . .
    . . . . .
    By the way the Combi-Guns are MODULARS; should You be dead-set to have a “USARMY Combi” (Assault Rifle with Underbarrell Grenadier) for specific Mission Parameters, You take a “Fulgor” from the Gunracks, detach the Light Flamer and attach (EASY Roll of Firearm / Basic-Tech) an M203 taken from a Minotaur Boarding Shotgun. . .

    Coould be done EVEN onflight the VTOL before being dropped to Mission Location, in 10-15 min. (1-3 Turns of “In-Game Time”). . .!!

    . . . . .

    @Ashen_Seeker . . .

    About Your weaponry, was thinking of a "Noble Bourak Scimitar" that will be ESSENTIALLY equal to Panoceanian Knight "St. George Swords"; even WITHOUT a Powered Heavy Armour, the Runihura Enhacements let You wield it ONE handed (letting the other hand free to wield a "Big Combi-Pistol" maybe an Handcannon Revolver with underslung a Single-Slug Shotgun). . .

    About "Ariadnan Sptifires" the concept art is a little unclear; they seems to range from 5,56mm. "FN-Minimi" Paratroopers S.A.W. to 7,62mm. M60 "Pig" Machineguns. . .

    You will decide whatever. . .

    Starting from BASIC "Spitfire Stats" then the BIGGER the Damage Caliber, the LONGER the Range, but Reload and Burst will be LESSER, and viceversa (so You can have what are essentially "Tiny Bullett Spewers" that shoot a "Rain Of Lead" or slow, cumbersome, Almost-Semiautomatic .30/.50 Browning H.M.G. better used against APC than Humanoid Foes. . . . .providing that A.L.E.P.H. Combat Lhosts and Dogwarrior Mercs are essentially "Anthropomorfic APC" !!!!!). . . . .
     
    #986 stevenart74, Apr 4, 2020
    Last edited: Apr 4, 2020
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  7. stevenart74

    stevenart74 Well-Known Member

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    Proceeding to STAT all Retainers (Humanoid or Bestials) of the Character, alongside the "Vehicle Stats" of their Paramilitary Stuff ("Hybrid Tech" VTOL; All-Terrain Light Buggies; "Luzige A.P.C." surplus of the Haqqislamite Army). . .

    Also preparing some "Visual Concept Art" to help imagine better the descriptions (even if Game Rules take precedence !!). . .

    As soon as all is ready I will proceed to open a NEW I.C. Thread for Starting the Game. . . . .
     
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  8. stevenart74

    stevenart74 Well-Known Member

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    @Ashen_Seeker . . .

    Proceeding to create the "Sakt Tadeer" as a sleek, rapid, lightning-quick Feline (Not-So-Big-Cat, but enhanced with choice "Army Genetech" from Bourak !!). . .

    I decided for Your "Human Retainers" to create (reverse-enigneering of Infinity Foes Stats) some that will complement NICELY both Your Skillset and the one of the other PC:

    1°) "Odalisque" Secretary-Bodyguard; apparently mousy young shy woman with Glasses, when "In Defence Mode" will become ferociously aggressive versus ANY Enemy (Real or PRESUMEDLY Real !!) of Her Charge (that is YOU !!!). . .

    Expert of ALL Manner of Pistols, when in the Field doffs the "Secretary Attire" and don a Haqqislamite Armour along with Boarding Shotgun. . .

    2°) "Hashashin Lasiq" Sniper & Recon-Specialist Girl; even Younger (apparently, with the Anagatics Medicine of Bourak is NEVER clear !!) She is a "Gun-Woman" of consummate Skills in dealing Death from Close or (preferentially) Long Range; while an EXCELLENT Markswoman and Olympic Targeteer with Viral-Payload Heavy Sniperguns, OUTSIDE of Combat is a little naive and socially clumsy. . .

    3°) "Ex-Naffatun" hailing from the proud and sturdy Hunzakut People; another woman, but EXTREMELY different from the two above; loud, foulmouthed, boisterous and a little unhinged, carry ALWAYS some flasks of "High Octane Alcohool" even under the shower; She claims is for "Self Defence" but some OTHER Khawarjis think is for "Haram Consumption". . . . .They managed to put Her in the charge of a Red Turban, to be kept "Dishonour Free", but She pulled some strings and was attached to YOU !!!

    . . . . .

    Just in case You wonder. . . . . I PURPOSEFULLY create a "Volatile Explosive Mix" of three different, yet dangerous on their own, Haqqislamite Women for Your Character to cope with. . .

    After all, what is the FUN of a "Arab Desert Prince". . . . .if He has NOT some kind of "Harem"!!

    Even if the selfsame Harem is FULL of Crazy Paramilitary Madwomen. . . . .!!!

    . . . . .

    @Nuada Airgetlam . . .

    Statting the "Mega-Surda" as a rather Heavy, Organic-Plating Armoured, Muscular & Strong creature; if a "Normal" Surda is a rather "Giant Biomechanical Tiger" this is RATHER a "Technorganic Rhino" or a "Small Triceratop" that You could ride on, or launch as a "Living Battering Ram" against fortified, entrenched enemies (or their Vehicles). . .

    . . . . .

    Creating an "Alpha Retainer" in the form of a Tohaa Biotech Warfare Specialist; Nicknamed "Alfred, The Butler" by Human Mercs for unflappable aplomb and cool attitude; is LESS able in Combat Arts than Yours, but an efficient "Assistant Paramedic" and "Field Scientist"; Background History and Demeanor I leave to You to decide. . .

    "Porter Joe", Nickname of a Baggage Chaksa with SERIOUS Brain Damage that was left to "Rot & Die" by uncaring Trident Tohaa; but the "Minotaur Artichokes" will NOT let an excellent Uplifted Veteran wither and die; subjected to Human-Made "Cranial Biochip Technology" of Nomad Origin is now back in the field, tirelessly carrying even HEAVIER weights than before and even MORE "Paranoid Biosensors". . . . . Just NOT expect Him to be a pleasing discourse & debate partner. . .!!

    "Deathgrin Monkey", Nickname of a Reex Escort with Manic demeanour and a simian-like curiosity to go, explore and cause all manners of mischief. . . . .that untimately brought It to a serious serie of wound, due to Combined Army Smart-Mono-Mines in the Paradiso Frontlines; amputated ALL arms and legs, and suffering a "Stunty Physique" due to Experimental Biomedical Nanotech. . . . .Now fitted with Praxitech Bionic Prosthethics is happily following ANY Orders. . . . .JUST be clear WHAT is permitted (and WHAT is NOT especially) to Torch with His Light-Flamer Attachement. . .

    Even if it is NOT explicitly explained in EXTANT Infinity Gear, the Bioservants have "Pheromone Controllers" slaved to Yours "Human-Made Custom Comlog"; along with a Geist (courtesy of Nomads) could be controlled with ease, as "Proper Troopers". . .!!

    . . . . .
     
  9. stevenart74

    stevenart74 Well-Known Member

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    @Golem2God . . .

    Forgot to discuss with You of the "Paramilitary Rank" inside the Minotaurs Mercenary Organization; as a consummate "Bounty Hunter" and "Veteran Scout" then Your Character is COMPARABLE to an "U.S.Army Rangers Staff-Sergeant" with all rank perks, privileges and accolades pertaining (namely "Unnamed Minotaurs Grunt-Allies" vary from Private to Corporal Major AT MOST). . .

    . . . . .

    @Nuada Airgetlam . . .

    Same for You, equivalent to Human Forces "Gunnery Sergeant Veteran"; Rank is deceptive though; inside the Mercenary Brigade the Tohaas are few and far-between; Tohaas who are NOT "Nerdy Labrats" even RARER; Tohaas with Active Military Service duty are counted on a Hand; Tohaas that are "Anti-Combined-Army Hunter-Killers", "Viral Warfare Specialists" and DECORATED War Heroes. . . . .???

    On Planet Dawn. . . . .JUST YOU!!!!

    . . . . .

    @Ashen_Seeker . . .

    Not only You are TECHNICALLY an "Imam Preacher" and "Savant of Islam" (Sufi? Sunni?? Sciiti??? You choose !!) that AUTOMATICALLY command respect from Haqqislamite Minotaurs. . .

    You are ALSO of "Noble Blood" (adopted in a Royal Line, but ROYAL nonetheless); MANY of the founders of the Minotaurs are Caledonian Ariadnan Aristocrats, Bourak Royalty or other similar (there is ALSO a Japanese Cyber-Samurai that is "Imperial Hatamoto", related by Ancestry with the Nihonjin Emperor !!); their fondness for Noble Heritage gives You A LOT OF LEVERAGE. . .

    Is up to you to decide between "SIMPLE" Lieutenant-Commander // Captain // Field Major or some other loftier Rank (the leaders of the Minotaurs are three "Merc Brigadier General" while Lord Greywulf Of Caledonia has "Commander-General Of Mechanized Division" Rank). . .

    More "High Ranked" You are and MORE "Privilege Perks" You have (such as finagling "Extra Teseum Ammo & Combat Gadgets" prior a Sensible Mission; Mobilize some Extra Help of "Nearby Mercs" or "Radio-Called Missile Strikes" with Expenditure of "Momentum Points" ecc. ecc. !!) but commensurately, Missions will be MORE sensitive. . .!!
     
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  10. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

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    Sounds awesome as far as I'm concerned. Gunnery Sergeant would be a great equivalent for an experienced black ops SOF veteran. Love the ideas for the Surda and the suite of NPCs. Great job :)
     
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  11. Golem2God

    Golem2God Just a Kooky Kumotail serving others.

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    From that info you (Nuada's character) could be a failed inductee of the Traaves Special Command Academy which produces Taqeuls.
    https://human-sphere.com/index.php?title=Taqeul
    But I think the Kerial Preceptor is perhaps the better fit.
     
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  12. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

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    Failed not as in "not good enough" but "didn't buy into the indoctrination", maybe? Hence his humanistic approach?
     
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  13. stevenart74

    stevenart74 Well-Known Member

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    @Everyone. . .

    Don't be so FOCUSED on the Miniatures of the Wargame. . .

    While they show a FRACTION of the Roster of Troops available to a given "Tabletop Wargame" Faction, these are JUST Guidelines. . .

    In the Roleplaying Game there are far more "Nuanced Options" that could be expressed AT START with the "Classes" but could easily "Outgrow" Rigid Limits. . .

    Nuada's Character COULD be inserted in a "Miniature Stat" OR could be JUST the broad, wide-ranging "Player Concept" of a "Tohaa Special Forces Commando". . . . .
     
  14. stevenart74

    stevenart74 Well-Known Member

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    @Ashen_Seeker . . .

    Are You O.K. with My proposals?

    Or You want to change something. . .??
     
  15. Ashen_Seeker

    Ashen_Seeker Well-Known Member

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    It all ok for me.

    Given the latest update can't my PC can have "THE simple sword" and/or a pistol on himself at all time(both as means of protection and of showing off status), and getting specific equipment before deployment?

    PS also sorry for my silences

    PPS unrelated question: for modelling purposes, do HVTs and objects/equipment such as Fastpandas et sim. have the 180 arc in front of them? I just got a Dragon lady and she came with the new base, and I have to decide whether or not using that base or an older, plain base
     
    #995 Ashen_Seeker, Apr 7, 2020
    Last edited: Apr 7, 2020
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  16. stevenart74

    stevenart74 Well-Known Member

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    Question 1)= Yes, the Spitfire (let's say BASIC STANDARD Model, off-the rack) is JUST a "Preferred Piece of Gear" for Khawarjis Red Turbans. . . .

    2)= No Problem at all!!

    3)= I HAVE ABSOLUTELY NO IDEA!!! It is MORE than 10 Years that I do not touch an Infinity Miniature. . . . .!!!
     
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  17. Golem2God

    Golem2God Just a Kooky Kumotail serving others.

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    Fast Pandas, Wild Parrots, Tinbots, Koalas & the like do come on separate bases from the model/miniature they are attached to.
     
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  18. Ashen_Seeker

    Ashen_Seeker Well-Known Member

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    I know that, but the fact is: do HVTs have to have LoF's markings, even if it is they don't have weapons, only because they have a Unit Profile? Does the same apply for the little helpers(for docs and engineers)?
     
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  19. Golem2God

    Golem2God Just a Kooky Kumotail serving others.

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    Let me check...Apparently G:Servants like Tinbots only need to be within base contact of the model that they are fixing/healing. Which means you can add LoF markings if that is what you choose but it doesn't seem to be necessary. Still we have N4 coming later this year so we will see if the ruling changes. Therefore paint/place the markings if you so wish. I don't think they'll change the need for markings regardless.
    http://infinitythewiki.com/en/Ghost_(G)
    As for HVTs they are civilians and are neutral. Therefore LoF doesn't effect them. Unless some rule, equipment, skill makes HVT/civilian non-neutral. So using a profile for a civilian model like the PanO Tech-Bee or Tohaa Diplomatic Delegate would give the model a LoF status. But using the same model as an HVT/civilian or civilian profile in Army Builder means that no LoFs effect the model.
    http://infinitythewiki.com/en/Civilian_Rules_(ITS11)
     
    #999 Golem2God, Apr 7, 2020
    Last edited: Apr 7, 2020
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  20. stevenart74

    stevenart74 Well-Known Member

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    HVT Rules are a little unclear; I for an example see the "Combined Army Pneumarch" as a rather dark, foreboding and sinister Miniature. . .

    It's pose with the outstretched Claw-Hand showing what seems a horrific piece of E.I.-Voodootech seems to suggest the attitude:

    "I/WE have a Sepsitor RIGHT THERE! You wanna try it, PUNY HUMAN?!?". . .

    . . . . .

    Regardin "High Value Target" Rules for the Miniature Game then I reiterate I have ZERO-000 knowledge about (nor the inclination to study it; Infinity Wargame is as well as DEAD in My Region of Italy; My minis are in the depot-shelves of a LGS that closed and whose Proprietor is trying to sell them at the highest bidder !!!) but anyway. . . . .

    Protection of HVT seems a "Fireteam Squad Role" that suits WELL all of You Players, if I'm NOT mistaken. . .

    Both the Typical "Defensive" (Tohaa "Warband" and "Lone Sniper" Artair on an elevated Platform with plenty of LOS; all the while, in the Garden Gala in a fortified enclosure "Dashing Desert Prince" Khawarji and cronies, mingle with the Powerful ready to intercept-protect. . . . . .especially as the Red Turban, Odalisque "Secretary" and Hashashin "Maid" are DANGEROUS even in a Bathsuit. . .!!!). . . . .

    And "Aggressive Protection" of a given HVT means detective undercover work (assisted by "Hacking Magick" of the Bakunin Morlock NPC) and storming a "Caledonian Secessionary" Terrorist Safehouse BEFORE they deploy T2 Snipers on Roofs surrounding the Parade-Lane of the Matr Dignitary. . . . .

    . . . . .

    As for "Foreign Dignitary Protection" remember that Panoceanian Megacorps and Yujingese Zaibatsus are considered ENEMY HOSTILES on Ariadnan Soil (whatever are the O12 "Blabber" about "Exclusion Zones" and "Mining Claim Rights" the Backers of the Minotaur Mercs consider ALL of Planet Dawn belongs to Native Humans. . . . .and Nonhumans !!). . .

    As for the Last part the Minotaur High Command consider UTTERLY IDIOTIC by the Ariadnan Government the GENOCIDAL attitudes towards the Antipode Aboriginals; in PARTICULAR the few Tohaas in the Mercenary Brigade claim is FUNDAMENTAL to gap the bridge and strike, on Accord Terms UNDERSTANDABLE by Antipode Chieftains, some kind of "Stable Truce" if not a more desiderable "Peace Treaty". . .!!

    . . . . .

    So a "Missions Sequential Roster" could be:

    1°) Assist a Yujing-Sponsored "Irmandhino Smuggler Team" to break unto a Panoceanian Mining Corp warehouse (with Elite Fusiliers and Bulleteer Drones as "Guard Garrison") to "LIBERATE" the cargo of Teseum Ingots; cover the retreat of the Irmandhino Cargo-Barge when a "Quick Intervention Antiterrorist" fireteam of 2 Squalo TAGs and support of ORC Heavy Infantry arrives, while the warehous burns. . . . .

    2°) The selfsame Irmandhinos meet a Yujing Triad Contact with a Suborbital Shuttle; AS SOON AS the Teseum Ingots are IN THE BELLY of the Dropship (let's imagine something like an "Tiger Warriors' Dagger Dolly" !!!) not do OVERMUCH to STOP a Yakuza-Sponsored Team of Kempeitai Snipers + "Nihonjin Loyalist" Ninjas to kill the Triad Goons (most of them equated to Wuming Heavy Armour commanding "Shaolin Monk Level" Tong-Thugs). . .

    3°) Now the Teseum Ingots are in the hand of Japanese Secessionists, planning to build a nice "Terrorist HQ" on ARIADNAN Soil (someone has said "Kurage Island". . .??); how is UNFORTUNATE that "Cooling Down Contract Rule" stop the PC Squad to "Help" the Nipponese Crew against an "Happenstance" of a Wild Antipode Attack (even if that "Wild Warband" is, indeed, commandereed by nonetheless than "Grand-Father-Winter-Coat" a gigantic Snow Antipode Alpha Chieftain, that is, in fact "Cuckoo Father" of High Officer Katya Greywulf of the Minotaurs and "Adopted Grandfather" of Her two twin Wulver Warrior daughters !!!). . . . .

    . . . . .

    "Wilderness-Of-Mirrors" Indeed!!!!!!
     
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